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riojax

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  1. I'd see errors on servers running the main DCS thread at 100% CPU core usage, in this case, the server can't process in real time and sometimes the plane is moving when it must to be static (some people thinks that is a netcode problem when in reality is a server issue)
  2. - Seeker info: Doug Richardson (Janes Missiles and Rockets) in his article “Iraqi heat-seeking Gainfuls found” - Rocket info: me
  3. @uboatsabout the @Riojanoissue, must it be reported to deka or ED?
  4. Still present on OB 2.8.4.39731 This didn't fixed it: MT. Bullet impacts create many craters and large FPS hit - fixed
  5. Latest OB 2.8.4.39313 is still ignoring the callsign in reply (only says "one")
  6. Still present on OB 2.8.4.38947 null f1.trk
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