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    DCS World 2.5, Prepar3Dv4
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  1. Hi. I Request a new refueling feature, via F10 menu, specially concerning the precise quantity of fuel delivered. Currently we get a non stop session until the “refueling complete” message is obtained, but several amount options (2,000, 3,000, 4,000, 8,000, etc) would be nice, specially for carrier Ops. Thanks.
  2. Hi. I would like to know the block number and engine type of the DCS F-15. Might it be block 21? And engine F100-PW-100 or -220? Thanks. Antonio.
  3. Hi. The altimeters and the 2 upper engine gauges do not have round shape, thet are stretched. Probably some more gauges were affected on a cosmetic update and should be revised. This is particularly noticiable using VR.
  4. I think the actual aircraft position is the intersection between the wing and fuselage lines, so the position showing this intersection coincident with the waypoint 0 is the correct position.
  5. I reported that moths ago and I noticed that after first major 2.7 update this problem was solved, the aircraft remained on both SA and HSI pages exactly in same position (you can try DCS But after DCS the aircraft icons are not in the same position again. I attach track and the video recorded before this update showing the previous version working OK: https://www.dropbox.com/s/0et7c65gf6fot44/HSI-SA aircraft icon OK.mp4?dl=0 Aircraft symbol SA-HSI.trk
  6. Yes, it was already reported last week and not fixed yet.
  7. Hi. The bug solved on DCS Open Beta is back again: the aircraft icon does not match on both pages. Thanks.
  8. The version of the web is not up to date. This last picture is included in the manual located inside the game: \Program Files\Eagle Dynamics\DCS World OpenBeta\Mods\aircraft\A-10C_2\Doc
  9. It works fine if you press LCtrl+C. But if you asign the close canopy function to a device a (china hat switch forward in my case) it will open the canopy. The function is inverted if you use a switch asignement.
  10. There is an open thread for that on the P-51 section.
  11. Hi. After the 2.7 update, there is no sound in cockpit actuating the Landing Gear Fairing Door Emergency Release handle. Thanks. Antonio.
  12. Yes, it seems to be an animation issue, not a functionality issue.
  13. As an implemented function for the Hornet, it would be interesting adding an axis for the rudder trim. I use a potentiometer for that purpose. Thanks.
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