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HalasKor

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About HalasKor

  • Birthday April 30

Personal Information

  • Flight Simulators
    DCS
  • Location
    in a house
  • Interests
    The art of the Murder Hobo

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  1. I am using an old laptop with a 1070 and a i7-7700HQ. For me, three threads seems to be my sweet spot. One thread is very bad eight threads are also bad. I am having poor performance when mapping large cities.
  2. Apologies, I didn’t fully grasp the context of the reply. It was arrogant of me to assume a mistake.
  3. Well, The engine in question is a F110 not a F100. Based on some quick double checks on my part it would appear that the F-14A+ (F-14B) used the F110 engine just like the block 50 viper. However, I am no expert. I am prone to making mistakes and there is a lot of misinformation on the internet.
  4. At the time that was posted, the only available F-14 in the sim was the B. The A only recently became available.
  5. Every decision has a pro and a con. Concerning creation, if one does not set an end state or goal it becomes easy to induce feature creep. Provided you have the money and time, open ended development can create amazing things. On the opposite end having a set finish line allows creators to organize and focus their efforts more easily. ED is in the business of making the most detailed simulation of combat aircraft. Some would argue that certain development decisions are a waste of time or a hassle. However, if you view ED’s decisions through the lens of realistic simulation a lot of choices make sense. ED cannot develop a viper tailored for everyone’s need. So they have made the logical choice in line with their design vision. A very specific viper helps both the customer to understand what they are getting and allows the developer to have an easily realized end state.
  6. B49 should be the MK82 AIR bomb, the high drag 500lbs bomb with a ballute to slow it down. If I am going to use an unguided bomb to try and "accurately" hit targets, usually I will use Mk82. If I need to hit a high threat target, or a target in a high threat area, and I only have dumb bombs, I would likely use Mk82 snake eye. The high drag bombs are meant to be used in clusters and from low altitude and shallow dives or level flight. High drag bombs are very inaccurate.
  7. Good to hear, WWII might be a bit more difficult to get into monetarily, but there is an ever growing stable of WWII assets. I personally spend more time in the modern-ish era. There are a few great WWII servers out there.
  8. Well sounds like it took some effort to get working. Glad you got some better hardware that improved your simming experience. I am looking forward to my next big upgrade.
  9. While I agree that this discussion will likely never end, I don’t agree that this was the worst compromise. Perhaps the execution of this compromise was flawed, but I feel it’s the most “in the middle”. Granted what we know now, that people are upset that the 4/6 HARMS are not labeled as inoperable, it might seem like a bad compromise. Considering the two primary sides to this issue: smart weapons should vs. should not be operable from 4/6 I feel the intention was clear and well intended. Allowing the HARM to be carried on 4/6 was part of the compromise, but as you have pointed out, it would seem to cause unique issues. In the end it would seem appropriate to remove them from those stations. Having weapons that can be carried, but not employed, would seem to be inconsistent with other modules.
  10. Not quite, the load for GBU’s are different. I think you can do dual mounts of the GBU-12 on the inward stations, I think you are stuck with one GBU-12 on the outward stations. GBU-16’s can be loaded single only. Though I do believe you can have 12 Mk-82’s. You should also be able to carry eight CBU-82/97 between the inward and outward stations. I’m not 100% on the loading of GBU-12’s but that’s how it worked if my memory serves.
  11. I believe you can carry everything except the Mavericks and Harms (you can’t shoot the harms). I don’t have personal experience with the JDAM’s. I am not sure if JDAM’s or JSOW’s can be used on the inner pylons. The rockets are singles on the inner pylons, Mk-82’s can be triple mounted, CBU-87/97 can be double mounted.
  12. Give it a few decades, maybe half a century.
  13. I feel that this point seems to be forgotten anytime the wishlist is concerned. As was stated, ED is legally restricted in what they can do. Even something as simple as wanting to use the name “F-16 Fighting Falcon” has licensing considerations. The “Other sim” doesn’t have this problem (for the most part), because their sim is not for profit and does not require purchase.
  14. I do believe that the clouds, either preset or dynamic weather, are intended to move with the wind. It’s hard to say if the clouds will always start in the same shape and same spot on mission start. It depends on how the clouds are created. The current implementation would imply that the clouds are not built dynamically, considering they are always the same shape. At the very least, we can expect that weather presets and dynamic weather will both have moving clouds. Creating a weather preset randomization would be neat, though it’s possible that the dynamic weather is meant to be the “randomizer”.
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