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Everything posted by eaglecash867

  1. Here is an alternative method for backing things up, in case you want to try it. https://mostechtips.com/how-to-reinstall-steam-without-deleting-games-easily/
  2. Don, you don't have to re-download any of your Steam titles after doing an uninstall/reinstall of Steam. Have a look at this link... https://help.steampowered.com/en/faqs/view/4593-5CB7-DC3C-64F0. I have had to do this in the past when my CV1 worked just fine with SteamVR and my G2 was having issues. It fixed those issues. I mentioned it before in this thread, but you must have missed it. The whole backup and restore thing with the Steam library was actually a pretty painless process, and I didn't have to reinstall any of my Steam titles...and I have A LOT of them.
  3. Yup. Microshaft burned me once with the "Upgrade to Windows 10! Its free, and if you don't like it you can go back to your previous OS!" Been stuck with it ever since, but fortunately it eventually evolved to be rock solid like it is now. No way I'm going to deliberately do anything to "upgrade" at this point...having to suffer through all of the growing pains of Windows 10 was bad enough.
  4. Don, forgive me if you mentioned it somewhere in the thread already, but did you try an uninstall/reinstall of Steam itself? I ended up doing that once when I was having problems with my G2, but not my CV1, in the same SteamVR title. It actually fixed it. That was after uninstalling/reinstalling Steam VR and the WMR plugin several times to no avail. Doing the complete uninstall/reinstall of the Steam platform was actually a fairly quick and painless process, and you don't have to reinstall all of your Steam titles afterward if you follow Steam's guide for backing up your Steam library. Granted, there were no base stations involved of course, but my G2 would only link up with SteamVR once per power cycle on my machine. I would have to do a complete restart of my machine to get another SteamVR session to link up with it. Definitely not the same problem as what you have I know, but it had that similarity of the once per power cycle behavior.
  5. Your system will do just fine with the G2. Its actually less taxing on your system than lower-resolution headsets because you don't have to do nearly as much supersampling to get a decent image. The setup process really isn't as scary as it is sometimes made to sound on these forums. Once you have WMR enabled on your machine, you just need to download Steam VR, along with a second Steam program called "Steam VR for WMR". Once you get those installed, running the G2 is no more difficult than plugging the G2 in, waiting for WMR to recognize it and run (which all happens automatically), double-clicking your DCS icon like you've always done to start DCS...and that's it. Steam VR will start automatically and next thing you know, you'll be sitting in the DCS hangar.
  6. I took the headphones off my G2, mostly because they suck, and now I use Bose QC35s with an Avantree DG80 USB Bluetooth audio dongle. A little clunky getting everything paired the first time, but once that's done its done. MUCH better sound.
  7. You're an old pro at handling WMR though, so it won't be nearly as bad as the first time you were exposed to it. You'll be done in 5 minutes and wonder why you were so hesitant.
  8. Too bad you didn't have access to another similarly-equipped rig to try it out on. This doesn't sound like a hardware issue, so it'll be interesting to see what HTC ends up finding.
  9. Don, just curious, did you delete all of your WMR stuff? Is that why you're worried about setting the G2 back up temporarily?
  10. Yes, it means that he edited his post. That's all it means. Not sure what posting a quote from a thread other than this one has to do with anything. Anyway, just pointing you to the specs in his post. Sometimes people miss stuff. Not sure why you're getting offended.
  11. All of his hardware info is right there in his post, as well as the track file that he used for his testing. There are even screenshots of his DCS graphics settings and what mods he does or doesn't use. He was comparing two different cards, in exactly the same rig, with everything else being the same. You can't get much better than that for a true, apples to apples comparison between the cards.
  12. He's using a 3080ti, not a 3080. That's probably the difference.
  13. Cool! That makes it even easier to re-install Steam.
  14. Have you tried uninstalling and reinstalling Steam and its components? I had to do that once due to random crashing and general strange behavior of SteamVR. Haven't had any issues since then. If you decide to try that, do a Google search to find the procedures for backing up your Steam library and the uninstall/reinstall process. Its actually not all that bad to do that, and you won't have to reinstall all of your Steam titles. Definitely far less scary than the nuclear option of a Windows reinstallation.
