tees
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About tees
- Birthday 09/10/2018
Personal Information
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Flight Simulators
DCS ; MFS 2020
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Location
in the sky
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Interests
space
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HI i have few of devices to sale: 10 x push button; 11 toggle switches (2 x safe guarded; 3 x ON-ON; 3 x ON-OFF-ON; 3 x MOM-OFF-MOM) F-18C like UFC : 5 analogue axis, 2 encoders with push-button, 3 backlight stages (dim-off-full) at front 3 toggle switches 2x on-on 1x on-off-on also version without backlight im also doing custom boxes few of them on my YT if you interested contact me on : simteescontrols@gmail.com discord : 303_Tees#1611 or PM
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Hi i have some issue maybe some one can help me i have this code : #include <Arduino.h> #include <U8g2lib.h> #include <Wire.h> #include <SPI.h> //#define DCSBIOS_IRQ_SERIAL //mega #define DCSBIOS_DEFAULT_SERIAL // eps #include "DcsBios.h" int count; //U8G2_SH1122_256X64_F_4W_HW_SPI u8g2(U8G2_R2, /* cs=*/ 10, /* dc=*/ 5, /* reset=*/ 4); // mega scl pin52, sda pin U8G2_SH1122_256X64_F_4W_SW_SPI u8g2(U8G2_R2, /* clock=*/ 14, /* data=*/ 13, /* cs=*/ 15, /* dc=*/ 5, /* reset=*/ 4); //eps String comDisplay[3]; void setup() { count = 0; u8g2.begin(); Wire.begin(); u8g2.clearDisplay(); u8g2.clearBuffer(); u8g2.sendBuffer(); u8g2.setFont(Hornet_UFC); u8g2.setBusClock(850000); DcsBios::setup(); } void updateComDisplay(int changed,char* newValue) { comDisplay[changed] = cleanUpCom(newValue); u8g2.clearBuffer(); // clear the internal memory u8g2.setCursor(0, 45); u8g2.print(comDisplay[0]); u8g2.setCursor(57, 45); u8g2.print(comDisplay[1]); u8g2.setCursor(75, 45); u8g2.print(comDisplay[2]); u8g2.sendBuffer(); } char* cleanUpCom(char* newValue) { switch (newValue[0]) { case '`': newValue[0]='1'; break; case '~': newValue[0]='2'; break; } return newValue; } void onUfcScratchpadNumberDisplayChange(char* newValue) { updateComDisplay(2, newValue); } DcsBios::StringBuffer<8> ufcScratchpadNumberDisplayBuffer(0x7446, onUfcScratchpadNumberDisplayChange);/// main void onUfcScratchpadString2DisplayChange(char* newValue) { updateComDisplay(1, newValue); } DcsBios::StringBuffer<2> ufcScratchpadString2DisplayBuffer(0x7450, onUfcScratchpadString2DisplayChange);///mid void onUfcScratchpadString1DisplayChange(char* newValue) { updateComDisplay(0, newValue); } DcsBios::StringBuffer<2> ufcScratchpadString1DisplayBuffer(0x744e, onUfcScratchpadString1DisplayChange);///left //// updateComDisplay(2, newValue); void loop() { DcsBios::loop(); } OLED and DCS bios when using with mega 2560 its work correct but when i switch to ESP8266 NodeMCU i get strange artefacts
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Missing ECM keybinding in new release
tees replied to karpiyon's topic in Controller Questions and Bugs
Hi im also try to bind them to momentary pushbutton with no luck cant get it to toggle it between pressed and released like in rwr power same type "default_2_position_tumb_small" { down = rwr_commands.Power_ITER, cockpit_device_id = devices.RWR, value_down = 1.0, name = _('RWR Indicator Control POWER Button - Depressed/Released'), category = {_('Left Auxiliary Console'), _('THREAT WARNING AUX Panel'), _("RWR")}}, i try to add _ITER but not working strange cus its same type of switches in clickabledata.lua -
You wrong harpoon and ak802 keep tracking and engage tgt its only Viggen issue
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Hi its look like Rb 04E logic is incorrect modelled. When u deploy them and die when they are on the way to tgt they just hit water. As far as i know they are fire-and-forget.
