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xjiks

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Everything posted by xjiks

  1. Hi, Some weeks ago i was pushing the RWR (the bar with Offset/Special/Display/Power) and the RWR came to make a little music that had duration for 10 to 15 seconds using the rwr tone bips. I couldn't find how to reproduce, at first I though it was the BIT test, but it's not. Please Anyone could direct me how to reproduce the steps to have the rwr do the music again ? (it was kind of the rythmics music from the old midi players, but just using the rwr bips)
  2. Thank you Flappie, at least I can stop searching all possible graphical settings to resolve the issue. Maybe it happened after Multi Threading update of DCS. I'm not quite sure too when it stopped working, just noticed recently. (AH-64D , I don't have that module so couldn't compare, and indeed it seems totally cold helicopter from your video)
  3. Yes, I'm just talking about the rendering effect, I'm sure Iglas, Stingers and other IR launchers can "see" it with no problem
  4. Well I definely can't see it at all, see attached screenshot where engines are running (BS3) and my current settings
  5. I noticed other modules (F18, F14B etc.) have blurry effect on the engines on external view, but in the Blackshark this effect is no longer there. I don't know how long it's been like that. I remember there was the blur coming out of both engines was a nice effect, at least in BS2 before the release of BS3. In the option menu the settings is "Heat Blur = HIGH" The question, now, are the Ka's not exhausting heat anymore or is it a bug on my side only ? (Using current open beta version as of today)
  6. OMG that sound is realistic ! my hears are bleeding ! Thanks for the information, I learned something today ! (edited as fixed)
  7. There's a weird sound when the nozzle activate, only from external view. I recorded a small video. Feel free to delete if that's already been reported Version is DCS Open Beta V2.8.2.35.759
  8. Hello, I'm trying to get the function for F-18C fuel quantity in the export.lua. i've already managed to get the fuel quantity for Ka-50 with this code: (export.lua) local MainPanel = GetDevice(0) BS_Fuel_REAR = MainPanel:get_argument_value(138) *800 -- "%.4f"{0.0,1.0} BS_Fuel_FWD = MainPanel:get_argument_value(137) *800 -- "%.4f"{0.0,1.0} BS_FuelTotal = BS_Fuel_FWD + BS_Fuel_REAR So the fuel are index 137 and 138 for the Ka-50 (multiply by 800 because each tank is 800 kgs if I remember well) From "\Mods\aircraft\Ka-50\Cockpit\Scripts\mainpanel_init.lua" these sections helped me: -- Fuel tanks ForwardTankAmount = CreateGauge() ForwardTankAmount.arg_number = 137 ForwardTankAmount.input = {0.0, 1.0} ForwardTankAmount.output = {0.0, 1.0} ForwardTankAmount.controller = controllers.ForwardTankAmount RearTankAmount = CreateGauge() RearTankAmount.arg_number = 138 RearTankAmount.input = {0.0, 1.0} RearTankAmount.output = {0.0, 1.0} RearTankAmount.controller = controllers.RearTankAmount But this is missing for the F-18C and I can't find how to get the current fuel quantity for the F18-C, i've read some of the scripts of DCS-BIOS but can't find what would be usefull for this case. Any help very appreciated.
  9. updater log file: website is down..... 00000.051 STATUS: Checking for updates... 00021.262 ERROR: Conection to server 'www.digitalcombatsimulator.com' failed: Timeout was reached 00021.262 ERROR: www.digitalcombatsimulator.com replied HTTP -1 00021.262 STATUS: Timeout was reached 00031.265 === Log closed.
  10. Do you mean this ? we're getting old, it was 2016 !
  11. To be deleted, sorry, it's fixed after I tried again a few days later, I don't know why
  12. See https://forums.eagle.ru/showthread.php?t=267685
  13. Try to change your settings via the config file and change fullscreen="true" to "false" Save file then start the game
  14. There are 3 position for the light: retracted, extended (off), and extended (on). Each of the three give same result: light is always directed to the ground under the aircraft. It never lights forward even if the 3d model of the spot is extended. (Just to add clarification) I haven't tried any fc3 plane since 2.5.6
  15. You should read this topic: https://forums.eagle.ru/showthread.php?t=221983
  16. It may not be just due to the server. Also since i cleared fxo folder, the problem is now resolved. I can't reproduce the issue. Note: i just flew on the same server with no issue
  17. See attached tracks Through_The_InfernoPG_HC_v2.3_weather-20190929-094201.trk Through_The_InfernoPG_HC_v2.3_weather-20190929-093218.trk
  18. Same to me just right now, was on inferno server. Just press SA page and CTD instantly. Happened twice. Just launched a solo game and worked fine Deleted all files in: SavedGames\DCS.openbeta\fxo seems to fix the issue
  19. Naflir = hud Tgtflir = mfd Are you sure or guessing, what if two naflir pods or two tgtflir? Or more? Just asking.
  20. It's not about asking if usefull, or why do it, just to know if technically its possible and if that could work. (On the A10C i dont remember if we can have one tgp on each wing and how it works in dcs...) But now f18c will have two different pods, so i wonder how it will handle both.
  21. Would it be possible to mount both tgp types and watch both (alternatily) on the mfcd? Even if that sounds completely stupid... At least does the aircraft has some limitation like only accept one video source?
  22. xjiks

    RESET D/L

    Seems like it's not fixed ? (didn't try myself) https://forums.eagle.ru/showthread.php?t=235369
  23. Broken for a long time, sometimes you are tracked and locked even on the ground, and far from the battle, very annoying
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