Jump to content

Zayets

Members
  • Posts

    312
  • Joined

  • Last visited

Everything posted by Zayets

  1. Mate, you really don't need the intro to lua coding (unless you learn it to do scripting in future) to achieve what you want with my instructions. But hey, to each his/her own. Good luck.
  2. Yep, that's a piece of lua code. You copy it and paste as per my post. Create a trigger in which if flag 777 is on then Tu's are activated. I am not entirely sure what you mean by other objects though.
  3. All of what I said is to be done in ME.
  4. The bold text is the only script you would write. You don't have to read anything unless, of course, you would want to get good with scripting.
  5. Scripting it is. For example, this particular script ( https://forums.eagle.ru/showthread.php?t=127420 ) is moving ground units only in the areas covered by air support. It worked in 1.5 , I haven't tested it in 2.5
  6. Ticonderoga is having a 50nm range. Moskva, on the Russian side (which is a real bitch should you dare to fly around it) is having a 40nm range.
  7. Mate, your problem couldn't be more simpler to solve. Say that your Backfires flight will be activated if flag 777 is on, right? The what you will have to do is simple: open the waypoint where the F18 flight is coming the second time for refuel and rearm. Then click Advanced Waypoint Actions. Click Add. Then from the Chose Perform Command for Type. Chose Run Script for Action. In the text box type this : trigger.action.setUserFlag('777', true) Now, when the flight reaches that waypoint Backfires will be activated provided you have one trigger in ME saying GroupActivate [backfires Group, of course] if flag 777 is on. Good luck and have fun.
  8. Around 3 patches ago, I was aligning (CV or GND) for about 2-3 mins until QUAL 0.5 OK marker then switching to IFA. All worked. Now, align (CV or GND) timer appears flashing and then I see QUAL 99.9. In about 10 seconds it reads QUAL 0.5 OK, timer steady and counting. Switch to IFA not working. NAV looks to work OK. Checked on YT, no video showing if there's any change.
  9. Zayets

    Well played ED

    Bye. See you back soon.
  10. Well, if you see Jester not doing his stuff, you can shove him aside and align yourself manually while in the RIO office.
  11. Is this regarding the aircraft INS? Reading the manual I can see few update methods like radar, datalink, visual and to a lesser extent TACAN and figher to fighter. I say to a lesser extend because beyond 80-100 miles TACAN is not really an option and fighter to fighter probably would make it even worse.
  12. Calm down, mate. You'll pop a vein if you're not careful and we are here to enjoy the ride. We are talking ground targets, one would assume there are quite some landmarks around for an update. As for precision, what do you mean by that? The GPS in my car gives me DD.MM.SS precision. That's accurate within couple of meters. A barn is a small target, try a hardened shelter which is much larger. In any case, discussion is moot as GPS was not present on this model. Case closed. Right?
  13. You can always do an in flight INS update. Besides, military and civilian uses the same GPS, applications are different.
  14. You can't make system calls with lua from DCS unless you desanitize os, io lua packages. This is a security risk and disabled by default (you can comment the lines but it will not pass integrity check online.Also an upgrade will revert it to default)
  15. GPS isn't that precise either, tbh.
  16. Not even INS guided? GPS is not the only guidance system for JDAMs
  17. Both B and D were carrying JDAMs (the 2000 lbs version at least). B has INS which was more than OK to conduct JDAM delivery at the time.
  18. I can confirm the same in F18 and Mig21. Adding labels withou text is fine, you can return in the cockpit. As soon as you add description on a label you are stuck in f10 map. Definitely not an F14B bug.
  19. No Mavericks, mate. JDAM, yes EDIT: IRL at least. Not sure in game.
  20. By now, I assume many people have a basic template for skinning their cats (yes, that was intended :) ). I would put mine here but I live in Australia and 1GB over interwebs is more expensive than one gram of gold.
  21. Confirmed here as well. I haven't tried without names but is good to know I am not crazy. Well, not that crazy anyway. I was pressing all F keys in despair watching the cat crashing into the mountains. Out of curiosity, did anyone tried with another plane?
  22. Yet here we are, playing F14B with Ukraine on the blue side. Wasn't even a country per se (edit: back then, of course). Don't be so serious. Is just a game :pilotfly:
  23. Or maybe because Ukraine is default blue coalition?
  24. So, the question is : Is this a bug or a feature?
  25. The scripting engine is not the problem. In fact, if you really want you can create a basic voice synthesizer containing a list of known words. The problem is how the sound works in DCS. Only one sound can be played at a time so basically if you want to add one sound after the other in ME only the first sound will play. You can easily create with scripting a sequence like : "Chevy One One unable to take off" by looping until the end of phrase and inserting delays equal with the previous spoken word. This can be done and it has been done to my knowledge as I clearly seen it in the scripting section simply by using existing sounds in the library. So, the short answer to the original question is YES. The long answer is a MAYBE and not because it is impossible but because of the time needed to achieve such a thing. I thought of it but I rather wait for something from ED and if this is not coming then, why not giving it a whirl?
×
×
  • Create New...