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Scubamurph

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About Scubamurph

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  • Flight Simulators
    DCS
  • Location
    Oz
  • Interests
    VR
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    Engineer

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  1. If you DMS left long with the HMCS as SOI you will switch it off. Repeat to bring it back on. DMS right short will cycle through the 3 "programs". you may have cycled to one with no SPI, Markpoints etc. visible.
  2. One other thing you could do if you get a JTAC (or buddy lase) code after take off: Set the JTAC laser code as your laser search code Laser Spot Search (LSS) for the JTAC laser - (once in range if you know the target area or have a waypoint there) This will get you the target You can then self lase your bombs to that target Again, only useful if already in the air.
  3. If you boresight one pylon then step to the next pylon you can TMS right to re-handoff the target on the TGP to the new pylon. This also works if you TMS up on the TGP whilst the MAV is out of range (further than 7-8NM typically but depends on height). The MAV will have wide crosshairs and not lock up. Once in range TMS right will resend the handoff without having to TMS down to break lock. On initial press (or after a TMS down) TMS right will give area track on the TGP. If already locked in point track (and have MAVS selected) TMS right resends handoff.
  4. For each Mav pylon do the following: Put Mav into PRE on the WPN page Make TGP SOI Put cursor over target on TGP and hit TMS fwd for point track. The target should have good contrast against the background and preferably be a solo target for ease of locking with the Mav. This should slew the Mav seeker towards target BUT it will not align correctly Make WPN page SOI Slew cursor to same target as TGP and hit TMS fwd At this point you should be able to boresight the pylon with the BSGT OSB on the upper left of the WPN MFD. Once complete the Mav(s) on that pylon will align correctly wi
  5. To be honest, you will not get great standoff distance in the A10 with JDAM's. The flight speed is too slow to launch them far enough to be useful for this. If possible have a flight do SEAD for you. Then you can concentrate on the A10 strengths of CAS. If you still want to go toe to toe with a SAM site you could try force correlating MAV H's and launching from around 10NM. If it is too close to get range without the SAM targeting you (or shooting down your MAV's) then I would use terrain to hide your approach and pop up to launch. It is fun and exciting to get in close. Good luck.
  6. The below only works for the A10C-II Not sure if you can input co-ords directly to the JDAM but you can use a steerpoint / markpoint as the target location for the JDAM. Use the JTAC co-ords to create a steerpoint as per Chucks guide. Select the JDAM in the DSMS Select Prof OSB Select CHG SET OSB Just put in the steerpoint unique identifier (eg. MSN1) on the scratchpad and click the SPI OSB Save changes JDAM is set to launch on that steerpoint. You do this for each JDAM individually - or use the TGP to designate a SPI if you prefer. When you select the JDAM with pre-set co-or
  7. GMan, You dont need to open DCS from within WMR. You do need Windows Mixed Reality for Steam VR and SteamVR installed though. When you plug in the headset it should auto start WMR. Open SteamVR (I open mine from a desktop shortcut). Once they are both running I then open DCS and it starts in VR. If I want to do anything without flying (i.e. editing missions) I just open DCS without the headset plugged in. Sometimes the first time I do this it will blackscreen so I kill the process and reopen. It usually opens fine at that stage. Check your WMR settings as well. There are options f
  8. TMS up with the WPN page as SOI and you lockup in VIS. Not sure why you would try to select the TGP after you had a target on the WPN page with the MAV in VIS mode. Having the MAV in VIS locks the TGP to the MAV seeker so it cannot be slewed anyway.
  9. If loading in the dark connect ground power first. You will get enough lighting to see switched for floodlights and close canopy (for floods to show up everything properly).
  10. With the red triangle you are actually sending a single target tasking to a specific wingman. For the entire flight to see a target you need to create your SPI then broadcast it - they will see the 2 tier wedding cake in blue. You would then get your flight to capture it and make it SPI for themselves. You would usually designate specific targets to your wingmen individually so they are not all attacking the same target. If you found a target of opportunity that you wanted everyone to engage then use the SPI broadcast to show where the target is.
  11. It is not working as per Wags' video. When you hand off you need to make WPN screen SOI and TMS fwd to get cross to close - then you can rifle the mav.
  12. Select MAV page as SOI and TMS right - will change mav from WB to BW to Area. It exists. For force correlation of MAV it needs to be in Area mode.
  13. If it happens just waggle your wings. That will clear them back to RDY and green.
  14. The X in the pipper circle means the actual pipper is below the bottom of the hud. Try using a steeper dive angle - maybe 30-40 degrees. The image you linked shows a dive angle of less than 25 degrees.
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