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[REPORTED]Infantry Animations


tobi

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Hi there is something wrong with the animations of humans. Infantry stumbles when walking, switches from walking to running at the same

 

speed and animation stops suddenly when he stops. Reloading animations are present in MV but not used in DCS. They just stop shooting and do nothing. The insurgent lifts one feet in the air when he is shooting:

 

 

infantryanimations.trk

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This

 

Hi there is something wrong with the animations of humans.

 

Not something, everything.

 

I doubt it will be addressed anytime soon as well. I know there are plans to re-use technology invested in SC deck crew and apply these to soldiers.

 

I would like DCS Beef to happen before DCS Cannon Fodder though!

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https://www.youtube.com/watch?v=xhDgdfHAg3U&feature=youtu.be

 

 

Here I show a sequence of the assault on an enemy camp to carry out the extraction of a group of prisoners. We observe that the assault group advances body to ground in a way that completely breaks the realism and after the assault, one of the soldiers dies stumbling over a log.

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