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  1. Mr. Paploo, if you think of start flying again you'll be in a need of a wingman...and you well know where you can find one ;-)
  2. I think we can arrange it for 1400 Zulu as long as the other day is not a working day so count us in.
  3. Count us (=RvE=) in. Since we are an international squad we kind of figured out that the best time for any type of sqd event is from around 2000 Zulu till we all faint depends in which time zone we are lol. As soon as you figure out the dates I will get to you back with the number of pilots but you can expect 8 + for sure. I like the idea of making this "as real as it can go" so I have a suggestion regarding those 2 airfields per side. Would you be interested in having those airfields covered with a professional ATC? We can cover ground/tower/departure and approach control making it more realistic with no bs landings on the taxiways and similar things. In that case both teams would need to have airport diagrams and follow correct taxi instructions given by the ground controller, land only when the clearance is given etc. If you are interested in that I can ask =RvE=Sabre who is our ATC (former ATC and Vietnam helicopter pilot veteran) to assist us with this. On our trainings we use the ATC a lot and he uses Jabog ATC software which is simply outstanding. We can also include AWACS on both sides in this mission which is kind of common sense for most of the stronger air forces in the world when committing large scale missions.
  4. That's Kai Tak Intl, old Hong Kong airport...that particular non precision approach is well known in civil aviation. Here is an article from wikipedia about landing on runway 13. Regarding the landing footage I can say it was perfect...as Aeroscout mentioned, the plane was right on the correct glidepath when looking at PAPI on the runway. The landing approach using runway 13 at Kai Tak was distinctive. To land on runway 13, an aircraft first took a descent heading northeast. The aircraft would pass over the harbour, and then the very densely populated areas on Western Kowloon. This leg of the approach was guided by an IGS (Instrument Guidance System, a modified ILS) after 1974. Upon reaching a small hill marked with a checkerboard in red and white, which is being marked as a middle marker in the final approach, the pilot needed to make a 47° visual right turn to line up with the runway and complete the final leg. The aircraft would be just two nautical miles from touchdown, at a height of less than 1000 ft when the turn was made. Typically the plane would enter the final right turn at the height of about 650 ft and exit it at the height of 140 ft to line up with the runway. Landing the 13 approach is already difficult with normal crosswinds since even if the wind direction is constant, it is changing relative to the airplane when the 47° visual right turn is being made. The landing would become even more challenging when crosswinds from the northeast were strong and gusty during typhoons. The mountain range northeast of the airport also makes wind vary greatly in both speed and direction; thus, varying the lift of the airplane. This approach was used most of the time due to the prevailing wind direction in Hong Kong.
  5. Mr. Sven is right and might just I add that you are mixing 2 different types of altimeter settings in this conversation: QNH and QFE. QFE is the barometric pressure at the station location or aerodrome elevation datum point. QNH is the msl pressure derived from the barometric pressure at the station location by calculating the weight of an imaginary air column, extending from the location to sea level, assuming the temperature at the location is the ISA temperature for that elevation, the temperature lapse rate is ISA and the air is dry throughout the the column. (Read: setting which will cause the altimeter to read altitude above mean sea level within a certain defined region.) For the radar altimiter it will read true AGL until you are above 1000 meters. Problem with radar altimiter is that it loves to "jump" while crossing uneven terrain (if you fly over a deep hole inside a hill or a valley for example it can tell you that you're flying above 1000 m but then few shorts moments after once reaching the edge of the valley for example it can tell you 30-40 metters and that jumps from 1000 so be careful. When my squadron flies we tend to learn the topographic maps and learn minimum safe altitudes...combining that with radar altimeter in a NOE flight is good enough.)
  6. Believe me I can fairly fly BVR as well, I just prefer dogfighting thats all. For pulling the trigger I agree, but thats the last thing you will do in a dogfight isnt it?...first you need to maneuver your plane to get it in a good shooting position, and that is ART.
  7. I don't see how "big" you need to be to lock someone and press the trigger:D...shooting a plane down when you can literally see the dirt under his wings, now thats an art.
  8. Nice to see people getting interested again in real big boys type of fighting :thumbup:
  9. Reservoirs Elite team reporting for duty sir :pilotfly: We are consisted of 2 tactical fighter wings (Jokers and Assassins)operating with Su27,F15 and Mig29, one tactical bomber wing (Iron Hand) operating with Su25 and Su25T. We also have Delta aerobatic group but it is currently inactive. We work with real operating procedures for navigation, communication, standard flight operating procedures etc. We mastered close air combat with missiles and guns and that is what we do best. http://www.reservoirs-elite.com
  10. In the input settings select mouse (not X52), go to axis and assign TDS slew horizontal and TDS slew vertical to the mini stick. I tried many combinations including the HAT switch for that and I find this option the best and it goes pretty dam smooth...I forgot how I assigned the curve and other stuff but for me it moves quite fast so I have no probs with that.
  11. We (as a squad) used (well still use) Ventrilo for more then 2 years now and the dam program is amazing. For me personaly it's much better then teamspeak; as Ruggbutt said highest quality codes have better quality then the best codecs on teamspeak but you have more limitations. For the lower bandwith I think it actually takes more of your connection (compared to TS) but the difference is minimal and on today's connections it's pretty unnoticable. Ventrilo is designed more for commerical purposes that is why it has loads of limitations (read: makes you pay to have it fully functional lol). Regarding prices you can find 50 users dedicated ventrilo server for 120 $ a year.
  12. Like I already told you in person great work buddy, short and to the point ;)
  13. I agree on that...well hopefuly we will live the day to see it ;)
  14. we have alot more pilots then those you could see on that screenshot...that screenshot has been taken on one of our regular training sessions. For the Delta team we are aiming for max 6 pilots.
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