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Invisibull

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Everything posted by Invisibull

  1. I just updated 1.5.7 to 1.5.8 ? and it's acting just like NTTR now. Unplayable in MP, but smooth in SP. I hope someone fixes this soon.
  2. I'm getting the same as Reflected. Without Vsync, FPS is well into the 80s but it's choppy enough to ruin multiplayer. With Vsync on, the frames stay at 56 and it's just as choppy. I've tried deleting the saved games folder and doing a repair, but it hasn't helped at all. SP is perfectly smooth.
  3. Best of luck with the grand re-opening, SQ! Cu soon.
  4. Is there some reason I'm able, as a plane on blue side in MP, to see a red base's supply levels by clicking on their base? Doesn't make sense that I'd have access to such info. A bug or is there some setting I don't know about?
  5. Thx SH - I know Sven and I'll speak to him when he gets back. I'm using Shadow's formulation of Moose and it's working much better now.
  6. Hi Shadow, I much prefer Nevada and I have been messing with Moose quite a lot but the following two issues have me discouraged. One, CAP flights don't seem to engage clients on the server and Two, GCI flights allow themselves to get really slow and eventually crash into mountains. Hopefully Sven had time to look into it when he gets back from VACA.
  7. Hey SH, thanks for your reply. I've taken CAPs out of the server completely and it hasn't hung up since. One thing to note, it never actually crashed. No crash log was generated. It simply hung up and stopped running without dying. UPDATE: restarted server and froze up within an hour. Please find dcs.log attached. thx dcs.rar
  8. I've noticed that the GCICAP script, last re-written by Lukrop, is now working in 2.1 except for the fact that after a few hours it seems to be hanging my server up. This is very frustrating because it works just like it always did until the hang ups start happening. Any insights would be appreciated.
  9. As an update in case anyone else gets this issue, I happened to put my MSAA setting to 8x and while there's still lag when i click on the payload/encyclopedia buttons, it no longer crashes.
  10. Hi Again Big, Please find Logs.rar attached. The issue concerns all aircraft, and last night it also occurred while trying to access the ME encyclopedia. thx again for your assistance. Logs.rar
  11. Thx for this, Sven. Your documentation for GCICAP has noticeably improved. thx also for that. One question - I've noticed that when GCI flights go up to intercept enemy flights, that they will chase the intruding flights all the way back to their own base over 100 miles away. Would using a border eliminate that, or is there a way i could do it via time limits or distance limits for the GCI flights? Thx
  12. Thx Big, Did as you recommended and it crashed just like before: # -------------- 20170728-223421 -------------- C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll # C0000005 ACCESS_VIOLATION at BB3AFF3C 00:00000000 00000000 00000000 0000:00000000 BB3AFF3C 1F01EDE0 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll OpenAdapter12()+23BFAC BB2976D5 1F01F000 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll OpenAdapter12()+123745 BBCA7E24 1F01F3F0 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll NVAPI_Thunk()+307E64 BBCA642F 1F01F440 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll NVAPI_Thunk()+30646F BBBE8003 1F01F6A0 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll NVAPI_Thunk()+248043 BB2963DE 1F01F700 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll OpenAdapter12()+12244E BB33502F 1F01F730 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll OpenAdapter12()+1C109F BB334ED6 1F01F780 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll OpenAdapter12()+1C0F46 BB32D39D 1F01F7B0 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll OpenAdapter12()+1B940D BBA6684A 1F01F7E0 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll NVAPI_Thunk()+C688A BC1307F1 1F01F810 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll NVAPI_Thunk()+790831 00ED2774 1F01F840 0000:00000000 C:\WINDOWS\System32\KERNEL32.DLL BaseThreadInitThunk()+14 039F0D51 1F01F890 0000:00000000 C:\WINDOWS\SYSTEM32\ntdll.dll RtlUserThreadStart()+21
  13. Only time this crash doesn't happen is when I've just gotten into the ME. After I've accessed the 3D world to test out a mission I can no longer click on the payload button without the dreaded "DCS has stopped working" message. Crash continues to happen even after updating Nvidia driver. Here's a typical crash report: # -------------- 20170726-201728 -------------- C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll # C0000005 ACCESS_VIOLATION at 4FDCFF3C 00:00000000 00000000 00000000 0000:00000000 4FDCFF3C 1E5DF3A0 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll OpenAdapter12()+23BFAC 4FCB76D5 1E5DF5C0 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll OpenAdapter12()+123745 506C7E24 1E5DF9B0 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll NVAPI_Thunk()+307E64 506C642F 1E5DFA00 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll NVAPI_Thunk()+30646F 50608003 1E5DFC60 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll NVAPI_Thunk()+248043 4FCB63DE 1E5DFCC0 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll OpenAdapter12()+12244E 4FD5502F 1E5DFCF0 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll OpenAdapter12()+1C109F 4FD54ED6 1E5DFD40 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll OpenAdapter12()+1C0F46 4FD4D39D 1E5DFD70 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll OpenAdapter12()+1B940D 5048684A 1E5DFDA0 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll NVAPI_Thunk()+C688A 50B507F1 1E5DFDD0 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll NVAPI_Thunk()+790831 9B902774 1E5DFE00 0000:00000000 C:\WINDOWS\System32\KERNEL32.DLL BaseThreadInitThunk()+14 9C4B0D51 1E5DFE50 0000:00000000 C:\WINDOWS\SYSTEM32\ntdll.dll RtlUserThreadStart()+21
  14. Hi Bob, People who join the MiG 21 in multiplayer missions I've created are finding that the preset radio channels don't match up with one another and so they're not able to communicate via SRS. I don't personally own the MiG 21 and have noticed that unlike owners, I don't have a preset radio menu in the ME. Are you familiar with this issue, and would you know of a workaround? Regards, Bull
  15. Hey Folks, This is just a quick announcement of the new Rumble in the Desert Sabre v MiG PvP server hosted by my pal, Zooker. As the name suggests, it's set on the awesome-looking Nevada 2.1 map. There's also a Simple Radio Server as well. Read the briefing and check back here for more info. Hope to see you all there soon! Bull
  16. That sounds about right, Razor. Danke sehr:)
  17. Hi All, On a server I hosted earlier today, twice i was suddenly no longer in my F-86, but was instead watching it fly off. People flying along with me said my plane had disappeared. I checked the Tacview to see if i had been shot down, but it showed me disappearing suddenly as well with no cause of the shoot down listed. Anyone know anything about this? Bull
  18. https://airandspace.si.edu/sites/default/files/styles/callout_half/public/images/editoral-stories/thumbnails/6761h.jpg?itok=BqK93Loz
  19. Here you go, gavagai - The .miz and .lua files are here.
  20. The flak script is working fine with me as well with the latest MIST version. However, GCI script is crashing on load.
  21. Hi All, I'm looking for people interested in flying the Sabre online in both realistic coop missions and PvP vs MiG-15 pilots. We also do all manner of formation, BFM and ground attack training. If interested join my discord channel @ https://discord.gg/tVFWwnX Pilots new to the Sabre are more than welcome. If you don't already have it, please d/l and install SimpleRadio. Don't worry if you have no idea what that is. You can find out about it here - https://goo.gl/K1xBmN And we'll be glad to help out anyone needing help getting it up and running. Also, my good friend SeaQuark has an awesome, 24/7 Sabre v MiG PvP server called "SeaQuark presents: Korea!", which you really should check out. You can find more info here: https://discord.gg/qXZptzm Looking forward to seeing you all soon! o7 Bull
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