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Bobelz

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  1. We got this on our Mp servers for quite some time too, but for me the zoom from toolbar was fixing it always. Problem mostly happens when someone with other monitor resolution/ratio fully zoomed out in editor and saves the mission. i fixed our missions by loading the mission, zoom in a little bit an resave. problem gone for everyone. I don't know why but for me it looks like a problem with the resolution and saving from editor... for example: 1. i am running on 2560x1080 21:9 , mission saved fully zoomed out -> guys with 16:9 = stuck f10 map ( i dont know about their resolution) but it was working for me 2. on a event day a user made a mission with 16:9 higher resolution then mine (don't know the exact resolution but higher then mine) saved fully zoomed out -> i got stucked f10 map and so on. saving this missions with zooming bit inwards and resave -> problem gone sry about english hope you know what i mean
  2. same here if i drop all of my bombs i cant deselect the boxes ... as ilikepie said , switching to a clear program works for me too.
  3. For me it is happening again, too. Also sometimes it is happening with a clean new mission without any unit placed.
  4. Hey got a XFX 6950xt for Christmas since then got this problem and was not able to edit the missions for our group. (i dont wanted to use such a old driver) Did some editing in editor for about ~20min ... no crash But need more testing, sometimes for me it was running some time till it crashed.
  5. Hey, as far as is know you can't install skins on a server. But you can have them installed on your local Pc Saved Games/DCS World Open Beta/Liveries/... and comment out or delete the countries line inside the description.lua at the bottom. Then you can select the skin in MP too for every country. But other player can't see them if they don't have the skin installed too. So all need to have the same skin localy installed to see each other with the correct skin in MP. If others don't have it installed they will see the default skin because skins are loaded from clients local texture data and not streamed from server. If the countries line is not commented out like in the picture below (--countries = {"FRA"} ) in this example for a mirage 2000 skin, you could only select the skin if the plane is set to france in the mission editor. Hope that helps
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