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About Bunyap

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    3rd Party Campaign Designer
  • Birthday 01/01/1870

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  1. Hi LordOrion, I agree, that is a little too tough. Mission 7 is the only one that did not do well with the new weather. I have submitted updated files for all missions so hopefully it will be available in the next update after today's. When we get JDAMs with INS/GPS guidance, that would be an interesting mission though. The most game-changing aspect of the new clouds isn't necessarily the visuals, it is that they extend over the entire map. The targets in all but the shortest 'instant action' style missions always had clear skies because no clouds were rendered that
  2. Thanks DS, these are all great points. I am constantly making tweaks to the missions and documents so I will see what I can do. I put a lot of thought into how to handle it and, if anything, I would have deactivated all AI flights as they approach Nellis. I think though, if you saw the amount of work that went into getting the AI flights to that point in the first place without flying into terrain, running out of fuel, aborting their attack, shooting themselves down, etc you would, a. question my sanity and b. understand why I said 'enough is enough - no more work-arounds' at t
  3. Hi LooseSeal, I would be interested to hear ideas too. I always imagine an ideal world where these campaign forums are used by players for after action reports, tips, and discussion of techniques, but that seems rare sometimes. My own advice would be to use the AGM-65s in PRE mode. (See F-16C manual pg 274.) The target is at the steerpoint so the missiles should be right on target by default. You can use the little ridge east of the target for cover. Stay masked by the ridge until about 6nm from the target, pop-up, lock, and fire. You really only need to be un-masked for a f
  4. Hi Rooster775, all navigation planning is done through the built-in mission planner. Your flight will be selected when you open it and steerpoints will be clearly visible. Your target, if one is pre-planned, is marked by a small triangle. I hope this helps. Thanks a lot.
  5. Hi, I am sorry to hear that. Unfortunately, that is beyond my control. You might try reporting it under one of the general AI forums, although airfield operations have been a problem for as long as I can remember. There may be nothing that can be done.
  6. Feel free to check it out here: A lot of people seem to get the wrong idea about how it will perform from the large number of units they see on the map. Most units are set to activate later in the mission so it is practically a clean map until you leave your airfield. Only those units you fly close to activate at all. If these missions do not run well, then nothing will.
  7. Thanks a lot. Some others have reported disabling 'easy communications' in the gameplay options helps with that. It seems there is a DCS: World issue that somehow prevents the VHF radio from working with that option. I am afraid there is not much I can do.
  8. Oops... thanks Sydy. I just fixed the preset for mission 5. All others should be good on Channel 4.
  9. I am very sorry to hear that. I can say with absolute certainty the AI performed correctly 100% of the time when the missions were submitted. An absurd amount of time went into testing these. Anything is possible though. You might double check the fundamentals: 1. Give the command 'engage mission and rejoin' near or slightly before the IP (the steerpoint just before the target) 2. Transmit the command on COMM2 (VHF) Channel 1 It is also possible for your flight to defend itself if engaged by enemy aircraft after the command to attack is given.
  10. Sorry, but that is probably a DCS: World issue and there is nothing I can do to help. You might try disabling 'easy communications' under your gameplay options. I suspect the F-16C is not yet set up to work with that option enabled. If the menu selections remain greyed out after you leave the airfield that is probably the problem. I hope this helps.
  11. Hi, thanks a lot. I just tried it here and everything is working. All I can think of is to make sure you are transmitting on the COMM2 VHF radio to your flight using RCTRL \. I think that will fix it for you. Also, the flight is intended to start in trail formation on most of the air starts so they will not join up on your wing.
  12. Thanks very much for your interest in this campaign. Documents of any kind are notoriously difficult to find in DCS: World so I am glad to make those included with the campaign available here for download. Even if you do not own the campaign, these should give you a good idea of what to expect. The best place to start is the Campaign Guide. It includes background information on how the campaign is designed and an overview of the Red Flag exercises. Campaign Guide The Standard Operating Procedures include procedures applicable to all missions. Rather than
  13. Thanks Martus, I appreciate it. Arco is set to 251 for some reason in the missions. Great catch. I am changing the frequency to 245 as it was intended. Yes indeed, the Nellis frequency should be 327. Channel 4 is correct but the frequency in the document is incorrect. The briefings will be updated. Thanks again!
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