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-   -   Storm of War - DCS Historical Server (https://forums.eagle.ru/showthread.php?t=221653)

philstyle 10-05-2018 06:15 PM

Storm of War - DCS Historical Server
 
After a few weeks of testing the Storm of War DCS server is now expected to be up most days, starting this weekend.
The server will be running on the Open Beta. Quiet-days for the server (when it will most likely be offline) are Monday/ Tuesday.

The server's main website is here: http://stormofwar.org/phpBB3/index.php

The server is designed to provide semi-historical mission environments, starting off with missions set during World War Two, using what assets and maps we have as best as possible for now.

The server is realism focused, but have made some compromises where we think necessary for now.
F10 map is avail be for tracking friendly aircraft, due mainly to the use of AI formations of B17s, and hopefully other AI aircraft as ED release them.

The server also has a working customized labels mod to help with contact spotting, despite some of the non-realistic aspects this introduces (contact dots being partly visible through canopies). Until we are happy with ED's contact spotting for players with 1440p, VR and 4k resolutions we will keep the labels mod on.

We are planning to add a statistics section to the website and we are currently working through data availability, to see what we can/ will show. Hopefully the stats will take a pilot-career form, as we did in the past with Cliffs of Dover multiplayer.

AI aircraft are operating on the server. They are designed to provide "environment" mostly. The server is not flooded with AI, but you should exercise caution when flying even if there are no other human players online. This is done to make the server interesting even when player numbers a low.

It is also possible at very limited locations (airfields well to the rear) to spawn in with an A.I wing-man who will fly with you and "help" you out. The spawn points which also provide an AI wing-man are clearly identified in the role selection screen.

Missions on the server will now have a communications menu item which will give the pilot the current status of the GROUND ATTACK targets for their side.
This is accessed from the F10 option in the coms menu.

Each target will either show as:
"ACTIVE" - this means you can consult the brief to get the location, and go attack it, OR
"DESTROYED" - this means you will be wasting your time with further attacks on that target



Emmy 10-05-2018 06:17 PM

Very Nice...

Flying around in Caucuses the other day at sunrise, it struck me that it could make a good stand in for Italy. Great Idea!

Hunter Joker 10-05-2018 07:02 PM

Great! [emoji106]

Inviato dal mio BLA-L09 utilizzando Tapatalk

saburo_cz 10-05-2018 07:24 PM

Spend some time there and like it! :thumbup:

Knock-Knock 10-05-2018 10:13 PM

Good stuff, looks really good.
How do you rotate between the missions?

philstyle 10-06-2018 10:44 AM

Quote:

Originally Posted by Knock-Knock (Post 3645493)
How do you rotate between the missions?

I just add more than one mission to the mission load list. DCS auto-rotates to the next on the list when a mission ends...

Knock-Knock 10-06-2018 10:56 AM

Ok, just wanted to know if it stayed on a given map for a day, of if like you describe, rotate when ever a mission ends :thumbup:.

rogonaut 10-06-2018 01:18 PM

sounds great will check out! thx

DefaultFace 10-06-2018 04:13 PM

Always good to have more Servers for the WWII part of things in DCS. Out of curiosity what difficulty are the AI set to?

Thanks Phil/SOW and good luck with the Server!

philstyle 10-06-2018 04:35 PM

Quote:

Originally Posted by DefaultFace (Post 3646078)
Always good to have more Servers for the WWII part of things in DCS. Out of curiosity what difficulty are the AI set to?

Thanks Phil/SOW and good luck with the Server!

AI difficulty is mixed.
Section leaders tend to be "high" and "average", wing-men are mostly lower skill levels.

Every A.I. aircraft has a hand picked difficulty level, depending on its place in the formation. This includes the bombers too. The lead bomber crews should be more skillfull than the guys at the tail end of the formation, as a general rule.
But now and then there might be a surprise.


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