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KillarZ

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  • Content Count

    103
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About KillarZ

  • Rank
    Member
  • Birthday 06/05/1995

Personal Information

  • Flight Simulators
    FC3, FSX, Falcon 4.0 BMS
  • Location
    CA (USA)
  • Occupation
    Aerospace Engineer
  1. This would actually be pretty amazing if they could pull this off.
  2. Hey all, I wanted to open a thread to start a discussion about the many different detection systems used to detect aircraft. I am interested in learning more about how these systems work and the advantages and disadvantages of each. I am especially interested in learning more about FLIR, IRST, and Electro-Optical systems. Maybe I am not looking hard enough, but I do not understand the differences associated with these systems. I guess I can start by expressing my knowledge on the subject and what I know about these various different systems. If I have something incorrect or mixed up, ple
  3. How did you end up bypassing the Gear VR home screen? I'm having this same problem. Every time I plug it up, it goes directly to the home screen. EDIT: Okay, I managed to get it to work. I have a Samsung Galaxy S6 Edge. In order to get pass the Samsung VR software you simply can't let the connector on the headset connect to the phone's micro usb. I avoided this proble by pushing the usb connecter on the headset to the large size "position A" so that the usb pins won't actually connect to the phone. As a first Impression here are my Pros and Cons after about 10mins of play. Pros: -
  4. Dovetail Games new Flight Simulator https://fsxinsider.com/dovetail-games-flight-simulator-announced-at-gamescom-2015/ http://www.dovetailgames.com/news/2015/aug/4/dovetail-games-looks-to-the-future-collaborating-with-microsoft I know this may be old news to some of you all. It is about time we see a good new flight simulator arrive on the market though. I hope to see improved physics, collision detection, and of course graphics. Also I hope they don't overlook the need for a good net code to fly close formation.
  5. http://forums.eagle.ru/showthread.php?t=89164 http://forums.eagle.ru/showthread.php?t=116901 http://forums.eagle.ru/showthread.php?t=95985 http://forums.eagle.ru/showthread.php?t=111278 I would start with RedBeard's guide (the 2nd link). I think that may be a fairly strong starting point. After that I would just read through some of the other threads and nitpick the information. Good Luck man. I'm trying to learn as well, the only difference is I have very little coding experience. This should change in the near future. Nice site you have by the way.
  6. You really think I need a better PSU or different GPU? I haven't looked too much into it, but I don't see a card that can perform better within the same price range.
  7. I wasn't nearly as focused on DCS World 2 as it may seem. I was curious to know specifically how you think the graphics card and process would hold up for DCS as it currently stands. However, if anyone had any idea or guesstimate on how it would run on DCS World 2 than I wouldn't mind hearing that opinion too. But my focus was on how well do you think a build like this can perform in DCS world as it is now. Interested in hearing rough ideas and possibly advice specifically on the graphics card and processor from people who may have had similar hardware.
  8. Just playing around with PC builds. Curious to know your thoughts on how well something like this would run DCS. What's your expected FPS on your expected settings? I know it's not out yet but how well do you think it will do when DCS World 2 is out? http://pcpartpicker.com/p/C8mhXL
  9. Thank you so much. The scale was the issue. Although, I'm not sure why that would be an issue. I made my model to scale in meters. The texture wasn't a problem, I only used it for it's convenience. Thanks again.
  10. After playing around with the model and model viewer, I managed to get some more of the model to show up. However, I have no clue how and why this happened and I am still missing the front portion of my model.
  11. Hey everybody, I am having trouble seeing my whole model in model viewer. I am simply just testing out to see if I can get an object into DCS world as a beginner step into modding. When I use model viewer I can't seem to see my whole model. I have applied a single material across my whole model, and placed the route bitmap file into the model viewer's temp textures folder, but get this issue when trying to load into model viewer. I attached some screenshots to show you all what I mean. I am sure there is a really simple step I am overlooking, but I've been trying to solve this issu
  12. Thank you for sharing. Amazing read.
  13. Don't really mean to interrupt the thread here, but you are in the exact same position as me right now. I am going into my 3rd year as an Aerospace Engineer, should graduate in 2017. I am also looking into modeling in DCS as a part time hobby. I want to be able to work full time in the aerospace industry in aerospace design. However, like I said, don't mean to interrupt. Just got a little excited to see someone with similar aspirations. Mods can remove if you wish.
  14. Thank you. With that being said, I have strong faith that it can be done and within 10-15 years, someone will have it done and it may not be ED. I know ED is a small company and they are busy and wrapped up in getting their sim together, but I strongly believe that ED should start making moves to somehow develop or get someone else to develop a new game, sound, and World Engine that will use future computing technologies. Then again, I don't know all the technological and financial barriers ED would need to surpass to pull something like this off. But like I said, if ED doesn't do it
  15. What I want to know is... We always here about the ED development team being located in Moscow, but is there a team somewhere in the US or any other locations? Isn't Wags in the US? Just curious.
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