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BIGNEWY

ED Team
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  1. BIGNEWY's post in Why does editing your counter measures programs via CMDS_ALE47.lua break integrity check now? was marked as the answer   
    Really silly thing to say, of course we care, but we also have to provide servers with the ability to prevent cheaters, sadly some people feel the need to cheat and fake their skill and ruin it for others. 
    Servers can decide what level of integrity check to use, if they wish to allow edits or scripts they can.
    As for the "monopoly" there is a reason for that, it is difficult to do what we do, and we have continued for many years where others have failed. 
    We may in the future look to make it easier for people who export for genuine reason using scripts when the server is using pure scripts, but I have no time line for it. 
    thanks
  2. BIGNEWY's post in Having trouble getting LTD/R switch to ARM was marked as the answer   
    we had a fix in 2020 
    I'm not seeing any issue arming the LTDR switch currently can you add a track replay example where you have an issue.
    please make a new thread if you are having issues.
    thanks
  3. BIGNEWY's post in Is TNDL still Link-16? was marked as the answer   
    We will not be renaming it, the naming is intentional. 
    thank you 
  4. BIGNEWY's post in Steerpoint showing incorrect distance was marked as the answer   
    Hi, we are not seeing a problem in our tests, if the track is to long maybe attach the miz instead and we can take a look at that. 
    Please remove any unofficial mods if any and run a repair or verify if steam 
    thanks
  5. BIGNEWY's post in F-18 boring? was marked as the answer   
    Hi, 
    it is personal preference, I certainly do not think the F/A-18C is boring, it is a multirole platform that can carry out many tasks, with the added ability of landing on carriers. 
    I think with many things in DCS you do have to make your own fun, if you are not having fun try something else, that is the beauty of DCS, its a sandbox for whatever you want to do.
    thanks
  6. BIGNEWY's post in Crashing Regularly During Mission Editing was marked as the answer   
    Please remove all unofficial mods 
    Custom Mods
    Bronco OV-10A,Civil Aircraft Mod,A-4E-C
    The crash occurred inside dxgui.dll.
    Run a repair of DCS 

    Delete Saved Games\DCS.openbeta\fxo and metashaders2 and try again.
    Next, delete %LOCALAPPDATA%\TEMP\DCS.openbeta and try again.
    Next, try renaming Saved Games\DCS.openbeta to DCS.old and try again.
     
    If you still crash after attach your fresh log or crash zip file
    thanks
  7. BIGNEWY's post in MI-24p Manual? was marked as the answer   
    Folks I am sorry but you will need to be patient. Manuals are a lot of work for the teams, the Mi-24p manual is in progress, and we also have to consider translated versions. 
    We will let you all know when we have updated the current one. 
    thank you 
  8. BIGNEWY's post in Options for alternate AI escort behavior was marked as the answer   
    Hi
     
    Please post as a feature request.
     
    thank you
  9. BIGNEWY's post in Datalink issue was marked as the answer   
    The problem has been found, it was a time issue preventing data link from working correctly. A fix should be in the next open beta.
    thanks
  10. BIGNEWY's post in HOTAS A-G submode selection FCR bug DCS 2.9.2.49940 was marked as the answer   
    Hi we are not able to reproduce this, please remove any unofficial mods or edits if any. 
    attach your dcs log if it persists we can look for clues
    thank you 
  11. BIGNEWY's post in DCS Crash on DLSS Quality --- it's fine in Balance was marked as the answer   
    Hi, 
    please check your process lasso settings it maybe creating an issue
    if you are overclocking your cpu or gpu please consider trying defaults 
    thank you
     
     
  12. BIGNEWY's post in 2.9.2.49940 ACLS UTM FAIL in single mission was marked as the answer   
    I will ask the team to take a look at the default missions, they may need resaving 
    thank you 
  13. BIGNEWY's post in 2024 and Beyond graphics settings was marked as the answer   
    Just spoke with GA his settings for the videos are essentially maxed out DCS graphics, 2560x1440 res and using DLAA.
    thanks
  14. BIGNEWY's post in AI SPITFIRE BOMBS NOT DETONATING was marked as the answer   
    Thanks 
    some observations form your mission setup 
    the task for dropping bombs is to close to the initial waypoint, they will need to go around to complete a drop. 
    It maybe best to use carpet bomb task in this scenario 
    with mixed bomb loads the AI will only drop one type, it can not drop mixed bomb types. 
     
