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jojo
jojo
Veteran
Last Activity: 10-20-2020, 03:11 PM
Joined: 10-27-2008
Location: France
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  • jojo
    replied to Radar relative speed wrong in TWS
    I did ask to a pilot.
    No it never worked in game....
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  • jojo
    started a topic @Elmo: CCIP

    @Elmo: CCIP

    I'm sorry, you closed the thread in the bug report, so I can't answer you there.

    I think there is a big misunderstanding.

    The problem isn't to hope for a direct hit with a single bomb in CCIP.
    The problem as I see it in my test, is that if you press the trigger when the...
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    Last edited by jojo; 10-16-2020, 09:19 PM.

  • jojo
    replied to HUD speed positioning after touchdown
    I think got this picture here, extracted from Mirage 2000 EG landing video.
    You can see that at some point, the speed indication jumps up....
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  • No, that just means that none of this module cared to include release delay in the CCIP targeting.
    So far, trying to aim with the centre of the CCIP cue, at 500kt and around 300ft I get consistently around 200ft miss distance. Since it's repeatable, it's accurate.

    F-5E doesn't...
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  • There are people here with background in the industry or the Air Force. And like Razbam they may not be allowed to release evidence on the open just to make a point.
    And there are a bunch of Dassault fighters from the 80'-90' that are using the same system.

    Like I said: since EC...
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  • Maybe you can ask your SME to produce a HUD video of high drag bomb (BF) attack run in 20° dive, even the “official” simulator will do.

    Just something like “ok, let me check with the guys at Orange AB and I’ll come back” would suit me.

    Because so far, you are...
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  • jojo
    replied to RWR update
    From day one I said the new RWR is great.

    But:
    1- it’s missing a few weapon systems in the library (and these are weapon systems encountered during the aircraft service time).
    2- it’s advertised as customisable, but you denied the need because of the SME.
    3- I...
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  • I suggest you check back with the team.
    If my memory serves me right, the manual was mainly written by Baltic Dragon and before EC 2/5 got involved in the project.
    And high drag bombs lost AdA favours after Al Jabber strike raid in 1991.

    20° to 30° dive are perfect for CCPL,...
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    Last edited by jojo; 10-14-2020, 02:46 PM.

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  • Thanks ...
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  • Yes. That's AdA conclusion after Al Jaber attack too.
    Multiple Jaguar A were hit, but they all returned home.
    On the other hand, Ouadi Doum attack went OK.

    The thing is that if you pop up, using CCPL makes more sense, it will allow you stand off range from small arm fire...
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  • I know. And how practical is it ?
    You're even more exposed in that kind of attack run.
    All the point of high drag bomb is to increase time between bomb separation and impact to give time to the aircraft to leave the bomb blast area.

    If you dive, you should better use free...
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  • NO.

    CCIP on Mirage 2000 isn't meant to be use in dive.
    There are some missing symbology in the HUD to help the pilot to fly level....
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  • jojo
    replied to Mirage Aerodynamic Performance Overpowered
    I don’t post the video here because the post would be deleted.

    But if you want to have a better idea about the F-16 flight model, go to Growling Sidewinder channel on YouTube.

    I stand by what I said, in current development state, DCS F-16 isn’t the best benchmark to...
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  • Well done.

    Then the problem is the delay between the trigger press and the bomb release, and this is the module....
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  • I'm dropping the bombs in pairs and I'm targeting individual trucks.

    Do as I said, play you video at x0.5, and you will hear the release sound past the target. At least for the last attack run we can hear the release.


    The X appears past 520kt, and I don't care since...
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    Last edited by jojo; 10-11-2020, 06:14 PM.

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  • I'm sorry, but watching your video in slow motion, it appears that you are pressing the trigger when the CCIP cue is past the target (klong noise at release).
    You have to prepare to press the trigger just as the cue reaches the target.

    Maybe there is room for improvement, but it's...
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  • jojo
    replied to Very low radar detection range
    With the radar scanning 4 lines, it's covering vertically 32 000ft at 40Nm, 16 000ft at 20Nm.
    I would say 12 000ft at 15Nm.
    So the closer, the easier it is to have a contact outside vertical scan zone.
    SO you have to adjust your radar elevation.

    Then "cold"...
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  • jojo
    replied to RWR update
    First, here is what is written on the PDF provided by Zeus on Page 1 onthis thread:


    Secondly, this is what I'm trying to explain: there is no definitive list of "this threat code" = "this specific threat" for Mirage 2000C.
    The number of symbols it can display...
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    Last edited by jojo; 10-11-2020, 03:28 PM.

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  • jojo
    replied to RWR update
    Yes DTC would be great, but it wouldn't solve the missing SA-2 and SA-3.
    And being able to place a custom file in "saved games" would solve the problem of customization lost after update

    https://forums.eagle.ru/showthread.php?t=287891
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  • jojo
    replied to Very low radar detection range
    You have to set your scan elevation.
    You can use min/ max (x1000ft) next to radar cursor.

    Big bombers can be detected head on close to 80Nm.
    Flanker at 47Nm.
    A little bit less for smaller fighters.
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