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Falcon_S

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Posts posted by Falcon_S

  1. Due to the preparation of the team for the next Squadron Air To Air League (SATAL) season we open two slots for experienced F-16C pilots to join us. 
    We are looking for:

    - Experience (formation flying, BVR 1v1 ready, SA, ...)
    - European time zone(s);
    - English speaking (at least on my level 🙂 , not so good but good enough for team comms);
    - Stable interent and decent PC hardware cofiguration;
    - Activity (at least 3 times per week to be available for trainings/flights);

    - Teamplayer;
    - Cool guy and not so invidious (we are international team in very relaxed environment)
    - Be ready to accept any "critics" on debriefings, we doing it in positive way to help you, nothing personal;

    All infos https://discord.gg/MZW8rcf

    SCRAMBLE!

  2. Hello everyone! 

    We would like to present you our public 24/7 server on which we can offer you:

    • Dynamic mission(s);
    • A2A (all aircrafts available on both sides, datalink provided by AWACS for better SA, AAR provided, no missiles restricitons);
    • A2G (very interesting target areas, very dangerous targets, not so easy to work on them, but your hard work will be rewarded and noticed by your coalition.);
    • Helicopters (an important role for both coalitions);
    • SRS (for good cooperation between flight groups);
    • Tacview export allowed (5 minutes delay);
    • Saving mission state on every restart;
    • SLMOD (to prevent chaos and frivolous players from disturbing and harassing you - no mercy);
    • PING limit is (will be) between 270-300ms (we can tune it a bit in favor of good guys);
    • Server Stats available here: http://14thvfs.com

     

    SERVER INFO:

     

    Server name: 14thVFS SAMURAIS - PUBLIC SERVER
    Server IP: 94.130.133.45:10308

    Location: Germany (datacenter)

     

    RULES:
    1. Enjoy;

    2. Fair Play:

    • Don't leave slot after you are hit until you crash or eject;

     

    There will be more updates about server here and on our Discord: https://discord.gg/6Ebdk3ZxuY  .

    We will appreciate any feedback from you and will respond for the purpose of improvements you request and to minimize eventual frustration in DCS multiplayer. 

    Welcome on 14thVFS SAMURAIS - PUBLIC SERVER!!!
     

     

  3. 51 minutes ago, BIGNEWY said:

    Sorry you dont like the festive lights, I will ask the team about the option to disable.

    Thanks. On old forum we had option to turn off sounds effect at least.

    Nothing to like or not... just sound effect anoying when i need move my mouse above lights (hover), i need use browser/forum functions but cant avoid lights then BOOOOM!.

  4. Working on PC almost 8-10 hours every day in MY house while my family is somewhere around me, specially kids. Speakers, Sound is On and just imagine small kids in some of their minds in pretty cool house atmosphere get suddenly some CRAZY and IDIOTIC loud sound of broken glass... It is not pleasant, it can scare and upset everyone.

    For this shitty effect you have no my permision. So i want to turn it OFF. If that is not possible then DELTE MY ACCOUNT, i dont want to be part of this and spent my time on this place anymore.

    @ED Forum team or @BIGNEWY

    I dont want any discussion, just tell me how to disable this or delete my account permanently. 


     

  5. Q6y7V69.png
     

    We are 14thVFS Samurais, F-16c focused, competitive and mostly European fighter squadron. 

    We looking for english speaking, active, persistent, dedicated and experienced (at least basic knowledge) F-16c pilots that want to enjoy in team work.
    Monday, Wednesday and Friday are our official training days but also we are active almost every day around 1800z.

    If you are team player, searching for promising competitive team and you will enjoy in trainings, want explore approaches and doctrines in air-to-air combat

     

    JOIN US!!!

     

    You can chat with us on Discord: https://discord.gg/MZW8rcf

    or

    jump on our Teamspeak: 14vfs.teamspeak3.com

     

    SCRAMBLE!!!

    S!

  6.  

    I have a suspicion that repeated edits of missions just make the missions bloat, EVEN if you reduce the actual number of objects and instructions in a mission (which should make them smaller). It's almost as if they keep a memory of all previous edits and are therefore an miz file cannot be used as a template for a new mission. . .

