Jump to content

Eight Ball

Members
  • Posts

    2055
  • Joined

  • Last visited

  • Days Won

    12

Everything posted by Eight Ball

  1. The panels lines and rivets are probably also on the normals and roughmets. It'd be easier to help you if you specified the aircraft you're working on
  2. Creating a virtual representation of a geographical area isn't a political statement in and of itself. I don't remember seeing any drama surrounding Abkhazia or South Ossetia on the Caucasus map or the Golan Heights on the Syria map. So why would the strait of Taiwan (for example) would be an issue?
  3. The repair utility only works for your main install. In this case the issue is with the VPC mod in your saved games folder. Just remove it and you should be good to go
  4. Can't you place an invisible FARP there to get rid of the trees?
  5. I made these liveries, thanks for the kind words. I havent reached out to ED because I never felt those were meeting quality standards. I guess it doesn't cost anything to ask if they are interested.
  6. On a scale of 1 to 10 (not likely---very likely), I'd say 0.1 But I'm an optimist, so...
  7. You might want to have a look at these liveries if you havent already: https://www.digitalcombatsimulator.com/en/files/3314815/
  8. Thanks! It's possible using the same method. Way above my skill level right now. I'd like to make some gear for a SAR/Medevac version tho. No, unfortunately I have to make a different model for the M134. It's next on the to do list I think it's possible in theory but it's going to look ugly with the ammo boxes feeding the miniguns because I assume they are part of the same 3d model.
  9. Almost done This should be doable too, I'll look into it
  10. Yes, the doorgunners are unaffected. I'm going to polish it a lil bit more and it'll be ready
  11. DOWNLOAD Installation: ************* 1. Place the "M23_pylons" folder in "C:\Users\%username%\Saved Games\DCS.openbeta\Mods\tech" or "C:\Users\%username%\Saved Games\DCS\Mods\tech" depending on which version of DCS you are using 2. Place the "UH-1H.lua" in "C:\Users\%username%\Saved Games\DCS.openbeta\MissionEditor\UnitPayloads" (Make a backup of the original file, it contains all your custom payloads for the UH-1H) 3. (optional) place the liveries in C:\Users\%username%\Saved Games\DCS.openbeta\Liveries\uh-1h (2 liveries allowing you to dynamically add or remove the default pylons. See this video for how to use: https://www.youtube.com/watch?v=nchMOhnO45g Special thanks to Upuaut, Grajo and Rato65
  12. Thank you! Hopefully one of these days I get around finishing it ---
  13. Place the liveries (for any aircraft) in C:\Users\%username%\Saved Games\DCS\Liveries in this case: C:\Users\Sim\Saved Games\DCS\Liveries\uh-1h Create both the "liveries" and "uh-1h" folders if necessary
  14. v6.5 is out: https://www.mediafire.com/file/zlomy27s47edtix/Hercules_ver_6.5.zip/file
  15. Hi Didier, Maybe this mod might help, check this post in particular:
  16. Gorgeous livery leethy! Any reason why you've used .png instead of .dds for the diffuse?
  17. (the following applies to both community mods and DLC assets packs) DCS sets out to cover more than 70 years of warfare, it's ludicrous to expect ED to flesh out all these eras with air, ground and naval units, free of charge. No matter how vehemently a part of this community is opposed to assets packs and feel entitled to get them at no cost, there isn't a reality in which refusing to buy a product gets you said product for free. But in the long run the current system will benefit neither the anti assets packs nor the pro assets packs. The first group is locked out of a serie of servers and SP missions/campaigns because they dont own a DLC while the 2nd group has less content to enjoy because server admins/mission designers are concerned about accessibility. I discovered yesterday that the Aerobatic Online folks were running a modded server which doesn't require you to have any mods installed in order to join. The missing mods are replaced with placeholders models. Right now there are some limitations but if such a system could be expanded and become the norm, both for assets packs and mods, it seems to me everybody would win.
×
×
  • Create New...