meltingSnowdrift Posted October 25, 2020 Share Posted October 25, 2020 Procedure to reproduce: Create a mission with only a single type 093 submarine (without waypoints) and a tactical commander capable of controlling that submarine. Run that mission. Using the tactical commander's command map, give the submarine a route with a single waypoint and set the submarine's speed slider as high as it can go. Set the submarine's depth slider to approximately 50 feet. The submarine will then dive considerably deeper than 50 feet. After the submarine dives to approximately 120 feet, give the submarine another route with a single waypoint. The submarine will begin to climb and, some time later, will rise above the surface of the water and fly. The results should look like the attached track file.flying submarine.trk Link to comment Share on other sites More sharing options...
Flappie Posted October 25, 2020 Share Posted October 25, 2020 100% reproducible. Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted October 26, 2020 ED Team Share Posted October 26, 2020 Reported thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
Lange_666 Posted October 26, 2020 Share Posted October 26, 2020 Tried a looping yet? Win11 Pro 64-bit, Ryzen 5800X3D, Corsair H115i, Gigabyte X570S UD, EVGA 3080Ti XC3 Ultra 12GB, 64 GB DDR4 G.Skill 3600. Monitors: LG 27GL850-B27 2560x1440 + Samsung SyncMaster 2443 1920x1200, HOTAS: Warthog with Virpil WarBRD base, MFG Crosswind combat pedals, TrackIR4, Rift-S. Personal Wish List: A6 Intruder, Vietnam theater, decent ATC module, better VR performance! Link to comment Share on other sites More sharing options...
Flappie Posted October 26, 2020 Share Posted October 26, 2020 Nope, the fun ends as soon as she reaches her absolute ceiling, which is way too low to try a looping! :music_whistling: Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
uboats Posted October 28, 2020 Share Posted October 28, 2020 does same happen to kilo? [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn | Link to comment Share on other sites More sharing options...
Flappie Posted October 28, 2020 Share Posted October 28, 2020 does same happen to kilo? I've tried the same thing with SSK 641B and SSK877: they are not plagued by the bug. When I ask them to change their course they keep their current altitude. When I ask them to go back to the surface they reach 0m alttiude and stay there. However they both have a graphical issue that I'm going to report in a new thread.subs.trk Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
uboats Posted October 28, 2020 Share Posted October 28, 2020 (edited) tried uboat vii, same issue. probably need ED to fix it. ;) Edited October 29, 2020 by uboats [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn | Link to comment Share on other sites More sharing options...
Flappie Posted December 17, 2020 Share Posted December 17, 2020 Today's patch has fixed it for type 093. 1 Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
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