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AvroLanc

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Everything posted by AvroLanc

  1. Yeah I suspect this is correct behaviour. You could hardly expect the missile to climb to 30000ft from, in theory 2500ft min launch altitude, and still have fuel / energy remaining.
  2. Come on, seriously? The command heading bug should be wind corrected. Period. Any ounce of aviation common sense / aircraft familiarity makes this obvious. The current implementation flies you on a track downwind of the intended path, clearly illustrated by the OP. Not sure why this is in Wishlist and not BUGs.
  3. Haha, just when I’d got over this issue! Microprose probably we’re using similar reference material? This argument did occur to me months ago. I think we just have to go with HB now on this.
  4. Never installed/cleared/used in service.
  5. Reported. Not fixed yet. https://forums.eagle.ru/showthread.php?t=244803
  6. First digit always 1 Second digit 5,6, or 7 Third and forth anything between 1 and 8
  7. Thanks Harker for clarifying the issue. Thanks BIGNEWY for looking into it.
  8. No, it's not implemented yet. At best it's trying to hold speed, at worst it's bugged (as per your description).
  9. Personally I know I would find it disconcerting if the A/T didn't move, Airbus style... In my aircraft the A/T servos move the physical throttles, and it's useful feedback to know what the systems are doing. You can also quickly override if you're not happy. Any ETA on the Approach mode for ATC Cofcorpse?
  10. If you modelled the RIO's AVIA display (please), it would give him an AOA readout. Cheers.
  11. This would make sense from my understanding. Being able to designate a TGT and have the Maverick slave to it, then able to slew (while retaining the TGT) is an important capability. It does seem the IR Mav was slightly rushed out to us, and then left a little incomplete.
  12. I imagine this might get move to Wish List [Coming Later] etc, but I've got doubts as to the systems accuracy of the Mav F. It seems that you can slew the seeker to a designated target (e.g. Waypoint), but then it's impossible to slew away, you can undesignate but this then removes TMR range information, which kinda feels wrong. The manual states In addition to manually slewing the seeker to locate and lock onto a target, the seeker may also be slaved to a target (TGT). This could be a waypoint designated target (WPDSG) or a target created witha sensor. With a TGT created, the Maverick seeker will slew to the target location. Once there, press the Cage/Uncage [C] button to uncage the seeker and allow manual slew. The problem is: There's no way to allow manual slew without undesignating TGT. The Cage/Uncage command does nothing. Enabling/fixing this would solve the problem. There's no track since it wouldn't help to illustrate issue.
  13. Great, took me ages to work out why I’d get it sometimes and sometimes not.Turns out it was relative nose position. Why? No clue. Naughty, but as long as it gets squashed.
  14. Just concentrate on checking my six.....oh wait....:smilewink:
  15. Indeed, would be very useful in mp. As far as I know you get scales each side with speed and angle of attack as well as a velocity vector and ILS bars in the middle.
  16. Attitude, Velocity, ILS, Angle of attack. It’s a display mode that projects some attitude indicator type information on the RIO’s TID. Its used I guess as a cross check against the pilots info for crew coordination during IMC / IFR. Limited use I guess for most of us on dcs, but I want it because it’s more buttons and displays to play with and for completeness sake.
  17. +1, all of that plus Collision Steering button function, NAVGRID, AVIA display , correct exterior model for BOL Chaff rails, various pilot test switch functions during cold start.
  18. Quick question... Is there a setting / config that forces the route timing, specifically the DTOT feature, take the actual flight plan legs into consideration. It appears that the DTOT / TOT readout only applies for a direct straight path route? Shouldn't it take all legs and courses into consideration too, to generate an accurate required speed to reach a planned TOT? Only had the Hog for 9 years, still digging into specifics.
  19. Yeah, I guess everyone's familar with the idea that ED were contracted for a particular Suite 3. Likewise it's been mentioned before that a payed update would attract a lot of us. Maybe some cherry picked additions, along with a relaxation of specific ANG issues, might allow a Scorpion HMD to come one day? Just a pipe dream.
  20. Well, I've had the Warthog since day 1 of early access back in 2010... It's been a while...used it on and off since then between new DCS toys and other sims. I've recently upgraded to VR with a Rift S and after being wowed by the Hornet and Tomcat decided to give the A10 a go... I have to say I've just had the most immersive 2 hours for a long time, playing through the A10 Red Flag campaign. The combination of a feature complete module, VR and a realistic mission set is amazing. I know it's been said before but I do wish the A10 could receive some kind of minor update. The addition of a helmet mounted display to point the TGP would be so so welcome. After all these years the A10C is still an awesome product.
  21. AvroLanc

    JDAM TTI

    It’s slowly coming together. :thumbup:
  22. AvroLanc

    JDAM TTI

    Thanks. I had only seen one of those before. They’re all using AUTO mode though. Or a weird mix of Man on DDI and AUTO on HUD. But yes time of FLT and TOT looking to be in at least.
  23. Well apologies, it does appear the thread was marked as [bug], but with no comment. In any case, bug is still there. https://forums.eagle.ru/showthread.php?t=237873 Thanks.
  24. AvroLanc

    JDAM TTI

    It should feature for Manual mode as well. As well as a TOT for each mode as well.
  25. This is a real shame I agree. MIDs use is pretty simple even in real thing from what I've read. As long as the MIDS data is loaded from the data cartridge the operation is pretty transparent to the pilot. He has little to set up that can't be simulated for ours needs. I was reading about it from an F-16 manual. Bascially it's: Load the data cartridge / MUMI page - which contains the preloaded channels / frequencies Ensure you've got a good GPS time (Non-NTR) or enter the correct time (NTR) Hit 'Network entry' and watch the sync status go to 'Fine Sync' I'm not sure what can't be simulated about that. Surely the Mission editor could have a additional 'MIDS channel' option for each Link-16 capable aircraft. Ensure the channels match for your mission and there you go, immersion and realism increased.
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