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About simon3554

  • Rank
    Junior Member
  • Birthday 05/20/2003

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  • Interests
    DCS, kickboxing and hanging with friends.

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  1. Just tested upping the SS slider to 2800x2800, and ill never do that again. Its a massive performance hog. Without any visual difference. I noticed sligtly less shimmering in the distance. But thats it. Definitely not worth the 10-20fps performance drop. Nothing really changed in terms of visual clarity, i could still read the NOSE UP on the trim button of the F-16 stick with no issue, it didnt even seem like it changed. Just put it to 2160x2160 and you're all good.
  2. No, it is not gone. But from going from a 1440p WMR headset, this is barely noticable. Since i was already used to the big amount of shimmering in my old headset. I'll try today if its completely eliminated by turning on MSAA. I would say its more than fine, its about the same as on my flat screen.
  3. Its pretty long, but im sure its a good read. I hope people enjoy :) HP reverb G2 first impressions by Simon.docx
  4. My friend you have your preload radius on 100%, which is choking your ram... This is what causes your stuttering. For dcs you need at least 32gb. Also you have your visib range and water on high which completely kills vr performance. put your visib range on medium (so you can still see airfields) and water on low or medium. I can get smooth 30 fps reprojection on Growling Sidewinders with my rtx 2060. On a higher resolution HMD (1440px1440p WMR headset). And 60 fps on more optimized multiplayer servers. You can do this too :)
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