  15. Nice! I hear that this gives you the most true-to-life VR experience ever thought possible. I pre-ordered mine just now.
  16. Yup. Another DCS aircraft, the L-39, is an absolute joy to fly in IRL. But fuel alone costs $1000.00 for every hour of flight. I'm always happy to go on test flights in those with my customers.
  17. Its not unheard of for your Steam installation to just get corrupted from time to time, and a reinstallation of the Steam platform (not necessarily Steam VR) ends up fixing the problem. You don't even have to reinstall all of your Steam apps usually. Start with small steps before resorting to a complete OS reinstall. You don't want to use a sledgehammer to kill a fly.
  18. That can usually be dealt with by getting into your comfortable flying position with the HMD on before starting DCS.
  19. You probably already know this, but make sure you clean the lid of the processor with isopropyl alcohol before applying the thermal paste. Sometimes, in spite of being really careful, you can accidentally touch the lid and get a fingerprint or even a fingerprint fragment on it, and that will destroy the thermal paste's ability to transfer heat properly.
  20. Correction...I have REALISTIC expectations, knowing what I know about DCS. Unfortunately, we have to deal with the reality of the situation, rather than how we would like things to be. Would I like to see DCS allow me to crank everything up to their highest levels? Of course I would, but it is not currently in the cards, and we have to deal with it if we want to fly DCS in VR. Regardless of what you think about my standards or those of anybody else here, nobody should be blaming anybody else here for things that are beyond our control. Some of us are just doing the best with what is available and have helped a lot of people here get a workable result while we wait for perfection. ED is aware of the issues...a solution may or may not be close at hand. A lot of the guys here who are actually putting in the work to figure out what is and isn't having an effect on performance are providing valuable data on where the weak links are in the chain. With that data, the product can improve. That approach is always going to be much more effective than idle complaining. If you don't like DCS in VR, then don't fly it in VR.
  21. Those don't bother me nearly as much as the posts from a few that are determined to be unhappy with VR, yet they keep upgrading all of their equipment for VR...and then want to come back here every couple of months to blame everybody here for the decisions that they chose to make, claiming to have spent "countless hours tweaking based on misinformation". Those posts are usually accompanied by multi-paragraph lectures about how things "actually work", as if everybody who is reasonably happy with their experience is suffering from delusions. As for the Varjo, its too rich for my blood, but its a peek at the kinds of ideas people are coming up with for making retinal resolution possible. As with all other developments in technology, the price is high now, but it will come down as things become easier and less costly to produce. I see the Varjo as the hand-built, high performance car that will end up paving the way for mass production of Fords and Toyotas in the near future.
  22. Nah. Those threads make it look more complicated than it actually is. You can get it working reasonably well with some very simple changes. For me it has been all about feel and making small, incremental changes. I've never been into using frame counters and the like. Those tend to set you up for disappointment as you chase some ideal number dragon that you saw some other guy manage to catch once.
  23. That's the way I see it too. I've been into this sim long enough to remember the days when even the 2D performance left a lot to be desired, but things eventually got better. I love flying in VR, its really the only way I can anymore, and I understand the limitations that we have currently. I'm leaps and bounds ahead of where I was with VR just a few short years ago, and it was mostly the ever-evolving display technology that has made things progressively better.
  24. Isn't it though? I think I'm going to start going to the TrackIR forums to tell everybody how much I dislike TrackIR, even though I haven't used it in more than 7 years. I'm quite certain that my insights would be valuable. But, first thing's first, I'm late for the Neurosurgery Symposium that I was invited to speak at. Don't know the first thing about Neurosurgery either, but they still think my opinions are worthwhile for some strange reason. Go figure. LOL.
  25. Ordinarily, I would agree with you, but this particular map is awful from a performance standpoint. I think its the worst performing map of them all. All of the others perform beautifully in VR with my current settings, but this one is a nausea-inducing slideshow.
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