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Battlefield Productions

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Everything posted by Battlefield Productions

  1. Absolutely, we are in the process of a design document and model submission for further appraisel.
  2. Thanks for the continued comments, still here reading. I think it should be said our vision is based upon what we think we can currently deliver, currently things like a proper Infantry "ala Arma3" thing is simply beyond our remit AT THE MOMENT We want to get our foot in the door, start out with realistic goals, deliver content to the community that people like and want to purchase, and basically build a reputation and working relationship with the community and ED as our partners. Ultimately the sky is the limit, and the limit will only be defined by sales, and then subsequen
  3. I just wanted to drop and and mention the reason no further comment has been made is simply because we are not here to start making promises and building hype for something we can't deliver yet. That needs final agreements and contracts etc signed. Everything we have said so far is our intent, and wishes and vision. We hope we have made it clear from the start our vision is community centric. We are now in the process of sorting out a sample and a design document - we will deliver that and then have a contract meeting, from that point on we would feel like we can engage in a mor
  4. As a player I am liking the sound of these suggestions very much indeed. All I can do is repeat what we said at the start, as a Group we want to make our work as inclusive to as many people as possible at a fair price, and we want our work to be good enough that everyone will WANT to buy it as well, combined with the suggestions put forward in the last couple of posts we have the real potential to reach out to everyone as a DCS family, rather than just segments of the community, those that have, and those that do not, a true win for all IMO. All further suggestions and any fleshing o
  5. Thanks once again for the continued feedback and ideas etc. Today we had discussions with representatives from ED. From here we will submit some work and a project design document, this in turn will go up the pipeline and hopefully lead to Battlefield Productions being acknowledged as an official content supplier. Once we have completed that process I will return with the final decision. @Pikey - I like this idea a lot, the best suggestion I have seen so far, I like it so much I will speak to the guys and see if we can agree internally that this is a good direction to
  6. The passion in this last post (And many others) echoes the dedication people give to their hobby which is DCS, a passion I can also share, as mentioned before I am long standing customer with good investment into the platform. We are not in a position to promise a single thing at this moment apart from one thing, if we get the chance to build things for the platform it will be done with care and attention, and passion, We don't do anything with half effort, we come from a background of making top level AAA title games. Currently our team is small in number, but can easily expand as n
  7. Thanks once again for the feedback. Our aim is to work closely with ED in the first instance to formulate a delivery plan that is acceptable to all concerned, that includes discussing how to address some of the points raised in the discussion here so far regarding how the Asset packs would work at a core level, as ED themselves have already released their own Asset pack we will of course been keen to talk to them on the best way forward for all. Very conscious of some of the points raised here, most of my free time is dedicated to flying and building within the DCS environment, and h
  8. This is a core reason why we aim to provide a pricing structure which is not greedy - but inclusive, content all would hopefully "want" to purchase, but more importantly can afford to purchase without feeling resentful. We would ultimately like to see this content being viewed as "Must Have" content, maybe one day it could even be bundled with other content like maps or something - we don't know all the details or the answers yet tho.
  9. Good to know, I am ex - British Army myself, I think we have a couple of other members who are ex Forces as well. We will of course reach out to people if the opportunity presents itself.
  10. Thanks for the comments so far. Just to clarify a couple of small bits More Detailed Ground Vehicles "The Pipe Dream": Not sure what the take up of Combined Arms has been, but having played it, it seems like it was a great idea that was probably not fully realised for various production reasons, the frame work is there, it just needs expanding as a concept and making into something which holds enough interest to generate its own player base. Re: the co-existence of these vehicles vs the "Airforce" - yes valid points, but I think if the ground forces became good enough it
  11. Hi Everyone, My name is Marcus from Battlefield Productions. I would like to share some ideas with the community for content we would like to bring to the DCS platform, content which we hope we can bring in an official capacity. Before we take the next step of talking with Eagle Dynamics we would first like to conduct a small assessment to be assured our our ideas are compatible with this community, and that those visions meet the community wishes & expectations. In the first instance Battlefield Productions are interested in producing the following content, the ideas b
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