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    #21
    Will have to learn the A10c just to play your campaigns Sir! To me Mirage ones are an amazing learning n incitation into learning tool! Feeling that it prepares me to go for online fun at some point. Nice!!
    Last edited by Jetsun; 09-20-2018, 07:28 PM.

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      #22
      Originally posted by ST0RM View Post
      If you're an ED Tester, you've been doing a horrible job at it. The current state of MP stability may be why most players have stopped going online. But nothing beats PvP or coop. A human will give you a better fight, any day. The current AI cheats and has minimal limitations imposed by gravity, weight, thrust or realism.

      So these scripted campaigns are a one trick pony. Good for 1 play, then done. Unless you enjoy winning by memorizing the AI moves on a mission you've played over and over.

      ...yea, well said. That's why I'm hoping desperately that ED gets the curve implementing more dynamic aspects in missions.


      Or they will design more campaings maybe in future on the basis; creating campaigns can be very rewarding for developers (creativity, research, sound, strategic thinking....) and of course clients as well.


      If done properly and interesting, I'll always pay for new campaigns if they are available for my preferred aircraft.

      Comment


        #23
        Originally posted by lazduc View Post
        Hey Doc NevSmith,

        Single player for me. Grew up in the 40's and 50's, we didn't have a phone. We had a radio.

        I had many, many, many, friends. We were outside most of the time. Suppose to be home by

        dark. Biggest punishment was being made to stay inside.....

        Laz

        Hey lazduc! Same as me: we all always had to be outside; doing a looooot of pranks .


        And the only advanced flight simulator we could afford was this one....

        ....but I've been raised in the Alps of Austria and the wind there was pretty strong for such a light-weight fighter most of the time .


        All the very best.
        Last edited by NevSmith; 09-20-2018, 09:37 PM.

        Comment


          #24
          Originally posted by ST0RM View Post
          If you're an ED Tester, you've been doing a horrible job at it. The current state of MP stability may be why most players have stopped going online. But nothing beats PvP or coop. A human will give you a better fight, any day. The current AI cheats and has minimal limitations imposed by gravity, weight, thrust or realism.

          So these scripted campaigns are a one trick pony. Good for 1 play, then done. Unless you enjoy winning by memorizing the AI moves on a mission you've played over and over.
          Tester can only test so far and I'm sure everything has been reported that can be. Dedi servers are coming anyway, so there will be more to test and this should help with MP moving forward.

          The AI is not that bad, there is a LOT of room for improvement and a scripted campaigns/missions can have unlimited random group position spawn points with different skills or random skills. This can be further randomized by a group being partially kill and randomly spawning in the others etc. This can make any mission very different to a large extent, much more work for the mission designer tho. If you own the A-10C or Ka-50 you can open some of the campaign missions and see the different random spawning groups on mission start.

          I mostly use single player. It still is fun jumping online from time to time tho. I recommend you give it a go if you haven't, it's a whole new dynamic to the normal game play.

          i7-7700K OC @ 5Ghz | ASUS IX Hero MB
          | ASUS GTX 1080 Ti STRIX | 32GB Corsair 3000Mhz | Corsair H100i V2 Radiator | Samsung 960 EVO M.2 NVMe 500G SSD | Samsung 850 EVO 500G SSD | Corsair HX850i Platinum 850W | Oculus Rift | ASUS PG278Q 27-inch, 2560 x 1440, G-SYNC, 144Hz, 1ms | VKB Gunfighter Pro

          Chuck's DCS Tutorial Library

          Download PDF Tutorial guides
          to help get up to speed with aircraft quickly and also great for taking a good look at the aircraft available for DCS before purchasing. Link


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            #25
            Originally posted by Jetsun View Post
            Will have to learn the A10c just to play your campaigns Sir! To me Mirage ones are an amazing learning n incitation into learning tool! Feeling that it prepares me to go for online fun at some point. Nice!!
            I should warn you, there is a lot to learn with the A-10C, so it's probably a good idea to get started as soon as possible. Every time I come back to it after a while, I still have to take some time to re-learn the HOTAS commands for each SOI. On the other hand, there's so many different features and functions in that aircraft that it should allow for a lot of creativity with the campaign.

