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-   -   Another FPS issue: trees (https://forums.eagle.ru/showthread.php?t=246990)

Airmage 08-05-2019 04:02 PM

Another FPS issue: trees
 
1 Attachment(s)
Hi.

Want to ask if there is a way, or a mod, setting, whatever possibility to improve FPS when flying close to ground in the presence of trees.

I noticed that trees affect my FPS to the most, but not when high above ground.

Played with all settings, getting 60 FPS steady with MSAA of (SSAA off all times), but even so, when flying close to trees FPS goes down to 35-40 providing a little stutter, just enough to annoy me when putting the piper on.

Different tree view distance settings have no impact, neither does MSAA, anisotropic filtering, ground textures option, preload radius, so i was thinking to try something in the graphics file or anything else on the outside. Trees are not more important than FPS so, even without them i'd be happy if FPS stays constantly at 60.

FXO and Metashaders 2 are deleted, with folder permisions calceled, so now they have no files in them. This however did not have an impact on the problem.

Specs: Gygabite X470 Aorus Ultra Gaming, AMD Ryzen 7 @3.7GHz, Corsair 32 GB RAM @2666GHz, 500 GB Samsung m.2 NVMe, Radeon 580X 8GB GDDR5, PSU Corsair 750 W.

Mustang 08-05-2019 09:02 PM

Quote:

Originally Posted by Airmage (Post 3999962)
Hi.

Want to ask if there is a way, or a mod, setting, whatever possibility to improve FPS when flying close to ground in the presence of trees.

I noticed that trees affect my FPS to the most, but not when high above ground.

Played with all settings, getting 60 FPS steady with MSAA of (SSAA off all times), but even so, when flying close to trees FPS goes down to 35-40 providing a little stutter, just enough to annoy me when putting the piper on.

Different tree view distance settings have no impact, neither does MSAA, anisotropic filtering, ground textures option, preload radius, so i was thinking to try something in the graphics file or anything else on the outside. Trees are not more important than FPS so, even without them i'd be happy if FPS stays constantly at 60.

FXO and Metashaders 2 are deleted, with folder permisions calceled, so now they have no files in them. This however did not have an impact on the problem.

Specs: Gygabite X470 Aorus Ultra Gaming, AMD Ryzen 7 @3.7GHz, Corsair 32 GB RAM @2666GHz, 500 GB Samsung m.2 NVMe, Radeon 580X 8GB GDDR5, PSU Corsair 750 W.

It's the shadows that drop the FPS mostly, try shadows off and see if there is any improvement.

Airmage 08-09-2019 07:55 PM

Terrain shadows off, shadows flat only.

Airmage 08-09-2019 08:04 PM

All shadows off, no change at all. Trees are the biggest fps killers.

Repsol2k 08-11-2019 10:57 AM

Can u may put a picture of your actual DCS Graphic settings inside ?

And how does your Windows 10 Power option is set to ?

Airmage 08-13-2019 07:10 AM

1 Attachment(s)
Power option is high performance.

Repsol2k 08-13-2019 04:43 PM

Hmm the only thing which i would try to change would be ground and water to low and see whats going on.

But i think u already tried this right ?

Other suggestions would be to put everything on the lowest option except the resolution. Then start to put one by one the things 1 option higher. Except these which u dont want to have higher then medium.

Maybe u find something which gives these stutters.

As i dont have experience in Ryzen and AMD i cant help much further. Dont know how the Radeon options look like :/

Gryzor 08-13-2019 06:40 PM

In addition, with shadows fps hit due trees is very high on dusk - sunsets, about 20-30 fps less, its specially noticeable also in forest and populated cities.

Airmage 08-18-2019 08:49 PM

Tried all and everything, and i reached to only one conclusion: trees are the biggest fps killers! Especially when flying low. This is very inconveniant in MP when dogfighting. Stuttering can make the difference between win or loss.


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