
cloudyaaron
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About cloudyaaron
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Junior Member
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Hey, I am making a fiction jet which have ability to land and launch on carrier. However, I found out the jet can not land on any carrier, it basically went through the carrier. but it can spawn on it and move freely. Does this means I need a collision model for the mod?
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THANKS
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I am making a F-117 plane mod. however, in the control settings. It always show it is a su-25t. I can see my mod's input option is created and listed, but it does not use that input file it always use the SU-25T input profile. What can protentional causing this problem?
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Hey, I am currently making a mod plane based on FC3 but it has several turrets on it. But i couldn't find which argument number is for moving the turrets? Can someone help plze?
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I already set their skill to max. But they still kind of weak in BVR. is there a way to make them more challenging?
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F117 invincible & F14 datalink bug.
cloudyaaron replied to cloudyaaron's topic in AI Bugs (Non-Combined Arms)
Thx for the test, but in our case, we have E3A and only F14B able to see on datalink around 60nm. and if you ask AWACS, he will say clean in the area. -
F117 invincible, it can not be destroyed by anything when it spawn in air. but destroyable on ground. F14 datalink bug. while AWACS not finding F117 and other plane including f16 or f18 can not finding f117, but f117 is magically shown on f14 datalink
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Detect who trigger the radio commands?
cloudyaaron replied to cloudyaaron's topic in Mission Editor Discussion and Questions
So, i can give specific feedback for them? -
edm model can not load, because modal has invalid bounding box
cloudyaaron replied to cloudyaaron's topic in 3D Modeling
Thanks for reply, i solved it by export to OBJ then import in 3ds max again. -
edm model can not load, because modal has invalid bounding box
cloudyaaron replied to cloudyaaron's topic in 3D Modeling
I have tried, but it did not work