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Forest Rat

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About Forest Rat

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  • Birthday 01/01/1870

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  1. My usual method for restraining AI units is to change their ROE: Example Video (Streamable)
    1. GazAce

      GazAce

      Hi there Forest Rat & thanks for making Iron Eagle possible, it looks great & after the first mission I'm really into this. I've hit a snag though. I fly the Hornet & into mission 2 after your startup you need to slowly creep forward out of the hangar & Chappy will then begin his Taxi & your supposed to follow him into the mission but he just sits there. I've tried 4 times absolutely less than walking pace as advised getting out of the hangar & still Chappy doesn't budge. I had a look at the triggers in the ME but all seemed ok but you would be the best one to check that out. I hope you can have a look at this & maybe a quick test in a Hornet as I really want to keep going with this.

      Thanks again for your time, regards GazAce

    2. Forest Rat

      Forest Rat

      First, thanks for the report!  I uploaded (v1.1b).  Remove the old campaign folder and replace with the new one, and you should be set to resume where you left off.  If you lose your progress. please let me know.

       

      --Discussion-- (Reddit)

      --Iron Eagle (v1.1b)-- (Google Drive)

       

      I'm not exactly sure what was changed in the latest DCS update, but all of my ground units are now stopping super early, and in this case the fuel truck parked right in front of Chappy.

    3. GazAce

      GazAce

      Much appreciated Forest Rat brother 👍

  2. Loved the Iron Eagle campaign, really well done and thank you!

    image.png

  3. Now I just need to figure out how to delay-spawn the Big Smoke static object, though I can probably work around that. Destroy Static Fire.miz
  4. My comments are now fixed and working again! Thanks for reporting this, Snakedoc, and thanks for the fix, ED :thumbup:
  5. Figured I'd bring this up again as it's been a while: The Hercules re-ignited my wildland firefighting itch and I can never find a way to disable the fire on command. Anybody have success with this?
  6. For those who want to fly the Iron Eagle campaign but have yet to purchase the F-16. --Persian Gulf required--
  7. You can select cargo under the "UNIT DAMAGED" or "UNIT DESTROYED" conditions.
  8. My brief test with this resulted in the AP kicking on most of the time, with the exception of it sometimes spawning in a nose-down attitude that was too great to successfully engage the AP. It might be specific to one's loadout, but I wonder if you could increase their initial speed so that the Hornet spawns in a more AP-friendly attitude. I'll attach my .miz but it sounds like it's identical to the method you were already using. I do not know of another. "UFC Function Selector Pushbutton - A/P" = 25, 3001, 1 "UFC Option Select Pushbutton 3" = 25, 3012, 1 AP.miz
  9. Yep, setting it to "invisible" will make it invisible only to the AI. Alternatively, you could set the SAM's ROE (rules of engagement) to "only designated" and designate your flight as a target, but just making it invisible sounds like the better option here.
  10. To elaborate on this, I think: While clients won't be able to progress a mission via "spacebar," you can have clients in a multiplayer session activate triggers using the communication menu '\' and then going into the "F10 - Other" menu by using the "RADIO ITEM ADD" trigger. Attached is a basic example .miz RADIO ITEM ADD.miz
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