What are You talking about, people!
It's not about computer speed, it's about players quantity! Bigger timeout is needed only when some people needs more time to connect to the server, nothing more. We are talking about kicking, because of players quantity reason. We afraid, then the real reason is non effective ED LockOn network communication protocol, or it's stability.
So that is why We expect real answer from ED team! What it is happens, and how do they plan to fix it, or maybe it is impassible to fix it, at last!