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Hi L0op8ack I tested som mission Viggen both work ok same as harpoon iys look its now only JF issue
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Hi another batch of control boxes and universal UFC ready for sale. Im also doing custom layout boxes here you can check few of them : If You interested contact me: simteescontrols@gmail.com discord : 303_Tees#1611 or private message
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reported earlier Strange clouds glitch
tees replied to tees's topic in Weather System Bugs & Problems
hi thanks track -
hi i got this glitch/bug recently vertical strips at edge of clouds, anybody else have them is well??, i know its not common few of my friends dont have it.
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Hi there i just spot bug when you select gm-30 you get FXT GM-30 and vice versa when selector in position FXT GM-30 you get GM-30
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Hi did anyone try do to customs for JF-17 it`s look completely different then other modules im specially looking to add more clockwise/anti clockwise binds for 5 position knobs
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[Collections] What you want to be able to bind in keyboard/device
tees replied to uboats's topic in JF-17 Thunder
HI can we have Radio Mode Selector - cw/ccw Anti-Collision Light Selector Knob -cw/ccw Formation Light Selector Knob - cw/ccw INS (Inertial Navigation System) Mode Knob Selector cw/ccw and others multi position knobs so we can bind encoders for them and radio volume knob as axis -
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Hi so far there is lots missing keybinds in Hind. So far i add few switches(edited default.lua ) : --weapon panel {down = weapon_commands.Pilot_NPU_CHAIN, up = weapon_commands.Pilot_NPU_CHAIN, cockpit_device_id = devices.WEAP_SYS, value_down = 1.0, value_up = 0.0, name = _('Pilot Burst Length SHORT else MED'), category = {_('Weapon Panel')}}, {down = weapon_commands.Pilot_NPU_CHAIN, up = weapon_commands.Pilot_NPU_CHAIN, cockpit_device_id = devices.WEAP_SYS, value_down = -1.0, value_up = 0.0, name = _('Pilot Burst Length LONG else MED'), category = {_('Weapon Panel')}}, {down = asp_commands.Range_Auto_Manual, cockpit_device_id = devices.ASP_17V, value_down = 0, name = _('Sight distance manual'), category = {_('Weapon Panel')}}, {down = asp_commands.Range_Auto_Manual, cockpit_device_id = devices.ASP_17V, value_down = 1, name = _('Sight distance Auto'), category = {_('Weapon Panel')}}, {down = asp_commands.Power, cockpit_device_id = devices.ASP_17V, value_down = 0, name = _('Sight Power OFF'), category = {_('Weapon Panel')}}, {down = asp_commands.Power, cockpit_device_id = devices.ASP_17V, value_down = 1, name = _('Sight Power ON'), category = {_('Weapon Panel')}}, {down = asp_commands.Power, cockpit_device_id = devices.ASP_17V, value_down = 0, name = _('Sight Power OFF'), category = {_('Weapon Panel')}}, {down = weapon_commands.Pilot_TEMP_NPU30, cockpit_device_id = devices.WEAP_SYS, value_down = 1.0, name = _('Pilot Cannon Fire Rate FAST'), category = {_('Weapon Panel')}}, {down = weapon_commands.Pilot_TEMP_NPU30, cockpit_device_id = devices.WEAP_SYS, value_down = 0.0, name = _('Pilot Cannon Fire Rate SLOW'), category = {_('Weapon Panel')}}, {down = asp_commands.Manual_Auto, cockpit_device_id = devices.ASP_17V, value_down = 1, name = _('Sight mode auto'), category = {_('ASP-17V')}}, {down = asp_commands.Manual_Auto, cockpit_device_id = devices.ASP_17V, value_down = 0, name = _('Sight mode manual'), category = {_('ASP-17V')}}, {down = asp_commands.Sync_Async, cockpit_device_id = devices.ASP_17V, value_down = 1, name = _('Sight mode SYNC'), category = {_('ASP-17V')}}, {down = asp_commands.Sync_Async, cockpit_device_id = devices.ASP_17V, value_down = 0, name = _('Sight mode ASYNC'), category = {_('ASP-17V')}}, if any one else have some custom binds please add it here