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ripper253

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About ripper253

  • Birthday 12/17/1992

Personal Information

  • Flight Simulators
    DCS
    X-Plane
    IL-2
    P3D
  • Location
    Australia
  • Interests
    Flight sims, scale models, music
  1. Well honestly that's kind of a disappointing outcome, hopefully it works out in the long run though
  2. I've "solved" the problem by just not using MT, so I've had to check, and yeah 4x, fine 2x, fine Off, crash Weirdly it seems to only be rotorcraft but it happens even if I just simply get near them in MP, so I've had many a sortie end by just buzzing an AH-64 Repair is ineffective Having the MSAA overridden causes even weirder behaviour as setting it to 2x and overriding it to off in the driver allows it to run but causes visual artifacts The bitwise and is seemingly still the issue, but in the intervening month I've just given up on MT as MSAA seems to take up more CPU frame time than I "get back" by switching to it, and "don't go near certain aircraft" isn't exactly a comfortable solution in MP scenarios, less so in SP
  3. As per the title, I found that in OpenXR VR and MT, having MSAA set to off in certain modules (List so far is Mi-8, Mi-24, Ka-50 and AH-64) causes crashes upon loading their instant action missions, which is immediately fixed upon turning MSAA to 2x in 2D and ST VR, they all work fine, so presumably something is up with the bitwise && going on with the MSAA setting as it's crashing with a depth buffer mismatch and a shadowmap function in the backtrace System is a 5900X, 64gb, 6900XT running Windows 10 and a Pimax 5KS headset using PimaxXR 0.3.2, let me know if you need anything else! dcs.log DxDiag.txt
  4. Thanks @Hardcard, I should've done something like that to show what's going on, can confirm that's identical to the issue I'm getting, and I still haven't managed to recreate it anywhere else, I could swear I've seen it elsewhere but until I can get proof of it, I think we have to say it's down to this particular mission file
  5. BF Syria 1.34 90s.miz-dynamic-20220328-005309.trkHere's a trackfile of the mission that causes the UI glitch basically instantly on my system: 6900XT with 22.3.2 drivers, can confirm that the track by itself will do it, connecting to the server isn't needed to recreate it on my end I've also attached the log and dxdiag, but I can't see anything obvious in either of them, but I haven't messed with DX11 development in a couple of years so who knows dcs.logDxDiag.txt
  6. Hoodoo Red MiG-19
  7. Yeah, it'll also render your DISS and drift to go funky as well, TAS calculations seem to be fine Is it possible you have to select your heading as a course for it to interpret the results properly? I'm just trying to drag anything from the Tu-154 that I can lol
  8. Sent an E-mail but I assumed you got swamped, sent you a PM though as I'm keen to get one!
  9. Was playing tonight and tried to spawn at Ambrolauri with 2 friends only to discover that the UH-1 and Mi-8 slots all use the exact same helipad, thus marking my first two "crashes", there goes my streak! :P
  10. Quick question, I noticed in the F10 menu there's a setting regarding ADF, has that been implemented yet? I'm going crazy trying to find anything on any of my radios!
  11. What version you guys thinking of running the event with? If we don't get a patch for the issues the MiG-21's flight model has in 2.5.6 you thinking of rolling back to stable?
  12. Played on here earlier today, I like it, all for expanding on the mechanics as I do kinda wanna get that flavour of FS Economy in DCS some days, and doing SAR as a base for the economy sounds like something I'd be down for
  13. I know there's no onboard designation capabilities, but don't suppose there's any word on KAB-500L's or KH-25's? Those being available to use with red JTAC's would certainly stave off my wishes for a MiG-27. I know we're getting KH-23's but a man can dream, right?
  14. Might not be able to make the event, if anyone ends up on the reserve list expect to bump me. I'm looking forward to hopefully being the only dude landing vertically in the server though :thumbup:
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