Jump to content

Mobius1

Members
  • Content Count

    137
  • Joined

  • Last visited

About Mobius1

  • Rank
    Member

Personal Information

  • Flight Simulators
    All of them
  • Location
    Wisconsin
  • Interests
    Flying, Outdoors things, Airplanes
  • Occupation
    Carpenter/Snacko-to-be
  1. I've been waiting for this! I'll have to wait a few more hours though, I'm looking forward to it!
  2. I had a few people ask me about my Warthog stand that I built, so I figured I would make a quick thread for anyone who might want to build one themselves. It should require a little bit of woodworking experience, but nothing too extreme. I didn't need any special tools, I used a miter box and table saw for all the cuts, but you could do it all (carefully!) with a portable circular saw. I also used a chisel, drill, knife, pencil, a nail, a pair of safety glasses, a couch for a quick break, and a can of soda part way though as a quick pick-me-up. On to it now. I think it's pretty self-exp
  3. Thanks! I have an engineering degree and I've been a carpenter for the last 8 years, so it took 4 years of school and 8 years of field experience to build it! But I think most could do it with much less. :smilewink: And, they ammended the UCMJ to include white cotton socks as acceptaple flight gear. :D
  4. Here it is: You can Adjust the height of the stick and the throttle and rotate both the throttle and stick and you can change the position of the throttle relative to the stick if you need to.
  5. Focus on staying on AOA on final and roundout and flare a little before you think you should, then put the FPM on or a little below the horizon line with the throttles at idle, speedbrakes out, and flaps fully down. The jet will stop flying as you slow down and you should settle smoothly.
  6. I built a tripod type thing out of some left-over 2x4s and plywood I had and mounted the stick to that. Collapsible, solid, and cheap. I'll post a picture of it in a few hours when I get home.
  7. LOL, come on guys! I'm all about cheap here. I decided long ago I paid way too much for computer hardware so I've been on cheap street since. Maybe it's because I haven't been looking for a while, but $160 for a decent video card seems like a steal to me. Heck, I remember the days when you would have to shell out $400-500 just for a video card, then have to walk up hill both ways through a blizzard to get it out of the mailbox! Or something like that... :joystick: :D
  8. Alright, after a bit of research, I've come up with this: http://www.newegg.com/Product/Product.aspx?Item=N82E16814130591 It seems people are using them in the 680i SLI boards with no issues and they seem to perform well and it's in my price range. Anyone know anything about them? Thanks again.
  9. :D My factory superclocked 8800 GTX that has served me so well for the last few years finally crapped out last night and I need something to replace it. I have no plans for upgrading right now (I only have another year on this PC before becoming EXTREMELY busy for ~2.5 to 3 years) but I do want something that performs well enough that I'm not downgrading at all. I have an EVGA 680i SLI MB and would like a video card that is comparable to my 8800 and in the less than $150 range (I'll spend a little more if it's really worth it). I have an E8500 overclocked to 3.8 GHz, 8 GB RAM, and have b
  10. I would say use whatever you feel comfortable with. It's one of those things that you can't exactly replicate with the WH because the stick throws are different between it and the actual jet. I'm not at my computer right now so I can't see the values, but I have it set to the low-mid range of curvature so I have fairly precise control with larger stick movements towards the center, then large control movements out to the outside since the only time you would throw the stick to the limiters would be when you really need all the performance you can get.
  11. I agree with that, it's a matter whether there's a parabolic (or otherwise) curve built in. I've flown Cessnas, Pipers, and a Yak-52 and they are all mechanically actuated and all have seemingly linear responses through the full range of controls in flight. The only experience I have in anything else is several hours in an F-16 sim and that is definitely not a linear control curve. EDIT: Just realized I'm on my other account. I had to register the other one, "Mobuis1_MWI" to get access to the beta forum. Sorry for any confusion.
  12. Awesome - thank you! :thumbup:
  13. Does anyone know what the reference points on the A-10 are for fingertip formation? e.g. on the F-16, the front of the missile rail should be at a point between the ECS duct and intake, and you should be even with the exhaust nozzle. Thanks for any info!
  14. I've been trying to figure out cheap and easy controller/button setup to use the A-10C UFC and various cockpit functions without trying to pan around the cockpit with my rickety old TrackIR 3 and trying to click the right button while watching where I'm flying and shooting etc. What I've come up with is this - using one or two or three of these: http://www.amazon.com/Cubeternet-Portable-Numeric-KeyPad-Keyboard/dp/B002XNJGRA/ref=sr_1_49?s=electronics&ie=UTF8&qid=1287365961&sr=1-49 and mapping the various controls to the buttons. Does anyone know if this would work? Or would
×
×
  • Create New...