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Gannon

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  • Flight Simulators
    DCS
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    United States

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  1. First of all, thank you for making updates to this map. It's a beautiful map to fly, but it still needs some love. It does look like some of the work done to fix the grid made it in this patch, however there is 1 issue still to fix. The unit location Grid and mouse cursor Grid now allign to the boxes. However, if you look at my image, the F10 and ME overlay has the wrong 2 letter identifiaction in the boxes. It doesn't seem like they are slightly shifted inccorectly, but rather are 4-5 off. I'm not sure if the correctly overlay fix maybe didn't make it into the patch, or that this wasn't identified as incorrect. Please take a look at my attached map. My mouse is over the placed unit and shows that the mouse grid is matching the unit grid. However the F10 shows that grid as XB and it should match as XF. Thanks and hope this can quickly get addressed. null
  2. If it's abandoned thats really sad becuase I don't know of a replacement.
  3. I've imported the Apache_Hunting_Ground missing into a larger syria mission I have. The exisiting mission is Moose based, however the Apache mission is ME trigger based. The issue I'm having is that I want the "message to all" actions to just be seen by clients withing the area of the missions and not server wide. I solved the sound file output by sending it to a specific radio freq so it's just the on screen messages that are an issue now. I don't think there is any direct way to only send a message to players in a zone using triggers and actions. Can I do a "do script" action to get the outcome I'm looking for. Can you use moose code in the "do script" option since it's loaded at the start of the mission? I've never really tried somethign like this and my attemps thus far have all failed.
  4. I am unable to load any Syria or Marianas mission. They both hang loading on either syria.ng5 or marianas.ng5. I have let them sit for over 1 hour to see if they would recover and they never do. I am using a completely clean saved games folder without any mods whatsoever. Log attached. CPU: 5800X GPU: 3080 Memory: 64GB Loading seems to be extremely inconsistent. Cauc, NTTR, PG rarely have issues. But do stall somtimes, usually at "loading" with no progress bar. Nothing to show in logs. Syria & Marianas usually don't work, but I was able to get into a single multipler server randomly. Caught a multiplayer log where Syria worked. Some maps now also hang at "loading" with no progress bar and nothing in logs. EDIT 1: I've compelted a complete re-install. No help. dcs.log Marianas fail.log PG working.log Syria working.log
  5. I'm getting this on Marianas with a few slots added and thats it. Not sure what is causing it.
  6. I have the exat same problem as ChrisEDDF and have the same other mods installed.... could this be incompatability with one of those other mods shown?
  7. You didn't know what it meant and he explained it to you. Why feel the need to continue that conversation when it brings absolutely nothing to the discussion about the actual problem? It's a fairly common term and just because you didn't know it and somehow feel slighted doesn't warrant an attack on his use of it. Grow up please.
  8. I keep running into the following error while trying to run some persistence code that uses some time functions. I've attached the lua file in question as well as the log file. When I don't load this lua the error goes away, so I've deinitely narrowed it down to something in this file. Unfortuately it doesn't give me a specific line and I don't know how to track the issue to a specific function. 2020-09-15 14:09:49.916 INFO SCRIPTING: 4045( 21734)/E: BASE00000.GMTToLocalTimeDifference(ERROR: Unknown Map Syria in UTILS.GMTToLocal function. Returning 0) Blackpool Persistent World.lua dcs.log
  9. Thank you very much for the analysis. Looks like something maybe build into Pikes' IADS code. Unfortuately that is way over my head from a coding perspective. I'll go drop it in the Moose discord and see if he wants to take a look. Again thank you!
  10. Mission uses Moose, Mist, and the IADS recently posted by Pikes. Not sure what the cause is. If anybody can please point me in the right direction I would appreciate it. dcs.log-20200831-005424.zip dcs.log-20200830-034638.zip dcs.log-20200829-181400.zip
  11. I have this as well. I used to have pretty good frames in the 17, now it's borderline unplayable. Reverb, 1080ti, 3700x I get 35-50 frames in most other planes. I was getting sub 20 fps in the 17 last night.
  12. Yea the pin locations are different and I've made sure the correct coresspoining pins are used in mmjoy. If they weren't then I would have other buttons not working. However every other button works. This one is just giving me simultaneous presses of every other button in its row. Its the only button doing this.
  13. In this Diagram the button in question is S4. When I press it, the other 4 in the row are triggered all at once. so is it ghosting in the other columns? I don't understand why that would happen with this single button and not everywhere else though.
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