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SkateZilla

ED Beta Testers
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About SkateZilla

  • Birthday 02/19/1984

Personal Information

  • Flight Simulators
    DCS World (All Modules)
    Strike Fighters 2 (All Versions and Expansions)
    BMS Falcon 4
    iRacing
  • Location
    Virginia Beach
  • Interests
    Computer Generated Imagery, Video Composition, Visual FX, Photographic Enhancements, Hockey
  • Occupation
    3D Graphics and Rendering, Inventory Management Systems
  • Website
    https://www.facebook.com/SkateZillaGraphics

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  1. none, game folders are supposed to be exempt,. otherwise every file loaded into memory is going to be scanned as well as processes.... kills performance.
  2. it wasn't something that made it through that shouldn't have. it was something that was reported, and adjustments were made based on feedback, but as stated already, one setting isn't ideal for everyone, and different displays etc etc, which is why a slider option is being suggested. going off topic and after the testing team wasn't needed, as most of the team also mentioned the initial implementation of the reflections were too strong, and that as well as feedback, led to discovery of the reflections rendered twice (realtime and baked textures). But as stated, it's new, and requires some tweaking based on a wider audience pool
  3. Note: "fixed internally" does not mean "it will be in the next patch". As that fix may or may not be waiting for other elements to be integrated as well. That being said, the real-time ray traced reflections are new, and need time to mature. what looks good on a $5000 CAD Monitor might not always look good on a consumer monitor. P.S. Reflection resolution is set by the user's settings.
  4. Binding LALT+C to Middle Mouse button accomplishes this.
  5. That's a dumb question, because Software Industry Pricing standard for most games and programs is $69.99 now.
  6. DCS assumes 3 Screens means LEFT / CENTER / RIGHT at 90° Angles. I have no issues whatsoever setting a Single Large 48:9 Viewport across 3 screens and edit the FoV.
  7. If you guys / gals knew how many games don't make it past early access before being cancelled, you'd lose your mind. It's not a DCS / 3rd Party scenario at all, it's a general software business scenario.
  8. Crowd Funding and Early Access are not even remotely the same.
  9. Yup, it's fixed internally, as ED removed OB from their site, so the parser is parsing the wrong lines and reporting the wrong strings to compare.
  10. its the way windows prioritizes them, but the limit of only getting device info for 2 adapters is a WMI Limit for that category, I'm waiting to hear back from MS. For example, my Desktop, shows the 6800XT as Primary, but when I remote login, it shows it as secondary, w/ Microsoft Remote Display Adapter as the Primary./ My laptop shows Intel as primary, RTX3060Ti as Secondary, but when I remote login, it doesn't show the 3rd adapter. so I see Microsoft Remote Display Adapter, then Intel as Secondary, and no RTX 3060Ti
  11. It should. It pings ED's server directly for latest version. It may have been broken when ED Removed OB from the server list, I fixed this internally already. *ie if you look at the home screen under latest versions available, it's a bunch of random text from the updates.digitalcombatsimulator.com site While waiting for MS, I tried to expand the DXGI WMI Get Video Controller call to more than 2 devices and it throws an exception, so I don't think it's possible. I may look into another route.
  12. Correct, App only pings DXGI for 2 devices, I have no way around that, I'll ask MS if there's a better way.
  13. I dont see the point honestly, AIM-120C7s and AIM-9Xs should be pretty much all they need. AIM-7M/Ps were the last ones, there are no more, they were pushed from active duty for more AIM-120Cs, so once they are gone, they are gone. AIM-7Ps have the receiver upgrade, but whether or not they are still loaded on Block II/III Hornets remains a mystery, it's in the HOL SCS, but it's prolly just left over, and not in our inventory anymore.
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