D4n Posted October 9, 2020 Share Posted October 9, 2020 When trimmed for Mach ~1.2, pulling joystick fully back doesn't pull stick back all the way in cockpit unless you then also trim up again. Unrealistic behaviour, or? See trackfile.MiG-29ScannotPullStickAllTheWayBack.trk DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 2060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence Link to comment Share on other sites More sharing options...
Dagger71 Posted October 9, 2020 Share Posted October 9, 2020 When trimmed for Mach ~1.2, pulling joystick fully back doesn't pull stick back all the way in cockpit unless you then also trim up again. Unrealistic behaviour, or? See trackfile. Check your curves and deadzones. Do a search for your specific joystick to compare. There is no right or wrong answer it will come down to specific individual preference Link to comment Share on other sites More sharing options...
Fri13 Posted October 9, 2020 Share Posted October 9, 2020 Some aircrafts has pull limitator (shaker) in various speeds so that the pilot wouldn't pull too much. Like first giving you a shake to warn you for closing the limit, and then when you are at the limit the shaker can pull the stick from your hand with high force, unless you really hold on to it and fight it. Does the MiG-29 has one? I don't know, but is it possible reason for it? i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S. i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K. Link to comment Share on other sites More sharing options...
Mars Exulte Posted October 21, 2020 Share Posted October 21, 2020 It's not curves or deadzones. A lot of aircraft have stuff in place to keep the pilot from doing something stupid... like fully deflecting the control surfaces at high mach numbers and ripping the plane apart. Де вороги, знайдуться козаки їх перемогти. 5800x3d * 3090 * 64gb * Reverb G2 Link to comment Share on other sites More sharing options...
D4n Posted October 22, 2020 Author Share Posted October 22, 2020 A lot of aircraft have stuff in place to keep the pilot from doing something stupid... like fully deflecting the control surfaces at high mach numbers and ripping the plane apart. Ok then the question is whether DCS MiG-29S breaks if pilot does trim-reset and full aft pull at over Mach 1 DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 2060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence Link to comment Share on other sites More sharing options...
Svend_Dellepude Posted October 25, 2020 Share Posted October 25, 2020 That's just how trim work. It displaces virtual stick. Above Mach 1 you have trimmed forward, so you need to trim back or reset. Could be nice if they made a nonlinear trim option like for the F-5. [sIGPIC][/sIGPIC] Win10 64, Asus Maximus VIII Formula, i5 6600K, Geforce 980 GTX Ti, 32 GB Ram, Samsung EVO SSD. Link to comment Share on other sites More sharing options...
D4n Posted October 25, 2020 Author Share Posted October 25, 2020 you need to trim back or reset. Source please? Afaik the stick should still be able to be moved all the way back, as afaik trimming is just an automatic temporary displacement of stick-position, like if you would hold the stick in specific position manually. DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 2060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence Link to comment Share on other sites More sharing options...
Svend_Dellepude Posted October 27, 2020 Share Posted October 27, 2020 Source please? Afaik the stick should still be able to be moved all the way back, as afaik trimming is just an automatic temporary displacement of stick-position, like if you would hold the stick in specific position manually. IRL yes or if you have a ffb stick it will work like this. You will also notice that when you trim down/forward you only have to push your joystick half way forward before you reach ingame limits. It's the same for all A/C in DCS if you haven't noticed. Except the F-5 which have a nonlinear option in the specials tab. [sIGPIC][/sIGPIC] Win10 64, Asus Maximus VIII Formula, i5 6600K, Geforce 980 GTX Ti, 32 GB Ram, Samsung EVO SSD. Link to comment Share on other sites More sharing options...
D4n Posted October 29, 2020 Author Share Posted October 29, 2020 when you trim down/forward you only have to push your joystick half way forward before you reach ingame limits. So this is the unrealistic part in DCS, right? DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 2060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence Link to comment Share on other sites More sharing options...
Svend_Dellepude Posted October 30, 2020 Share Posted October 30, 2020 That's just the limitation you have with certain kinds of hardware. In the case of the MiG-29 this limitation is very noticeable at high mach, so we can only hope that ED will make a nonlinear or scaled option for the rest of the non fbw A/C. The problem with the scaled/non linear option is that if you trim forward the other direction will feel more sensitive and vice versa, but from my experience in the F-5, this is not too much of an issue somehow. At least the stick limits always correlate no matter how you have trimmed. 1 [sIGPIC][/sIGPIC] Win10 64, Asus Maximus VIII Formula, i5 6600K, Geforce 980 GTX Ti, 32 GB Ram, Samsung EVO SSD. Link to comment Share on other sites More sharing options...
Recommended Posts