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Mission 2: Convoy not moving from Kobuleti

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    #21
    Hey all, I've tried this mission and convoy indeed gets stuck, but in the first bridge. I am adding a temporary trigger that allows you to skip the mission (with 100 score) until this is sorted - I am sure ED will straighten out the ground units AI soon!

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      #22
      Same here! Only weird thing I can think I did was that my first pass was probably not low enough and I didn't drop any flares. On my 2nd pass I got the voice over saying it worked but truck stayed at the same place and the convoy didn't move. Something to do with timing maybe?

      EDIT: This is on today's beta
      DCS Rosetta, my automatic DCS mission and campaign translator: https://forums.eagle.ru/showthread.php?t=233877

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        #23
        Thanks I will check. Used to work on the previous one..

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          #24
          Originally posted by baltic_dragon View Post
          Thanks I will check. Used to work on the previous one..
          Thanks! Just another data point: I just tried the mission again and they got stuck again, but this time in the previous event, the one about the red brick building north of the smoking chimney. One thing I noticed is that they were all slightly off the road, the front vehicle was very very close to the military vehicle stationed there, and the trailing vehicle was turning the wheels like trying to get around but not actually moving.

          These path finding bugs have to be one of the most annoying in the current beta. But the current stable is pretty much unplayable because wingmen run into each other when taxiing. I really hope ED fixes this stuff soon.

          The campaign looks amazing so far!
          DCS Rosetta, my automatic DCS mission and campaign translator: https://forums.eagle.ru/showthread.php?t=233877

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            #25
            I had the same problem. Convoy stuck after "flaring" over truck in mission 3.
            I heard the message saying it worked, but convoy didn't move.
            I don't know if this can be the problem: I realized later that I used chaff and not flares.
            I repeated the mission using flares, and it worked and I could finish It.

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              #26
              Originally posted by alacran View Post
              I had the same problem. Convoy stuck after "flaring" over truck in mission 3.
              I heard the message saying it worked, but convoy didn't move.
              I don't know if this can be the problem: I realized later that I used chaff and not flares.
              I repeated the mission using flares, and it worked and I could finish It.
              Was this in the latest beta? I just came here to say it worked for me today
              DCS Rosetta, my automatic DCS mission and campaign translator: https://forums.eagle.ru/showthread.php?t=233877

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                #27
                the absolutely pathetic pathfinding in DCS will probably never work right.
                you just have to pray it wont get stuck, and keep restarting the mission if it does.

                friend has given up on the campaign after his convoy got stuck multiple times in a row.

                perhaps there are some variables influencing the behaviour. some people seem to be cursed more than others. maybe if you have higher FPS, the AI can do more checks per second and adjust its trajectory sooner before it gets stuck? i think it would be worth a try lowering your graphical settings to minimum to see if it helps.

                CPU: AMD Ryzen 5 1600X
                GPU: AMD RX 580

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                  #28
                  Originally posted by cuervo111 View Post
                  Was this in the latest beta? I just came here to say it worked for me today
                  No. I fly in stable.

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                    #29
                    That is the problem - OB updates make it to stable version very rarely these days. Also what dorian says is true - some people experience certain problems and bugs, while others don’t. I’ve seen a few similar reports trom different people I was unable reproduce on my end - or by some of the testers. Sometimes reinstalling the campaign or running repair works, but often it is a hit or miss. Don’t have to tell you how frustrating it is for me as a developer. I am used to bugs being introduced (or re-introduced) by updates. As long as I can address them (and I usually can) in worst case scenario I can upload an unprotected mission file as hot fix. But if I cannot reproduce something that several people experience, then it is much worse. And yeah, stable users have to wait much longer for fixes...

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                      #30
                      In case anybody finds this thread and wants to avoid to restart from scratch : you can try to unstuck the unit you have to escort by shooting at it a bit. They will take cover and resume the advance a while after.
                      Ryzen 3800X @4,375Ghz all cores / RTX3090OC 24Gb / 32Gb DDR4 @3600Mhz / Nvme SSD 1 Tb

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