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About NineLine
- Birthday December 25
Personal Information
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Flight Simulators
DCS World (all current Modules)
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Location
BC, Canada
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Interests
Flight Sims, Game Design, Design, WWII Aircraft Research & 3D Modelling, photography.
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Occupation
Associate Producer
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I just wanted to slow it down a bit and get it back on track, we know what we want to do, but its important to make sure those are aligned with what all you expect which is ultimately more important.
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NineLine started following DCS: CH-47F FAQ Discussion , F-4E Phantom II Development Update and Release Delay Announcement , Super slow .50 caliber rounds and 2 others
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F-4E Phantom II Development Update and Release Delay Announcement
NineLine replied to IronMike's topic in DCS: F-4 Phantom
For what it's worth, module releases do not need to wait till patch day. So the schedule could be altered in that sense. And to be clear I am not saying its releasing before, at or after the next patch, just stating that we are not forced to wait for a patch. Thanks.- 347 replies
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fixed internally Super slow .50 caliber rounds
NineLine replied to unltd's topic in Bugs and Problems
This is fixed internally, hopefully, you should see it in the next patch release. -
Changes to scripts fail integrity check again.
NineLine replied to Im_TheSaint's topic in Multiplayer
I have a question from the devs on this: "Some changes in those patches are NO GO for example : in Ka-50 they just rename already possible export of named viewport "ABRIS" to "KA_50_ABRIS" ( why not use already unique name ? ) for example i can expose functionality to setup viewport directly to indicator though export API , similar functionality ( POPUP ) we already have in internal tools : https://gyazo.com/174b5846188bcb1ae12e460a60812732" Let me know and I will respond back to the dev that questioned this. Thanks. -
reported already Trains don't respect destroyed bridges
NineLine replied to 334th Raven's topic in Bugs and Problems
Can you include a track, when I tested the train would try stopping or be destroyed if attempting to cross a destroyed bridge, its not very sexy looking at the moment but I did not see the train ignoring a destroyed bridge. Thanks. -
There is A LOT of stuff online and we have SMEs that know a lot of this stuff as well, but that doesn't always translate to being able to add it faithfully 1 to 1. But I hope you guys know we will do our very best to make an engaging and interesting (and believable) system even if a real CH-47 gup comes along and says "well it's not exactly like that" At the end of the day we don't want to get ourselves or anyone else in legal messes as well we do not want to risk real lives by compromising a system for the same of a sim/game. I cant say what we have or don't have mostly because I do not know right now. I know I helped steer 2 SMEs in the team's direction but as I stated above we want to make sure we don't do anything to jeopardize ourselves or anyone that helps us make the most realistic CH-47 possible. So for example on defensive systems, there might be some give and take. Good to know, this might be simply my misunderstanding of how it works. I think it still stands that the team would like to do it at some point though.
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I am not sure I am seeing the issue in the screenshot, can you include a short track when you see it and I will check that out? Thanks.
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Added Block version and CMWS info to the FAQ: What Variant is the DCS: CH-47F? Currently, we are doing the CH-47F Block 1. Will our CH-47F have CMWS (Common Missile Warning System)? This is currently planned, but as with any defensive system for any aircraft, we need to carefully consider this system and implement it in a way that will not dip too close to a controlled and classified system. As such this will come later on in development.
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As I understand it we are doing a Block 1 (need to add that to the FAQ) and that refueling is a Block 2 thing (someone can correct me if I am wrong) BUT the team would like to look at this down the road as they agree it would be a very cool feature to have.
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Dear all, I have reopened this thread for questions about the CH-47, please try your best to keep it focused on that. Discussions about subscription models, other developers, etc are not going to be answered here. Thanks.
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Ok guys, I guess maybe we are not ready for a thread like this, I was hoping to see what you guys were looking for in the CH-47F, get some good questions and generate some more content for the FAQ but now we are just discussing way off topic things. I cleaned the thread a little but feel like I will just lock it for now until we have some more info. Sorry for all of you that were playing nice, I will try and get some of those questions answered and added to the FAQ. Thanks.
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That's not helpful, but just a note, it looks like we will move ahead with a slider to adjust to your preferences. I am not sure how long it will take but its in progress. Thanks.
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FAQ Edit: Added Steam Pre-order answer. Will there be a pre-order on Steam? Currently no, we will continue to try working with Steam to make something happen, but right now this product doesn't meet Steam's pre-order requirements.
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Dear all, I have cleaned up the thread some. Please read the FAQ for all the answers we have now. Please leave your wants and desires for the CH-47F Please do not use this thread to bring up issues with other modules or any other drama going on right now. I don't want to start handing out warnings, this thread was meant to help inform what we know and see what all of you expect to do and want from the CH-47F. If we can't control ourselves here I will just close it I thought this would be helpful for everyone to express what you want from a CH-47 in DCS.