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western_JPN

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  1. western_JPN's post in AI Aircraft do not wait till runway is clear to take off was marked as the answer   
    About Normal takeoff procedure, you are right.
    Takeoff clearance message from the tower (ATC) is given after safety airborne of the predecessor --- and more intervals to avoid wake turbulence in civilian airports.
    To simulate emergency takeoff procedure of military aircrafts, in other words "Minimum interval takeoff" (MITO), current DCS AI behavior is not bad.
    KC-135s takeoff in 25 seconds intervals in DCS.
    IRL, USAF tries and succeeds KC-135s MITO in 15 seconds intervals.
    In September 2021, Fairchild AFB / 92 ARW completed 20x KC-135s takeoff in 5 minutes.
    About B-52s in Cold war era, they are told also 15 seconds intervals MITO was done.
    I think .... no need to change takeoff intervals in DCS, now.
    If possible to command the ATC switching airport / AFB emergency level in missions --- switching long or short takeoff intervals --- in future reworking / evolving whole of ATC functions, that will be great !
  2. western_JPN's post in Half of Normandy map missing in Mission Editor was marked as the answer   
    The screenshot looks maximum zoomed out.
    Scrolling down operation is needed to show England.
    That is mouse dragging. Push its right button and drag down about ME.
    F10 view manipulation is a bit different from ME.
    It's left button dragging.
  3. western_JPN's post in Update really 150GB of download? was marked as the answer   
    No.
    I cannot show the correct number, but about .... 40 GB bigger ?
    20 GB = SA map expansion.
    ( 5 GB = Marianas map expansion ... when you forget )
    9 GB = Mirage F1 AI common resources.
    3 GB = MB-339 AI common resources.
    2 GB = Ground units newly added.
    1 GB = New aircraft Liveries officially added to the install.
    Rest 110 GB may replace existing files.
     
  4. western_JPN's post in Toyota Technicals Skins was marked as the answer   
    About HL, I make available ZU-23's Red body on DSHK variant <-- -> DSHK's White body on ZU-23 variant.


     


    Only adding ZU-23's White folder and DSHK's Red folder causes each models' default paint schemes missing.
    I added Default folders for each.
    (Similar behavior was also seen and same operation was needed about tt70 LC.)
    description.lua files were generated by ModelViwer2.
     
    Liveries\HL_dshk\Red\description.lua
     
    livery = { {"dshk_ttHL_base", DIFFUSE , "tthlred_d", true}; {"dshk_ttHL_base", ROUGHNESS_METALLIC , "tthlred_d_r", true}; } name = "Red"  
    Liveries\HL_ZU-23\white\description.lua
    livery = { {"zu23_ttHL_base", DIFFUSE , "tthl_d", true}; {"zu23_ttHL_base", ROUGHNESS_METALLIC , "tthl_d_r", true}; } name ="White"  
  5. western_JPN's post in Marianas not loading was marked as the answer   
    Ah ... Do you want to play "Create FAST MISSION" on Marianas ?
    That is still not available because of Early Access stage map as noticed in its Release Note.
     
    You (and We) can fly over Marianas by "INSTANT ACTION" with a few aircrafts / helos or own hand-made missions by Mission Editor.
     
     
    And perhaps not related to .... but I found ....
    Your DCS looks Stable one , instead of Open Beta one.
    Its version was 2.7.3.8494 yesterday and just updated to 2.7.5.10869 today.
    So, its user folder path might be ./ Saved Games / DCS / foobar , not ./ Saved Games / DCS.openbeta / foobar .
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