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-   -   Havoc Company Dedicated Server (https://forums.eagle.ru/showthread.php?t=193993)

raresb 07-19-2018 12:18 PM

Nope. I still can't load external fuel tanks and ASO pod on Krasnodar's slots. Sorry for late reply.

raresb 07-19-2018 12:27 PM

Also nuke bomb is available to load if you forgot that))

kurtz667 07-19-2018 01:26 PM

Tacan for carriers still not working as well.

Johnny_Rico 07-20-2018 08:00 PM

sheeeeeit.mp3 , will take another look
I am using DCS built in tacan for the ships, dunno why no worky


Surely there is not a bug in DCS ?

kurtz667 07-26-2018 07:35 PM

Hi, sorry for late reply but I don't think is a bug. I just tested it again and tacan is working for John 1 and 2, but not for John 3. Even tried taking off with a working tacan from j1 then flew to j3 changed tacan to x3 but not working. Maybe something else is already on tacan 3 and is conflicting? :joystick:
Is there any way I could download the mission?

Johnny_Rico 08-03-2018 12:03 PM

updated mission to hopefully have Tacan and ICLS working


Server running latest beta from today

Johnny_Rico 08-16-2018 11:34 AM

Server Updated to latest Beta version


Zeus Game Master is now available on the server

SRS is now active on the server

ebabil 08-22-2018 09:18 PM

this is my one of the favorite servers.
but the northern air combat is too suicidal. suddenly ai fighters spawn and kill you. you never turn back to the home.
it might be better if ai fighters take off as groups wave by wave.
and the other point is, carriers have no protection, so no point to run to carrier for protection

and a final note, yesterdar i tried to fire an amraam and game said me "suprise mother f..., amraam is not allowed" instead of saying this "polite" warning, you could have removed amraams from the loadout list. and i think amraam is not unfair when you think endless spawning ai fighters..

kurtz667 08-23-2018 10:48 AM

Admin cannot reply atm (at least in this topic), but I asked him a couple of days ago about arming the carriers and that should be fixed today.
As for the aim-120's they where never allowed, i agree that it's difficult since the enemy AI has ET and ER missiles and they all fly faster then the hornet.
But now you can loft the AIM-7MH, although you might not get a kill from this, most of the time it forces enemy AI to go defensive

ebabil 08-24-2018 06:51 PM

aim-120 was allowed quite a time. i fired tens of amraams and the other player also did the same.
aim-7 is useless against that much enemies. they fire and fire R-27's, then they respawn and keep firing


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