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About ChillNG

  • Rank
  • Birthday 12/07/1982

Personal Information

  • Flight Simulators
    DCS World
  • Location
    Nottinghamshire, England
  • Interests
    DCS! Planes! Other Games!
  1. I thought this question might come up! To clear up the confusion, the letter submitted to ED was edited down slightly, the edit however appears to have been done by ED and it looks to me like a few bits got lost in translation (as well as incorrectly putting the Persian Freedom title on the screen shot submitted but hey ho never mind). Persian Freedom is for the A-10C and A-10C II and will hopefully be with you soon, the follow up campaign I'm working on is for the Hornet and Syria map. It's a follow on to Persian Freedom, with the storyline of OPF having ramifications on the situation in S
  2. Also check the wheel-brake binding under the axis menu, sometimes thing get accidentally bound to the wrong axis.
  3. And another trailer, making use of the epic battle going on in mission 16!
  4. I'm sure it will, no expert on cards and settings but I ran DCS in VR for several years on a 1070 with no issues before I upgraded. There's plenty of scope for tuning the graphics options so I'm sure you'll finds the settings that work best for you.
  5. I don't believe so, campaign files are encrypted. From a learning perspective I'd suggest looking at missions from the user files section or (I think) the missions/training missions folder from DCS and breaking these apart. That's exactly how I learnt, Sedlo and BD both provided me with lots of inspiration and made me think "how did they do that?" and start experimenting. Feel free to look at my missions as well if it helps - I took a lot of learnings from others. I've got four samples up on user files... Mission 1: ---> https://www.digitalcombatsimulator.com/en/files/3311
  6. Just completed the trailer for the upcoming A-10 campaign Operation Persian Freedom. Hopefully gives a flavour of what's to come...with thanks to the voice actors who supplied their talents for the missions, some of which ended up in this trailer. Hopefully to be released early 2021.
  7. Pleased to able to release the finished trailer for Operation Persian Freedom. Hopefully gives a flavour of what's to come...with thanks to the voice actors who supplied their talents for the missions, some of which ended up in this trailer.
  8. Hey everyone, Sorry if things been a bit quiet recently, some heavy stuff going on in my none DCS life which has been requiring my attention....but happy to say campaign is still progressing well. I've revised the final mission count down to 16 from 18, inspiration for the last set of missions was running low and the final missions were in danger of being just filler with nothing new or interesting going on. I now have just two missions left to complete along with the Tank Killer conversions for all existing missions...I reckon should be done by end of January at which point I wi
  9. Just a heads up as I hadn't seen it in the patch notes but just stumbled upon by accident...looks like we now have desert skins for ground vehicles, US ones at least - I've seen skins for Humvee, Abrams and Bradleys!
  10. You can also just trigger the action 'AI Task Push' to push a triggered action from the aircraft menu. Under triggered actions you'll find Perform Command - Switch Waypoint.
  11. Just a quick update folks.... Progress continues to be nice and steady with mission build time very steady at 2 weeks per mission, this puts me on track for completion of all 18 missions by the end of January. Actual release date still TBC. Feedback from the beta testers has been really strong so I'm pretty confident the quality of the missions has stepped up further from the four already posted, still got loads of exciting ideas in my head so can't wait to share these with you upon completion. I'm also revisiting the original four and updating, mission one has had pretty much all t
  12. :thumbup: And a nice new gun sound still to come! Awesome!
  13. Tracks are inherently bugged/flawed, it doesn't record your actual movements/actions but I think re-simulates the mission instead. I think of like an INS system, early on in the track it works fine and is nice and accurate, but the further you get into the track the more it drifts. I've found that anything further into the track that requires precision has no chance of working.
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