    The fuse settings in your mission were set to 0.5 h so there was a delay in the explosion, if you for example select 0 for nose and plugged for tail they will explode straight away. 

     
    take a look at this example 
     
     
    SUNTSBomber test 1.miz
  15. BIGNEWY's post in Radar inoperative ? was marked as the answer   
    Hi, 
    I have spoken to the team, this issue is already fixed in open beta, so we are just waiting for the stable version to be updated. 
    I do not have a date for that update yet. 
    thank you
  16. BIGNEWY's post in Continuous game crash was marked as the answer   
    Hi, 
    2x GTX 660 Ti is very low end for DCS sadly, you are going to struggle with those cards. 
    The crash you have is related to your gpu, you could try updating drivers, and ensuring your os is up to date also. But you may have more luck with a newer system.  
    # -------------- 20231228-154225 -------------- DCS/2.9.1.48335 (x86_64; Windows NT 10.0.19045) C:\WINDOWS\SYSTEM32\d3d11.dll # C0000005 ACCESS_VIOLATION at 00007ffd12549c10 00:00000000 SymInit: Symbol-SearchPath: 'G:\SteamLibrary\steamapps\common\DCSWorld\bin;', symOptions: 532, UserName: 'ramze' OS-Version: 10.0.19045 () 0x300-0x1 0x0000000000129c10 (d3d11): CreateDirect3D11SurfaceFromDXGISurface + 0x10770 0x000000000002f551 (dx11backend): createRenderer + 0x160E1 0x000000000008128b (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x6BE4B 0x00000000000ed18c (edterrainGraphics41): createInstancerRenderable + 0x4C78C 0x000000000003457f (edCore): ed::this_thread::yield + 0x54F 0x0000000000024fd3 (edCore): ed::try_wait_all_pools + 0x33 0x00000000000fcdf1 (Visualizer): smSceneManager::DestroySceneManager + 0x2141 0x00000000008dd0e6 (DCS): SW + 0x41C436 0x00000000008b8132 (DCS): SW + 0x3F7482 0x00000000000938ea (edCore): Common::FSM::sendOutputSymbol_ + 0x2A 0x0000000000093242 (edCore): Common::FSM::enterToState_ + 0xC2 0x000000000009378b (edCore): Common::FSM::onSymbol_ + 0x1FB 0x00000000008daad5 (DCS): SW + 0x419E25 0x0000000000898374 (DCS): SW + 0x3D76C4 0x0000000000899abd (DCS): SW + 0x3D8E0D 0x00000000004a19c0 (DCS): (function-name not available) + 0x0 0x00000000027e3487 (DCS): AmdPowerXpressRequestHighPerformance + 0x1396483 0x0000000000cdf04e (DCS): SW + 0x81E39E 0x0000000000017344 (KERNEL32): BaseThreadInitThunk + 0x14  
  17. BIGNEWY's post in A-10C II crash was marked as the answer   
    please attach your dcs log from saved games dcs log folder
    thanks
  18. BIGNEWY's post in Documentation not updated as stated in changelog was marked as the answer   
    change log refers to the in game manual. 
    I will ask about the website manual and get it updated. 
    thanks 
  19. BIGNEWY's post in DCS crashes whenever server loads was marked as the answer   
    Hi 
    remove your custom mods 
    Custom Mods
    A-4E-C,Su-30MK_SFM v2.1.12b
    run a repair of DCS 
  20. BIGNEWY's post in Thank you was marked as the answer   
    Thank you for giving us your feedback, great to hear you are enjoying DCS and our new options. We will bring more updates and tweaks in future updates. 
    have a great Xmas and new year
    bignewy
    Associate producer
  21. BIGNEWY's post in FCR bugs? Need to be within 1,5km before the FCR detects targets was marked as the answer   
    Hi, 
    in your example the targets are actually in a slight dip, in this kind of situation it maybe best to switch to manual elevation and try to acquire the targets 
     

  22. BIGNEWY's post in Pilot Acquisition source crosshair can not be remove in IHADSS was marked as the answer   
    Hi, 
    it is working as intended but if you want to remove the acquisition source 
    disable CUEING (R1) on the WPN UTIL page in the Pilot seat.
    thanks 
  23. BIGNEWY's post in DCS 2.9.2.49629 Open Beta update Multiplayer server crash was marked as the answer   
    It is important to remove user mods before updating. 
    We can not test user mods internally and we have no idea if any will break, so its best to update and test dcs in a vanilla state then add your user mods again. 
    Mod creators will need check their own mods for required changes. 
    thank you
  24. BIGNEWY's post in Datalink not working cold start was marked as the answer   
    please see here 
    it is a reported issue and we are working on a fix 
    thanks
  25. BIGNEWY's post in Black Frames was marked as the answer   
    you should see improvement, please test and give us feedback
    thanks
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