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Nox K.

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About Nox K.

  • Birthday 07/26/1986

Personal Information

  • Flight Simulators
    DCS, Microsoft Flight Simulator, X-Plane 11
  • Location
    UKLL
  • Interests
    Simulators

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  1. [emoji573] Join Our Ukrainian DCS Community [emoji2929] Embark on an aviation adventure at our 24/7 PvE Dynamic Campaign on the Syria map based on the DCT framework. Experience the epic aerial battles, hardcore missions, and dominate the skies where legends are born! Connect with fellow Ukrainian DCS enthusiasts, challenge your piloting skills, exchange knowledge, tactics and collaborate on complex objectives. Whether you're a skilled pilot or new to DCS, our welcoming community awaits. Learn, improve, and embrace your aviation skills. Ready to conquer the skies? Join us now! [emoji117] Discord: https://discord.gg/FZGRqwc2Eg All our servers are running on Open Beta, so please check your client version before joining. Kestrels Nest - 24/7 PvE Syria Campaign: IP: 176.114.3.199:10308 SRS: 176.114.3.199:5002 Short cinematic for our campaign [emoji108] [emoji117] Discord: https://discord.gg/FZGRqwc2Eg Sent from my iPhone using Tapatalk
  2. Друже, ласкаво просимо;) Kestrel’s Nest https://discord.gg/FZGRqwc2Eg
  3. Hm. Unfortunatly, thats doesn't work. It comletes phase1 without any problems and don'tt want go to the next phase... will investigate it
  4. @Surrexen Ok. I've manage to do that. Edited a bit your script. I had to reorder all tasks to match the active phase, then added function to use randomiser linked to a phase I've attach edited script file, so you can check. Now I'm testing next option to start from destroying SAM Sites, then AAA and only after that oll other targets UPDATE -- code removed for now -- sorry
  5. Love your missions! Quick question. Is it possible to assign tasks and take into account phase and distance to a player? Right now tasks are given in an random order and sometimes in the beginning of the mission we have to destroy some assets far behind the enemy frontline
  6. Yeah, but I was thinking that I can prevent player’s switch side during the game. I believe it’s possible with your script. Is it possible to update it to make it work?
  7. Hey hello. Just tried this hook. It's blocking slots for both coalitions, but when I type password (TestBlue) - nothing happens Thats interesting, but looks like it can register this command master coalition change (PlayerName) to coalition (coalitionName) null
  8. Oh basically this fix is working with the new dev build of MOOSE Thanks!
  9. Hey there. Just set up my mission with your script and I love it. Airports feel so alive! Any news for updates to be compatible with the latest MOOSE builds? Cause I use some new functions from the latest Moose=) Thanks!
  10. Ok. Looks like the NVG Mod causes this issue, after deleting it - everything works fine
  11. Hi! I’ve got problems with using trim and autopilot. They don't work. For autopilot I use this sequence: - lalt 5 - lalt 4 - lalt 2 - A But nothing. I tried to change key bindings, and that does nothing. Also I don't have any FFC devices Same goes for trim - no reactions from controls. Any ideas on how to fix this? Or I'm missing something?
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