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DCS multiplayer server list freezes


toro 6

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After last update I have been having a problem with the DCS multiplayer server list. Within a minute or so after entering the multiplayer list screen it becomes unresponsive. Task Manager indicates DCS is still responding. Only way to fix is to restart DCS...anyone else encounter this? Solution?

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  • ED Team

can you repeat, and then add your dcs log, we may see some clues.

 

thank you

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Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2

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Same here

 

Same problem as above, SP works fine with everything. No recent changes except to update to current OB. I have completed a repair and a clean up and all else is up to date.

 

please let me know if this .log is not what you're after.

 

kind regards, Willie

dcs.log

i7700k OC to 4.8GHz with Noctua NH-U14S (fan) with AORUS RTX2080ti 11GB Waterforce. 32GDDR, Warthog HOTAS and Saitek rudders. HP Reverb.

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Sorry to seem impatient, can we expect a response on this thread? I am not sure whether this is the correct log file you need. Let me know if something else would be more helpful.

i7700k OC to 4.8GHz with Noctua NH-U14S (fan) with AORUS RTX2080ti 11GB Waterforce. 32GDDR, Warthog HOTAS and Saitek rudders. HP Reverb.

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  • 3 months later...

A workaround that I have found for the time being is simply to type the first few letters of the server you’re after and then you should limit the list such that you can select the one you want without the screen locking up.

 

It’s obviously no good for looking for a new server randomly but it might get you out of the woods.

i7700k OC to 4.8GHz with Noctua NH-U14S (fan) with AORUS RTX2080ti 11GB Waterforce. 32GDDR, Warthog HOTAS and Saitek rudders. HP Reverb.

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  • 2 months later...

Thank you. I don't see anything wrong.

 

Your log:

2021-01-27 14:37:40.798 INFO    DCS: Screen: MainMenu
2021-01-27 14:39:24.737 INFO    NET: client has started
2021-01-27 14:39:24.737 INFO    NET: Using LEDBAT for UDP congestion control.
2021-01-27 14:39:24.744 INFO    SOUND: Using SSSE3 for peak calc.
  
Mine:

2021-01-27 18:28:16.327 INFO    DCS: Screen: MainMenu
2021-01-27 18:28:18.019 INFO    SOUND: Using SSSE3 for peak calc.
2021-01-27 18:28:18.031 WARNING LOG: 1 duplicate message(s) skipped.
2021-01-27 18:28:18.031 INFO    NET: client has started
2021-01-27 18:28:18.031 INFO    NET: Using LEDBAT for UDP congestion control.

 

The only difference we have is the SOUND step ("Using SSE3 for peak calc") which, from my end, is done before the NET part. Could it be the source of the problem? It would be interesting to get logs from other participants of this thread.

 

Are you using a VPN or a firewalling software different from default Windows Defender?

What is your antivirus?


Edited by Flappie

Don't accept indie game testing requests from friends in Discord. Ever.

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