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Resection

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Everything posted by Resection

  1. I have noticed that when in the Mi-8 cockpit all the external colours seem washed out. The colours are normal on external views. See the pictures below for a comparison between the Huey and Mi-8 in the same mission. The effect is even more pronounced in VR. I run a gamma setting of 1.7 all the time. I have tried other aircraft and so far this only seems to happen with the Mi-8. It seems to occur on all maps as well. I have deleted the FXO and metashaders folders with no effect. To get the external colours comparable to the Huey image I need to turn the gamma setting down to 1.0. Obviously then the cockpit is too dark to be able to play! Has anyone else got this problem or does anyone have any solutions? nullnull
  2. Some great missions. Very atmospheric with great use of weather effects, sounds effects and music. Very professionally produced. I have just played through all six missions and was hoping to say they all worked perfectly without any missed triggers etc. However right at the end of the final mission (Head of the Snake) I ran into a problem. The F-18 shoots the escaping helicopter and damages it, but does not destroy it. This results in the helicopter just flying across the rest of the map in a straight line without any more triggers activating. Perhaps you need to use an "explode unit" action after the F-18 attack if the helicopter is still alive at this stage. Otherwise I really enjoyed playing the campaign. Thank you.
  3. Since todays patch I do not get any map on the ABRIS system. I have done a DCS repair to no avail. The picture below demonstrates what I get. It shows airports but no other map details. Does anybody else have the same problem? null
  4. Unfortunately I don't think so. The Shkval screen in 2.8 is now green so the image gives a similar impression to night vision.
  5. There are extensive instructions in the download - an 80 page quick reference guide and a 500+ page manual. You don't install the DML download into DCS. It is a library of lua modules that you can use in missions via the DO SCRIPT command. The modules integrate within the mission editor to expand the use of trigger zones. I have just started to explore it over the last few days and the documentation explains all this very clearly. It looks to be a very impressive piece of work but is quite complex and I think it is going to take me some time to get used to it. The demo missions are a great way to start to understand the mechanics of the modules. Good luck with it!
  6. I noticed this yesterday as well. I thought initially I was doing something incorrectly as I have had a few weeks not using the Apache so was struggling to figure out what was happening. After repeated testing I can confirm I have the same problem that AvroLanc describes.
  7. Yes it sets the rudder trim in the control window but this is ignored by DCS and the rudder input is determined by your physical pedal position NOT the trimmed position. If this does not happen on your system I am puzzled. The video by RedKite explains the trim modes better than I can. He discusses the relevant rudder issues at 7.00-7.30 minutes and 10.30-11.30 minutes
  8. Here are my settings I use for no pedal trim. The controls window will still show the pedal trim being set at the same time as the cyclic trim. However the pedal input remains at the position of the physical pedals not the trimmed setting. This is why I said it “effectively” turns off the pedal trim. If this does not work for you I do not know the answer to your question or perhaps I misunderstood your question in the first place. Good luck!
  9. Selecting pedal trim option to “joystick without springs and FFB” effectively turns off pedal trim.
  10. Thank you. My install had not updated (I thought it used to do this automatically). Did a manual download from the Vaicom website and all is working nicely again. Now it is time to play Paradise Lost by Reflected and MAD Campaign by Stone Sky. Happy times!
  11. Any updates about this issue with the Huey?
  12. Thank you for this. Just playing with the mission generator is giving me loads of enjoyable missions. Once I stop playing I'll get round to using the scripts in my own missions. This is amazing work. I can't wait to see how it continues to develop. Thank you again.
  13. Mainly fly helicopters so checking six not that important for my gameplay Obviously though the fix is just a temporary solution until ED make a permanent fix to the bug.
  14. This fix posted on the 2D bugs forum seems to have worked for me . Hope it works for others as well.
  15. You are correct it mainly seems to be when looking at UI area. This video shows it quite well when the game is paused and you can see the UI. The flickering almost always seems to happen when the main focus of view is on the UI area and goes when looking elsewhere. Please note the VR mirror does not give the same FOV as the headset. In game it is even more obvious the flicker occurs on looking forward.
  16. Started getting a similar problem since 2.7.9 but only in VR. Please see this thread with track and video attached. Might be the same problem others are describing.
  17. This youtube video of my VR mirror shows the flickering that I am describing in VR. This is the track I posted above. The flickering starts at about 1 min and 30 seconds into the video. The same track plays back without any problems in non VR. I have noticed the flicker only occurs on looking forward out of the cockpit. I can stop the flicker by looking outside to the side or down into the cockpit. Very strange!
  18. I too am getting intense flickering during VR play since the update. The display seems to flick between the DCS display and another display but the flicker is too quick to make out the image on the other display. I have noticed it particularly during low level helicopter flight when I get close to a large building or monument. The flickering continues even if the game is paused. The attached track shows it well on my machine. The flickering starts just a few moments after I start to hover near the coloured monument in central Damascus. The track plays OK in non VR playback but the flicker is reproduced on playback in VR. I have an Oculus Rift S with a 3080 graphics card. Drivers 496.76 (release date Nov 2021). My other VR games are working without any issues so this definitely seems to be a DCS issue. As mainly a helicopter user it is dramatically affecting low level game play. flicking track.trk
  19. Very nice mission with a great sense of immersion. Worked flawlessly on my first playthrough. Will definitely buy your campaign on release. Thanks.
  20. This looks really good. Only got as far as destroying the bridge and station so far before I had to go back to real life. It has worked as described for me up to now. Will play more and try and finish it in the next few days and report any issues I come across. I like the mechanic of acting as a forward observer in this way. We need features like this to give us helicopter users more variation in missions. I look forward to see how you develop and expand this. Thanks for another fun mission
  21. It really is a clever bit of software but needs a bit a perseverance to get it set up properly and then becoming familiar with it's use. A good read of the manual is essential. I cursed a bit when I moved over to Vaicom from my simple voice attack profiles but the effort was worth it. As others have said daisy chaining your old VA profiles to the Vaicom profile works really well. You can then have the best of both worlds.
  22. Cfrag, I really enjoyed the first two missions - thank you. However at what I hope is the end of mission two I receive an error message. I have transported the vaccines and am told to return to base. On landing on the Tawara I get this error message. Other than this it has played flawlessly. If this is the end of the mission it does not really matter but I thought you might want the feedback about the error.
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