    See the dictionary file inside the mission pack.

     

    I've only ever held this as a speculative opinion, but your comment reminded me of it.

     

    One of my trigger caused problems, not dictionary file:

    Sorry for your time @Flappie . I found what caused DZHUBGA FARP ERROR.... i had one trigger (that giving info to chopper pilots about transport blocked or not) and in that trigger was DZHUBGA Farp pickup zone. No more errors and CTLD is loaded correctly. Yeah, CTLD script is offtopic seems now.

     

    Seems that dictionary file was not caused problems even is still full of old infos (outdated). Maybe devs can find solution for update on saving mission to reduce mission size.

     

     

    Sorry.

     

     

  7. ...I only have this error message left:

     

    2020-11-16 17:54:26.345 ERROR SCRIPTING: Mission script error: [string "C:\Users\Flav\Saved Games\DCS.openbeta_server\Missions\scripts\SGSOperationRollingThunder.lua"]:90: attempt to index global 'lfs' (a nil value)
    stack traceback:
    [C]: ?
    [string "C:\Users\Flav\Saved Games\DCS.openbeta_server\Missions\scripts\SGSOperationRollingThunder.lua"]:90: in function 'file_exists'
    [string "C:\Users\Flav\Saved Games\DCS.openbeta_server\Missions\scripts\SGSOperationRollingThunder.lua"]:105: in main chunk
    [string "assert(loadfile("C:\\Users\\Flav\\Saved Games\\DCS.openbeta_server\\Missions\\scripts\\SGSOperationRollingThunder.lua"))()"]:1: in main chunk

    ..

     

    That is because sanitized lfs in MissionScripting.lua.

     

     

  8. Sorry for your time @Flappie . I found what caused DZHUBGA FARP ERROR.... i had one trigger (that giving info to chopper pilots about transport blocked or not) and in that trigger was DZHUBGA Farp pickup zone. No more errors and CTLD is loaded correctly. Yeah, CTLD script is offtopic seems now.

     

    Seems that dictionary file was not caused problems even is still full of old infos (outdated). Maybe devs can find solution for update on saving mission to reduce mission size.

     

     

  9. Still fighting... no error message in game but CTLD is not loaded.

    2020-11-16 13:38:59.666 ERROR SCRIPTING: Mission script error: [string "ctld.deactivatePickupZone("R_LAZ_PZone")"]:1: attempt to index global 'ctld' (a nil value)
    stack traceback:
    [C]: ?
    [string "ctld.deactivatePickupZone("R_LAZ_PZone")"]:1: in main chunk
    2020-11-16 13:38:59.666 ERROR SCRIPTING: Mission script error: [string "ctld.deactivatePickupZone("R_DZHUBGA_PZ")"]:1: attempt to index global 'ctld' (a nil value)
    stack traceback:
    [C]: ?
    [string "ctld.deactivatePickupZone("R_DZHUBGA_PZ")"]:1: in main chunk
    2020-11-16 13:38:59.666 ERROR SCRIPTING: Mission script error: [string "ctld.deactivatePickupZone("B_GU_PZone")"]:1: attempt to index global 'ctld' (a nil value)
    stack traceback:
    [C]: ?
    [string "ctld.deactivatePickupZone("B_GU_PZone")"]:1: in main chunk
    2020-11-16 13:39:10.666 ERROR SCRIPTING: Mission script error: [string "ctld.activatePickupZone("R_LAZ_PZone")"]:1: attempt to index global 'ctld' (a nil value)
    stack traceback:
    [C]: ?
    [string "ctld.activatePickupZone("R_LAZ_PZone")"]:1: in main chunk
    2020-11-16 13:39:10.666 ERROR SCRIPTING: Mission script error: [string "ctld.activatePickupZone("R_DZHUBGA_PZ")"]:1: attempt to index global 'ctld' (a nil value)
    stack traceback:
    [C]: ?
    [string "ctld.activatePickupZone("R_DZHUBGA_PZ")"]:1: in main chunk
    

     

    Did you start mission with edited dictionary file? @Flappie

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