You have a point, and believe me there are lots of "scenery" shots on the cutting floor. :)
Problem was it dragged down the video "excitement" waaay too much, in my opinion. I feel the balance in the video is nice, and i wanted it to be on the high end of the "energy scale", so when new people come across the video, they might be interested and want to see more.
Then we have Matts videos coming out, then we get more screenshots, all leading up to release.
In short, i think the pre-order video did the job without becoming a "tour" of the entire map, in a sense. :) Appreciate the feedback :thumbup: