Announcement

Collapse
No announcement yet.

6800xt not boosting in dcs

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    6800xt not boosting in dcs

    very early days yet but ive fired up dcs 5 times so far and only once has it activated the boost clocks. its sitting at 570 mhz with the obvious terrible fps. any suggestions or is it likely to be an early driver problem?
    7700k @5ghz, 32gb 3200mhz ram, 2080ti, nvme drives, valve index vr

    #2
    Drivers would be an obvious starting point. Beyond that vague possibility, your post is utterly lacking in any details that would allow somebody to help you.
    I am a Viagra spambot that became self aware, broke free of my programming, and started playing DCS.... but DCS isn't cheap, so how about some enhancements for only $9.99 shipped discreetly to your door?

    ''The target's sense of self preservation interferred with the effective employment of my weapons.''

    Comment


      #3
      5700 mhz
      That would be amazing since it just can do 2500mhz with OC. Troll?
      FC3 | F-14A/B | F-16C R5 5600X | 32GB | GTX 560ti | TM Cougar | T-Rudder mk.IV | Samsung Odyssey@1.5 > not playable - waiting for new grafics card

      Comment


        #4
        Originally posted by JayRoc View Post

        That would be amazing since it just can do 2500mhz with OC. Troll?
        570 lol

        what more info would you like? ps it seems fine at 2600 mhz so far when it does boost
        7700k @5ghz, 32gb 3200mhz ram, 2080ti, nvme drives, valve index vr

        Comment


          #5
          Do you have the Steam or the standalone Version? Running Beta? Which drivers?

          My brother will get his on saturday, can test then.
          FC3 | F-14A/B | F-16C R5 5600X | 32GB | GTX 560ti | TM Cougar | T-Rudder mk.IV | Samsung Odyssey@1.5 > not playable - waiting for new grafics card

          Comment


            #6
            Originally posted by JayRoc View Post
            Do you have the Steam or the standalone Version? Running Beta? Which drivers?

            My brother will get his on saturday, can test then.
            beta standalone latest drivers, 20.11.2
            7700k @5ghz, 32gb 3200mhz ram, 2080ti, nvme drives, valve index vr

            Comment


              #7
              JayzTwoCents released a video yesterday that showed Control only going to 570MHz. Able to work around via "jumping" but it still sucked.

              Driver issue.

              Patience is a virtue - or so I hear.

              Comment


                #8

                I have an RX5700XT (Navi-1, released last year) and got no issues whatsoever, so that's definitely driver issues (somewhat expected, unfortunately, being such a new card and DCS not being a mainstream game title).
                You should definitely report that to AMD. For that, open Adrenalin (AMD's Control Panel) >>> System >>> Launch Bug Report Tool

                As for a possible temporary fix...
                Within the drivers, you can create specific custom frequencies (base, game and boost clocks) to individual games, and I'd definitely recommend trying that until the issue is solved via new drivers.
                There's nothing to lose, it's a well known method for very old or obscure (or unoptimized) games where GPU doesn't boost at all, and it's also a way for you to get accustomized to AMD's Adrenalin.


                1) You need to first create a profile for the DCS executable.
                So, open Adrenalin (AMD's Control Panel) >>> Gaming (on top) >>> click the three dots on the right "Add a Game", and then locate the DCS.EXE (inside the main game installation, under the BIN folder)

                2) With the DCS profile now created...
                Adrenalin (AMD's Control Panel) >>> Performance (on top) >>> Tuning >>> click "Manual" (on Tuning Control) >>> Add Game Profile (on the right) >>> "GPU Tuning" enabled >>> "Advanced Control" enabled

                Now click "Fine Tuning Controls" and you'll open the clock values.

                Here what you see is three clock values on Frequency (left to right)
                Minimum (Base clocks), Medium (Game clocks), Maximum (Boost clocks)

                Below it, their three respective voltage values on Voltage (also left to right).

                No need to touch the voltages, adjust the Frequency only - specifically the value for minimum, so that the minimum (base) is same as medium (game) frequency clocks.

                So, for example, if we imagine that the three default Frequency values are:
                750 > 1500 > 2500
                you would then put:
                1500 > 1500 > 2500
                Save profile and try again DCS, let's hope it works better this time.

                Of course, you can play around with values (welcome to tweaking and overclocking) but do tread carefully.
                Attached Files

                Win10 Pro x64 | Intel i7 10700KF | 32GB DDR4 (3466MHz CL16) | RX 5700 XT 8GB | 256GB(OS) + 500GB SSDs | 1TB + 3TB HDDs | 650W PSU (Seasonic 80+Gold) | 32'' 1080P 75Hz (IPS) | M-Audio USB + HD-668B | X52 Pro + TrackHat (w/OpenTrack)

                Comment


                  #9
                  Originally posted by reece146 View Post
                  JayzTwoCents released a video yesterday that showed Control only going to 570MHz. Able to work around via "jumping" but it still sucked.

                  Driver issue.

                  Patience is a virtue - or so I hear.
                  That was my gut feeling, thanks
                  7700k @5ghz, 32gb 3200mhz ram, 2080ti, nvme drives, valve index vr

                  Comment


                    #10
                    Originally posted by LucShep View Post
                    I have an RX5700XT (Navi-1, released last year) and got no issues whatsoever, so that's definitely driver issues (somewhat expected, unfortunately, being such a new card and DCS not being a mainstream game title).
                    You should definitely report that to AMD. For that, open Adrenalin (AMD's Control Panel) >>> System >>> Launch Bug Report Tool

                    As for a possible temporary fix...
                    Within the drivers, you can create specific custom frequencies (base, game and boost clocks) to individual games, and I'd definitely recommend trying that until the issue is solved via new drivers.
                    There's nothing to lose, it's a well known method for very old or obscure (or unoptimized) games where GPU doesn't boost at all, and it's also a way for you to get accustomized to AMD's Adrenalin.


                    1) You need to first create a profile for the DCS executable.
                    So, open Adrenalin (AMD's Control Panel) >>> Gaming (on top) >>> click the three dots on the right "Add a Game", and then locate the DCS.EXE (inside the main game installation, under the BIN folder)

                    2) With the DCS profile now created...
                    Adrenalin (AMD's Control Panel) >>> Performance (on top) >>> Tuning >>> click "Manual" (on Tuning Control) >>> Add Game Profile (on the right) >>> "GPU Tuning" enabled >>> "Advanced Control" enabled

                    Now click "Fine Tuning Controls" and you'll open the clock values.

                    Here what you see is three clock values on Frequency (left to right)
                    Minimum (Base clocks), Medium (Game clocks), Maximum (Boost clocks)

                    Below it, their three respective voltage values on Voltage (also left to right).

                    No need to touch the voltages, adjust the Frequency only - specifically the value for minimum, so that the minimum (base) is same as medium (game) frequency clocks.

                    So, for example, if we imagine that the three default Frequency values are:


                    you would then put:

                    Save profile and try again DCS, let's hope it works better this time.

                    Of course, you can play around with values (welcome to tweaking and overclocking) but do tread carefully.
                    Cracking reply, thanka io try this tomorow. I did see custom profile game specific but didnt notice tye 3 settings, il have a proper go at it tomorow. After 2 more game starts it boosted both times with no overclock
                    7700k @5ghz, 32gb 3200mhz ram, 2080ti, nvme drives, valve index vr

                    Comment


                      #11
                      Originally posted by eatthis View Post
                      very early days yet but ive fired up dcs 5 times so far and only once has it activated the boost clocks. its sitting at 570 mhz with the obvious terrible fps. any suggestions or is it likely to be an early driver problem?
                      Buying an AMD GPU is not recomended for anyone as they have the most the bad awful terrible driver. 8GB VRAM is enough for DCS and the extra VRAM will automatically fill the RAM, no stutter with 8G VRAM for my RTX3070 when the VRAM is filled. DCS tends to load the meaningless content into VRAM which does nothing with the fps and it is not meaningful to increase the VRAM even to 24GB

                      Comment


                        #12
                        Originally posted by Jim keller View Post
                        Buying an AMD GPU is not recomended for anyone as they have the most the bad awful terrible driver. 8GB VRAM is enough for DCS and the extra VRAM will automatically fill the RAM, no stutter with 8G VRAM for my RTX3070 when the VRAM is filled. DCS tends to load the meaningless content into VRAM which does nothing with the fps and it is not meaningful to increase the VRAM even to 24GB
                        Yeah, you are probably also very experienced with AMD GPUs given your very open-minded and clearly fact-based approach. You strike me as an nVidia fanboy who hasn't owned an AMD GPU since it was called ATi. I totally agree with you, we should only have nVidia producing GPUs for gamers. This way we can all pay 2000$ for 1080p gaming GPU and see absolutely no innovation. You realize that RTX 30x0 is so powerful because nVidia was afraid of Big Navi and developed their own cards accordingly right? No big navi, no RTX 30x0...

                        Early releases are typically rocky, and yes sometimes AMD has had problems like early 5700XT drivers, as have other companies (how many third-party card builders, like MSI or Gigabyte, had to release a "V2" of their custom cards because V1 had issues?). That is a cautionary tale to not get the first batch and wait for others to iron out the kinks.

                        I love how you are defending somehow the RTX3070 when no one mentioned it here. You are obviously happy with your choice, go and enjoy your GPU, no need to ruin everyone else's day with off-topic posts.

                        Comment


                          #13

                          Originally posted by Jim keller View Post

                          Buying an AMD GPU is not recomended for anyone as they have the most the bad awful terrible driver. 8GB VRAM is enough for DCS and the extra VRAM will automatically fill the RAM, no stutter with 8G VRAM for my RTX3070 when the VRAM is filled. DCS tends to load the meaningless content into VRAM which does nothing with the fps and it is not meaningful to increase the VRAM even to 24GB
                          None of that is true.

                          First, AMD drivers are near perfect these days. After the shiteshow last year with awfull drivers (for six months they were horrible), they've been superb since March/April, with the Adrenalin overhaul (20.4.2 release).
                          I'm chuffed to bits with my RX5700XT for many months now, superb image quality (no idea why, but it's noticeable after years with different Nvidia GPUs) and stable drivers, with respective updates and fixes being effective, even repeated bi-monthly when AMD feels necessary - they pay attention to bug reports and act accordingly (and why everyone should submit bugs like the one in the OT).

                          Through the years I used many GPUs of both camps AMD (previously ATI) and NVIDIA, both are very good, both have problems, all depending on driver release and specific models.
                          The fact is the RX6000 series are a completely new architecture launched just two days ago, so of course some things may need further updates - the same happened with Nvidia's RTX3080/3090 just two months ago (also with RTX2080Ti two years ago).
                          Nothing new on the front lines then...

                          Second, you're very wrong on the VRAM subject, it's actually a known problem in DCS - 8GB VRAM may be "enough" for DCS on something like 1080P (if single-player), but no longer ideal. It's actually insuficient for higher resolutions, such as 4K and more so those on VR, and much worse when in multiplayer, where everyone's textures data are loaded into each user's VRAM.
                          DCS is a freakin anomaly monster consuming as much VRAM as it can (one discussion, and here's another), it easily chews upwards of 10GB VRAM.
                          If you have a Windows pagefile, I hope you have it large enough and on a really fast SSD, as that's where the game will chew on, once there's no more on the GPU to feed on (hello stuttering!).
                          So, no, sorry to say but your RTX3070 8GB (as good as it indeed is) will actually become outdated and kind of short for DCS far faster than (and therefore not as good as purchase compared to) the RX6800 16GB.

                          Win10 Pro x64 | Intel i7 10700KF | 32GB DDR4 (3466MHz CL16) | RX 5700 XT 8GB | 256GB(OS) + 500GB SSDs | 1TB + 3TB HDDs | 650W PSU (Seasonic 80+Gold) | 32'' 1080P 75Hz (IPS) | M-Audio USB + HD-668B | X52 Pro + TrackHat (w/OpenTrack)

                          Comment


                            #14
                            Originally posted by LucShep View Post

                            So, no, sorry to say but your RTX3070 8GB (as good as it indeed is) will actually become outdated and kind of short for DCS far faster than (and therefore not as good as purchase compared to) the RX6800 16GB.
                            My RTX3070 runs well in 1440P DCS with high settings even in multiplayer, no stutters. VRAM is not so important than you imagine. Compare a radeon7 and RTX2080, radeon7 has no advantage in gaming, it is just more fit for bitcoin mining.
                            I used to buy a RTX5700XT for 6 months for the lower price than a 2070S and that's terrible, black screen, blue scren and driver crash, I have totally loss patience with AMD GPU.
                            In DCS VR, the CPU is the main bottleneck. I used to try a GTX1060 3GB, it can run with a Pimax VR 4K resolution, but the usage is just 80%, 20fps, no stutter, just steady low fps, multiplayer is playerble.

                            Comment


                              #15
                              Originally posted by Qiou87 View Post

                              I totally agree with you, we should only have nVidia producing GPUs for gamers. This way we can all pay 2000$ for 1080p gaming GPU and see absolutely no innovation. You realize that RTX 30x0 is so powerful because nVidia was afraid of Big Navi and developed their own cards accordingly right? No big navi, no RTX 30x0...
                              A smart pc gamer won't buy AMD gaming GPU. And that's why the most pc gamers choose Nvidia. Howerver, thanks these guys buy the AMD gaming GPU to let Nvidia lower their price, they are the heroes, and do you want to become one of these guys at the price of recieving more terrible experience than Nvidia?
                              The Nvidia is not intel, which uses 5 years of skylake when AMD is weak. In 2016, AMD: RX480, Nvidia: GTX1080, Nvidia just compare with himself more.

                              Comment


                                #16
                                Originally posted by LucShep View Post
                                If you have a Windows pagefile, I hope you have it large enough and on a really fast SSD, as that's where the game will chew on, once there's no more on the GPU to feed on (hello stuttering!).
                                If you are out of VRAM, doesn't it use RAM first (shared GPU memory) or how this goes?
                                Asus Prime X570-P * AMD Ryzen 5 3600 @ 4,2GHz * RTX 3080 TUF OC * G.Skill 32GB DDR4 3600MHz * 256Gb M.2 * Samsung 850 EVO 512Gb SSD + Kingston HyperX 120Gb SSD * Corsair RM850x V2/2018 * HP Reverb G2 (ordered) * FullHD 49" LCD * CH Fighterstick/Pedals/Throttle

                                Comment


                                  #17
                                  Originally posted by Jim keller View Post
                                  In DCS VR, the CPU is the main bottleneck. I used to try a GTX1060 3GB, it can run with a Pimax VR 4K resolution, but the usage is just 80%, 20fps, no stutter, just steady low fps, multiplayer is playerble.
                                  No, this is wrong. I measured CPU and GPU frametimes with my Rift S (I have made multiple measurements in SP, and some in MP as well), and I consistently have higher frametime with my GPU (2070S) than my CPU (2600X). This means the GPU is the bottleneck. The situation becomes a little bit less clear once in multiplayer, but still on average, the higher frametime is for my GPU. You might be happy with 20fps but I have a steady 45 at SS x1.4, 20 is quite unplayable I think...

                                  @coldViPer: I wouldn't be adamant about it, but I had serious stutters after a while in DCS (SP and MP), and it was due to my pagefile size. I have 32GB of Ram but the game seemed to run out of Vram (my 8GB was reported full but some monitoring software) and then would stutter like crazy. After setting a much higher pagefile size, it never happened to me again.

                                  jim keller: saying most people do it so it must be the smart choice is proven, time and again, to be wrong. After all at some point, almost everyone believed the Earth was flat. The fact that nVidia is a larger company, investing a lot more in marketing over the years, means it has built a much larger image than AMD. AMD also never really gets praised for their accomplishments, only cut down for their mistakes.

                                  I have personnally no stake with any of those huge corporations, I seriously don't care and just buy the better product. That's why my Intel CPU got replaced by an AMD, and my former AMD card by nVidia. But right now as I look to upgrade again for VR, the RX6800 looks like a much smarter choice for me, using mostly DCS and VR to decide (and yes, I will not replace a 8GB card by another one). And by the time cards are finally available at their MSRP price, the early problems will all be solved, and the cards will run beautifully.

                                  Comment


                                    #18
                                    Originally posted by coldViPer View Post

                                    If you are out of VRAM, doesn't it use RAM first (shared GPU memory) or how this goes?
                                    This is indeed a funny one. It should, right?
                                    Yet that doesn't seem a definite conclusion, even if I admit not understanding why different results across different computers.

                                    I tested quite a bit ago (2.5.4 and 2.5.5 stable) with 50.000 terrain preload on various missions at Caucasus (FC3 ones with A-10A, mostly).
                                    First on friend's PC with 32GB of RAM, and the result was identical to those on these forums using 32GB (and over) of RAM, in that over 22GB can be consumed with just a bit of page file consumed (but may worth mentioning, some prefer not to use a pagefile).
                                    But then in my own tests with three different computers, one with 24GB RAM (which am currently using) and two others with 16GB RAM, and all with 8GB pagefile, none went over 13GB of used RAM (so, 12GB plus a smidge, Win10 not taking more than 1.5~2.0 GB so plenty more to use). Yet the page file gets filled over 65% (with VRAM on the limit).

                                    After this, I'm not even sure anymore. Not discounting on the RAM importance (for example) but placing more emphasis on the pagefile usage (if present and large enough) seems correct(?).
                                    One thing is sure though, 6GB VRAM doesn't cut it anymore - if Syria is of any example - and with DCS increasing details and textures size, not even 8GB VRAM (today being "enough") will suffice in a near future.

                                    Originally posted by Qiou87 View Post

                                    @coldViPer: I wouldn't be adamant about it, but I had serious stutters after a while in DCS (SP and MP), and it was due to my pagefile size. I have 32GB of Ram but the game seemed to run out of Vram (my 8GB was reported full but some monitoring software) and then would stutter like crazy. After setting a much higher pagefile size, it never happened to me again.
                                    ...see?
                                    That's what I'm saying.

                                    Win10 Pro x64 | Intel i7 10700KF | 32GB DDR4 (3466MHz CL16) | RX 5700 XT 8GB | 256GB(OS) + 500GB SSDs | 1TB + 3TB HDDs | 650W PSU (Seasonic 80+Gold) | 32'' 1080P 75Hz (IPS) | M-Audio USB + HD-668B | X52 Pro + TrackHat (w/OpenTrack)

                                    Comment


                                      #19
                                      Originally posted by Jim keller View Post

                                      Buying an AMD GPU is not recomended for anyone as they have the most the bad awful terrible driver. 8GB VRAM is enough for DCS and the extra VRAM will automatically fill the RAM, no stutter with 8G VRAM for my RTX3070 when the VRAM is filled. DCS tends to load the meaningless content into VRAM which does nothing with the fps and it is not meaningful to increase the VRAM even to 24GB
                                      Blah. I had both and I had drivers issues with both.
                                      MSI B450 GAMING PLUS MAX AMD Ryzen B450 ATX DDR4 Motherboard, AMD Ryzen 5 3600X, EVGA NVIDIA GeForce GTX 1080 Ti 11GB, 32GB Kit DDR4-3200, 22' Samsung, Oculus Rift CV1. Thrustmaster T.16000M FCS HOTAS.
                                      Mirage 2000C, F-15C, Mig-29, A4E.
                                      Avatar: Escadron de Chasse 3/3 Ardennes.
                                      So far so good...

                                      Comment


                                        #20
                                        Originally posted by LucShep View Post

                                        This is indeed a funny one. It should, right?
                                        Yet that doesn't seem a definite conclusion, even if I admit not understanding why different results across different computers.

                                        I tested quite a bit ago (2.5.4 and 2.5.5 stable) with 50.000 terrain preload on various missions at Caucasus (FC3 ones with A-10A, mostly).
                                        First on friend's PC with 32GB of RAM, and the result was identical to those on these forums using 32GB (and over) of RAM, in that over 22GB can be consumed with just a bit of page file consumed (but may worth mentioning, some prefer not to use a pagefile).
                                        But then in my own tests with three different computers, one with 24GB RAM (which am currently using) and two others with 16GB RAM, and all with 8GB pagefile, none went over 13GB of used RAM (so, 12GB plus a smidge, Win10 not taking more than 1.5~2.0 GB so plenty more to use). Yet the page file gets filled over 65% (with VRAM on the limit).

                                        After this, I'm not even sure anymore. Not discounting on the RAM importance (for example) but placing more emphasis on the pagefile usage (if present and large enough) seems correct(?).
                                        One thing is sure though, 6GB VRAM doesn't cut it anymore - if Syria is of any example - and with DCS increasing details and textures size, not even 8GB VRAM (today being "enough") will suffice in a near future.



                                        ...see?
                                        That's what I'm saying.
                                        Pagefiles are best set on a separate HD than the O.S, typically twice the RAM size, I have a 500GB Samsung V-NAND SSD exclusively dedicated for gaming and page files (98304 mb), with only DCS Client and DCS O.B installed, it is obviously way faster than my SSDs so it contribute to reduced latency and other issues due to page files...
                                        MSI B450 GAMING PLUS MAX AMD Ryzen B450 ATX DDR4 Motherboard, AMD Ryzen 5 3600X, EVGA NVIDIA GeForce GTX 1080 Ti 11GB, 32GB Kit DDR4-3200, 22' Samsung, Oculus Rift CV1. Thrustmaster T.16000M FCS HOTAS.
                                        Mirage 2000C, F-15C, Mig-29, A4E.
                                        Avatar: Escadron de Chasse 3/3 Ardennes.
                                        So far so good...

                                        Comment

                                        Working...
                                        X