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mike5cents

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About mike5cents

  • Birthday 08/07/1968

Personal Information

  • Flight Simulators
    DCS, FS2020, XPlane
  • Location
    Texas
  • Interests
    Flying, Golf

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  1. If that last more than 4 hours, the Bowen needs to consult a doctor.
  2. Sorry - I should have thought of that. I created a simplified no-mod mission. Looks like when I have late activated tankers that are spawned using MOOSE the script isn't able to find them. FREQ_TEST.miz
  3. Most of the tankers are late activated but spawned immediately at the start. Thought it might be that so I also threw in a non-late activated tanker. No luck. I'm sure I'm doing something stupid! 05_EX_Pac_Shield.miz
  4. This is fantastic! I'm getting the AWACS and the FAC but not the tankers. Anything special I need to do to ensure the tankers display?
  5. Ah! Gotcha - I missed what you were asking there. That I can't answer.
  6. First line of the first post: This mod deactivates the flat shadows of practically all scenery objects (notably trees/forests and buildings) within DCS World, only leaving shadows for own aircraft and surrounding objects such as ground units and other aircraft. Doing this tries to strike a balance between still having some shadows and saving FPS by eliminating scenery object shadows. Pretty clever way to save FPS and retain looks but I don't think Mustang is supporting it anymore.
  7. I can confirm that I placed the static objects on the carriers just like the video shows.
  8. Exactly. That's the problem I'm seeing.
  9. Does anyone else have this issue? I set up static planes on my carrier and when I run the mission I get "ghosts" of the statics near the Khasab airfield. Anyone else get this and if so, do you have a fix? I've seen the red AI planes try to attack the ghosts even though they aren't visible. Thanks in advance!
  10. I keep getting a DX11Renderer - Error Shader "bazar/shaders/deferred/resolvedepth.fx failed to compile Nobody else gets this?
  11. If you take off from the runway they will take off too. Anything from the ramp and you're hosed.
  12. I'm not sure how do do that. Can somebody publish a list of them? Trying to reference them in a script.
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