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Kercheiz

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About Kercheiz

  • Birthday December 1

Personal Information

  • Flight Simulators
    DCS World
  • Location
    Nantes FR
  • Occupation
    CGI Developper

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  1. Radar and TFR on standby, means it's most likely a 3D rendering bottleneck. The F-15E is quite detailed.
  2. Optimizations are ongoing. If you still have the issue and if it's reproducibly correlated with turning on radar or TFR, please notify here, we are interested by some tests.
  3. Optimizations are ongoing. If you still have the issue and if it's reproducibly correlated with turning on radar or TFR, please notify here, we are interested by some tests.
  4. If anyone still has non-HRM radar related performance issues, please notify us here. I'm having a look at this and already optimized it quite a lot internally. To know if it's radar related, just check it's fully correlated with having the radar and/or TFR on. If setting radar and TFR to SBY does no instant improvement, means it's something else, like rendering.
  5. Yes, I would say so. I know the game (I made the radar) and not the real world use of 4 bar IFF, though.
  6. Those are obsolete, they aren't used at all.
  7. The actual reason, is the coating on the glass is designed to reflect only the wavelength of the HUD projector (green) at the exact view angle and maximize transmission. This causes the transmission to be slightly tinted by the opposite color (purple) and this is an angle dependent effect.
  8. The IFF antenna has a much wider lobe than the main radar antenna. In most cases, with 2 bars, it will be enough to cover the whole radar volume and even more (it will often pick IFF returns from contacts that are either above or below the radar scan volume). The advantage of 4 bar is more about interrogating contacts more to increase the probability of getting a return at the limit of IFF range.
  9. It's only working in the raw LPRF mode, below 10NM. Just press the TDC control the same way you lock a contact
  10. If you exit GUNS master mode while your radar is locked, you are not exiting GUNS radar mode but STT radar mode. In that case, the search elevation is not zero, but the last known target elevation. GUNS master mode and GUNS radar search are two different things even if the second is commanded by the first one. You can be in GUNS master mode and STT radar mode. For resetting elevation to zero you need to switch in and out of GUNS mode fast enough to have no locked target.
  11. Kercheiz

    Eclair Pod

    There is a known issue with old mission files. A flare/chaff limit might be stored inside the file and you can't edit it. Try deleting the aircraft and adding a new one, this does fix the problem.
  12. You can right now switch to OpenBeta and have it working. Stable is discontinued at next update, and there will be a single version from now on (which will be similar to OpenBeta without the name)
  13. Being skeptical is a good thing. We have the duty to be skeptical on any non sourced anonymous user input on a forum (that's why I am now), especially given how DCS users are emotional about things. Mirage 2000 data is classified, so you will not get any figures on this forum. Then please give the same attention to the following statement by someone from RAZBAM (me) "The M-2000C FM is good enough to be used in current FF module" If both FMs are good, the +30% afterburner thrust increase between M53-5 and M53-P2 might explain a lot of things. Thanks...
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