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              #26
              SP. Never tried online...just haven't gotten to it yet. Never tried a campaign...just haven't gotten to it yet...or I'm afraid to get my butt kicked all the time because I'm not good enough, ha ha. I can't bear the thought of a smart teenager or a man with a gray beard and a beer putting 20mm through me from 4 different ways while I'm trying to find the Master Arm switch. I like learning the aircraft and making my own missions that go at my pace...where I usually survive. The detail of the aircraft, scenery and the versatility and freedom of the simulation are what keeps me. I would really, really love AI that knew how to fly the various aircraft, though. AI that flew correctly and realistically in formation flight, too. That's one of the most painful-to-watch parts of the sim, when a pair of AI planes in formation makes a turn or approaches an airport for landing. Anyone ever heard of the overhead break to the landing pattern? If you were bingo fuel, would you light off the afterburner to get home quickly? So many basic rules are needed in the AI...and it would seem so simple to implement compared to the systems and flight models of aircraft. If paid-for modules are what drives excellence in the sim, then I'd pay money to get some real intelligence in AI. We need an Enhanced AI module.

              Comment


                #27
                Originally posted by NevSmith View Post

                If you operate your sim on a study level (and I love to study) your approach will be different as if you fly online primarily. On this level you have to deal with the objective on a intellectual degree, you have to knead and think different issues, new stuff, and so on... . Very similar like doing a workshop or something like that.

                Yea but I'm guessing to just even start to be a decent online crew member one have to do to a lot of those single player workshops and intellectual homework, so that one can adapt instinctively n instantly to any of the unpredictably moving situation... at least that's how they proceed in real life before becoming operational


                Originally posted by NevSmith View Post

                And another aspect is: i grew up in the 70's and 80's.

                We had no smartphones, no cellphones, no internet or social media, even no personal-computer.

                Just a telephone at home. Did we miss this modern stuff of today, which degrades us more and more to become slaves of our own hamster-wheel ? No! Back then the world was stressful enough already, but nowadays ????

                gotcha I'm from 71, but all technologies depends on what you do with it no? e.g. lot of people of those years was tv slaves, n a lot still are but at least now with the numeric we can choose what we want to put in our head. Wanna learn Buddhism it's all there for free, wanna learn flying jet fighters (!) it's all there for free, got some shitty windows error google it for some help, etc... clearly a tool that would have greatly helped my solitary childhood.

                As for the present state of the world this must have a lot to do with all the shit coming in our head for decades when we passively let our sense open to the surrounding noise, rather than filtering the noise or becoming active like internet is allowing us now, but yes for sure even internet can become this passive consumption of stuff. But yea I've also learned that there is nothing better than going out for a walk in the wild to peace my mind, I was lucky enough to have my eyes wide open to the nature in my childhood, and I'm very sad that this kind of transmission about 'feeling alive in a alive world' tends to fade away under concrete...




                Originally posted by NevSmith View Post

                And there are other points too, but I'm shure you would'nt understand it.

                Really?
                Last edited by Jetsun; 09-21-2018, 07:46 AM.

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                  #28
                  I prefer MP, but honestly MP in DCS is not that great. Super unrealistic scenarios, missions are usually very basic with no randomness (enemies are always in the same exact place), no AI performing other tasks throughout the theatre. Rarely even have SAM coverage over friendly territory. The ones that you spawn missions with F10 are the worst, you know exactly what is coming your way.



                  I like campaigns better in DCS lately, Baltic's being the best. I just finished mission 10 of the Mirage Red Flag.


                  Looking forward to the Gulf Mirage Campaign!

                  Comment


                    #29
                    Hey guys!

                    I don't really want to get into the whole MP vs SP discussion too deep here - obviously being a SP guy. But I do have a few coop MP missions in the making, especially one I'll need to refresh for 2.5 that should be fun to play over multiple runs... should come later on.

                    M-2000C campaign in the Gulf returns quite often as a request, I'll think about it. Was leaning towards Harrier and F/A-18 first, of course following the Red Flag storyline.

                    Comment


                      #30
                      Originally posted by VapoR View Post
                      I prefer MP, but honestly MP in DCS is not that great. Super unrealistic scenarios, missions are usually very basic with no randomness (enemies are always in the same exact place), no AI performing other tasks throughout the theatre. Rarely even have SAM coverage over friendly territory. The ones that you spawn missions with F10 are the worst, you know exactly what is coming your way.



                      I like campaigns better in DCS lately, Baltic's being the best. I just finished mission 10 of the Mirage Red Flag.


                      Looking forward to the Gulf Mirage Campaign!
                      just try the DDCS server, CA should be one of your modules when playing there
                      my projects:

                      https://www.sim-addons.com/

                      https://www.shapeways.com/shops/sim-addons-1

                      AV8B nozzle lever
                      https://forums.eagle.ru/showthread.php?t=233670
                      F18C fingerlifts
                      https://forums.eagle.ru/showthread.php?t=234747
                      F18C radar elevation
                      https://forums.eagle.ru/showthread.php?t=248080

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                        #31
                        Originally posted by FoxDelta View Post
                        just try the DDCS server, CA should be one of your modules when playing there
                        +1

                        Enviado desde mi SM-G950F mediante Tapatalk

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                          #32
                          Originally posted by baltic_dragon View Post
                          Hey guys!

