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-   -   The JF-17 need skin section here aswell. (https://forums.eagle.ru/showthread.php?t=257551)

DonJosh 12-10-2019 01:17 PM

The JF-17 need skin section here aswell.
 
http://i.imgur.com/uZWjPau.png

jawzzy 12-15-2019 02:42 PM

Agree. Please add a JF-17 skins section.

Thank you.

Cutlass72 01-14-2020 02:17 PM

Does anyone know what code line I'd need to add to the Lua to use a custom "pilot_helmet"?

Urbi 01-18-2020 08:03 AM

{"pilot helmet", 0, "pilot_helmet", false};
{"pilot helmet", 0, "pilot_helmet_norm", false};
{"pilot helmet", ROUGHNESS_METALLIC, "pilot_helmet_roughmet", false};

Cutlass72 01-18-2020 12:06 PM

Quote:

Originally Posted by Urbi (Post 4178632)
{"pilot helmet", 0, "pilot_helmet", false};
{"pilot helmet", 0, "pilot_helmet_norm", false};
{"pilot helmet", ROUGHNESS_METALLIC, "pilot_helmet_roughmet", false};

Thanks so much, can I ask though where is the default lua located in the game files?

Cutlass72 01-18-2020 01:43 PM

I dunno why but I had to remove {"pilot helmet", 0, "pilot_helmet_norm", false};

As in model viewer the helmet was drawn with roughmet showing uppermost. Anyway got it to work for my mate so thanks

https://i.imgur.com/XmsuxIV.png

Urbi 01-19-2020 07:12 AM

Quote:

I dunno why but I had to remove {"pilot helmet", 0, "pilot_helmet_norm", false};

As in model viewer the helmet was drawn with roughmet showing uppermost. Anyway got it to work for my mate so thanks
The possible entries to be changed for the textures of each model can be found in the ModelViewer by creating a model lua. Always name this with the name of the model. The entries are all possible "false" changes. You do not have to enter entries that you do not change and then remain "true". In the tab of the ModelViewer you will find the option "generate livery file" to create this model-lua. In this specific case you only have the texture for the entry {"pilot helmet", 0, "pilot_helmet", false}; changed, both other entries then stay away. In order to change the colors of bombs and records you have to search for the corresponding edm's and create your own model-lua. The entries for these changed textures also appear in the entry for the description.lua of the main model. The Model-lua`s are always just read-like.

Baco 01-28-2020 06:41 PM

Hi, is there at least an unofictial leyered template?


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