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S77th-RYKE

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About S77th-RYKE

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  1. with the sst software you can make that pinky switch do what you want .. I use it as modifier as well but from within sst
  2. why won't you use the sst software ? I use it and the modes buttons are not always sending , those that are always sending are the rotary ones ...
  3. hi all trying to get flying again in dcs world 1.2.2 with my outdated tracIR 2 , latest TrackIRFixer1.4.0.25 says wrong version or wrong encryption . I used to just replace the newinput.dll for a "fixed" one , and voila tir 2 working . can anyone who successfully ran TrackIRFixer send me the fixed newinput.dll ? pm me please for my email address thanks in advance . p.s. also tried latest freetrack , the program will not start in win 7 for me .
  4. thanks , on my end everytime I try the border settings by adding the extra width to options.lua I get a crash.. not sure what I'm doing wrong here . was the same in BS . did you also do the snapviews.lua and server.lua thing ? I still wonder if it's the right way to go . I wish ED gave us a detailed lua guide . thanks
  5. for FC2 softh set up look at my new guide here ; http://forums.eagle.ru/showthread.php?t=51648 hope this helps
  6. hi Formski , thanks for posting , what I meant is that usually , when using the BorderSize setting I have had to tell any game my new added resolution size , like if I'm running 3840x1024 , and add 300 border size , the new resolution will be 4440x1024 and I have to manually input it somewhere like options.lua . this way of doing borders posted by Helmo at post # 5 borderSize=63 sideExtraWidth=-63 is new to me and I was surprised by it working at all . That's why I asked kegetys to post his own softh.cfg , I do hope he comes back in here . :helpsmilie: about the fishbowl effect (i.e.
  7. here's some feedback on that fovfix Kegetys . the good ; 1-it did fix the freezes when zooming issue . 2-contrails are visable even fully zoomed out . the bad ; 1-lots of stretching of the side monitors even if looking just a little bit to the sides . stretching increases exponentially the more you zoom out . see picture attached . 2-externals looks wrong , I see a stretched out plane from the front , and a bunched up image when viewed from the side . 3- map view is distorted , planes change positions on map many Kms (100s) according to zoom level . I'd really
  8. Thanks for posting in here kegetys , I'm a big fan . :thumbup:
  9. I forgot to mention my FPS Helmo , I get 60 to 80 at mission start in the 33. it gets lower to 35/45 when things happen.
  10. thanks bud , I'm well aware of that . this test was to illustrate the weird gains obtained with civ.traffic on .
  11. yes hyperthreading is on . didn't test it with FC2 yet, but with BS I was getting better fps with Hyperthreading off before we got DCS Max . anybody else getting better fps with civ. traffic on ?
  12. hi Helmo , thanks for the borders settings, I'll try it tonight. for your FPS issues , I think it's because you are on XP . I get better performance in every game but the DCS ones on XP . are you on 64 bits ? how did you enable CUDA ? can't get it to work on any OS . a weird setting that gave me a 24% boost is turning civ. traffic to ON. maybe you can do a dual boot install . good luck and I'll let you know tonight if the borders worked . hey , you added the extra width in options.lua right ? I'm having a freeze problem when zooming , how is that working for you ?
  13. Thanks bro , now I got to relearn to fly :smartass: :pilotfly:
  14. Granted I'm running 3 monitors with softh so your results may vary . Please chime in with your own results . 1-everything to high except civ traffic OFF , 3840 x 1024 water high FPS 21 2-water to normal FPS 41 3-Weird result #1 civ. traffic on FPS 51 that's a 24% increase !! 4- Mirrors OFF FPS 61 more weird results are that overclocking the Corei7 CPU had a negative impact FPS 51 , back to stock CPU speed and overclocking the 2 video cards weilded the same negative results FPS 54 . My best result , I won't turn anything else OFF :D from 21 to 61 FPS was achieved with; wate
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