                          I don't really want to get into the whole MP vs SP discussion too deep here - obviously being a SP guy. But I do have a few coop MP missions in the making, especially one I'll need to refresh for 2.5 that should be fun to play over multiple runs... should come later on.

                          M-2000C campaign in the Gulf returns quite often as a request, I'll think about it. Was leaning towards Harrier and F/A-18 first, of course following the Red Flag storyline.
                          I thought the storyline was campaign -> red flag -> pg. Allthe iranian F-14 hints and the fact that we were representing UAE Mirages made it clear in my head that this was the next step. It is the most immersive thing I did on DCS, and it will be a long time until the F/A-18 reaches a useable state (with ag weapons for instance). Plus its a lot sexier than the Boeing. Give us this veterans day gift (or thanksgiving or christmas) lol

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                            #33
                            Well, I will think about it and strive to deliver so many good aircraft to build campaigns for and so little time to work on all of them!

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                              #34
                              Originally posted by baltic_dragon View Post
                              so many good aircraft to build campaigns for and so little time to work on all of them!
                              Now add a Top Gun campaing to the Queue !!!!

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                                #35
                                Absolutely love your work and wish you could concentrate on the SP campaigns and not spread yourself over numerous training missions

                                Also an idea: perhaps allow the players to experience pure fighter campaigns from the perspective of another fighter jet. Say replay F-15C campaign in an F-14/18 or even M2000 (for added challenge). Similar with the M-2000 campaign and also similar to the mud movers - replay A-10C story in a Harrier and so on. Maybe not every single mission would be possible, but even 80-90% of missions would be great.

                                There was a mod tool that allowed to easily change campaign plane sets in the old classic IL-2, wish there was this option here as well.
                                Last edited by Katmandu; 03-17-2019, 07:32 PM.

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                                  #36
                                  Thanks Katmandu!

                                  While I love to work on the campaigns, creating in-depth training is also a great way for me to learn the airframe well enough to be then able to work on a good campaign. So this is a win - win.

                                  As for the different perspectives - this is not as easy. You can't simply do it for DLC campaigns and for most part, changes would be quite significant for part of radio chatter, briefings etc. Also the missions usually are aligned with a given airframe - for instance you wouldn't be able to finish most of TEW missions in a Harrier because of its short legs (and if you add AAR then you'd need extra VOs etc). F-15 campaign in F-18 was discussed in another forum too. From my point of view that would require a significant amount of work, so I prefer to focus on dedicated campaigns written from ground up for a specific airplane.

                                  I think you can open each mission in ME and then just swap the airframes and fly from the level of Mission Editor.. as a temporary solution.

                                  Comment


                                    #37
                                    I did not realise that your campaign missions are editable, I assumed they were locked. That is plenty good enough, I did not mean to redo the briefings and radio chat for each aircraft.
                                    Thanks again and look forward to whatever campaign you'll be doing next.

                                    Comment


                                      #38
                                      Having tried changing planes in the editor, I can report that it does not seem to work. F-15C Georgian war campaign, if I change the F-15C to anything else, the game creases on loading the mission

                                      EDIT: One or two ED patches later and it is working - happy times
                                      Last edited by Katmandu; 04-18-2019, 09:27 PM.

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                                        #39
                                        Originally posted by Katmandu View Post
                                        Having tried changing planes in the editor, I can report that it does not seem to work. F-15C Georgian war campaign, if I change the F-15C to anything else, the game creases on loading the mission

                                        EDIT: One or two ED patches later and it is working - happy times
                                        I converted the original Mirage campaign to the Hornet and enjoyed it very much (different feeling to doing it in the Mirage). I also tried this with the Red Flag campaign, enjoyed it in the Mirage but wanted to have a go in the Hornet. However it all seems to be locked out, all the mission logic is in a DLL rather than in the missions. Which is a shame because I would love to purchase some of the other Baltic dragon campaigns and edit them to be in the in the Hornet (e.g. Georgian War and Enemy Within), the campaigns look great but I don’t want to buy/learn another plane to play them.

                                        Baltic Dragon have you considered converting some of your campaigns to work with multi role aircraft (e.g. Hornet or Viper when we get it)?
                                        Last edited by Tomsk; 06-02-2019, 07:44 AM.

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                                          #40
                                          Hey, not really - I’d rather build something new. The only semi-convertible campaign would be F-15 one, but even then it would require quite a lot of extra work... and would be cheating in a way

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