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If you could have one WW2 fighter module not yet implemented, what would it be?

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    Originally posted by pmiceli View Post
    P-38 is the obvious choice. Great all-around fighter present in all theaters.

    Me-262 is a wasted effort. It will be a hangar queen after a brief period of interest. 100 mph faster than its contemporaries and even faster against our current modules and severely outclassed by the next generation of jets. MP mission builders won't include it and SP will be intensely boring in it. A WWII module I will not buy, primarily because it is a very poor choice from a gameplay standpoint.
    Many people only think of the Me-262 in terms of a 1-v-1 fighter-v-fighter matchup. With the current planeset, it might seem that there is no balance. However, the first plane of a genre to arrive in DCS will always be alone. Tempests (and teamwork) will make for a superb challenge against the Me-262.

    Furthermore, there are many other scenarios which are asymmetric, but remain compelling. Even the Me-262 A2-a variant has twice the bomb capacity of any other current WW2 German aircraft in DCS. It would be superb in an unarmed recon scenario. And, of course, high-altitude B-17 intercepts.

    As others have already written, good SP and MP missions are very much possible with this aircraft. More so than many modern jets.


    Although not my first choice for a WW2 fighter, it is still high on that list, and definitely not a waste, and I will very much welcome it when it arrives!

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      I'd like aircraft that can fit into a sensible timescale, as against just be the "I want to win" aircraft.

      What comes to mind includes:
      So an 40-41' period Spit and 109
      Stuka
      Hurricane
      Hellcat and Zero
      Ju88 (pilotable)
      Blenheim
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        La-5, Hurricane or bf109 G6.

        Comment


          Originally posted by xvii-Dietrich View Post
          Many people only think of the Me-262 in terms of a 1-v-1 fighter-v-fighter matchup. With the current planeset, it might seem that there is no balance. However, the first plane of a genre to arrive in DCS will always be alone. Tempests (and teamwork) will make for a superb challenge against the Me-262.

          Furthermore, there are many other scenarios which are asymmetric, but remain compelling. Even the Me-262 A2-a variant has twice the bomb capacity of any other current WW2 German aircraft in DCS. It would be superb in an unarmed recon scenario. And, of course, high-altitude B-17 intercepts.

          As others have already written, good SP and MP missions are very much possible with this aircraft. More so than many modern jets.


          Although not my first choice for a WW2 fighter, it is still high on that list, and definitely not a waste, and I will very much welcome it when it arrives!
          The Me-262 is 100 mph faster than the Tempest. No amount of teamwork overcomes that in a guns engagement. The Me-262 can just blow through and disengage at will. In any historical scenario, ME-262's at speed will be untouchable unless they make gross errors.

          It will find a home with people who want/need a clear advantage at all times but it will be boring for everyone else. Other titles have demonstrated this over and over for over 20 years. Its not like we haven't already seen what happens when the Me-262 is available in a WWII flight game. DCS will not be any different.

          Maybe they will sell enough to make the effort profitable but it does nothing for rounding out a woefully lacking WWII plane set and, in the end, harms the overall DCS WWII effort by delaying something that fills one of the gaping holes. Almost ANY prop fighter would be a better use of resources.
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          Comment


            Originally posted by pmiceli View Post
            The Me-262 is 100 mph faster than the Tempest. No amount of teamwork overcomes that in a guns engagement. The Me-262 can just blow through and disengage at will. In any historical scenario, ME-262's at speed will be untouchable unless they make gross errors.

            It will find a home with people who want/need a clear advantage at all times but it will be boring for everyone else. Other titles have demonstrated this over and over for over 20 years. Its not like we haven't already seen what happens when the Me-262 is available in a WWII flight game. DCS will not be any different.

            Maybe they will sell enough to make the effort profitable but it does nothing for rounding out a woefully lacking WWII plane set and, in the end, harms the overall DCS WWII effort by delaying something that fills one of the gaping holes. Almost ANY prop fighter would be a better use of resources.
            You do realize that the Me262 is part of the initial DCS WWII effort? Have you been around here when the whole DCS WWII thing started?

            I often see this Me262 angst. This thing is fast, yes, but has no real chance to turn with its enemies. And the Mk108 is not a very good weapon to fight against a turning fighter that is aware of the 262's presence.

            I sometimes take the methadone-program for the 262 and fly dogfights on the Berloga server. And guess what: Some cry when I shoot them down. But I only catch others when they are not checking their six regularly. Once they realize my presence they easily outturn me. The biggest threads are the Tempest V (that's why I'd like to see this plane after the 262/those Hispanos hurt even at high distances) and the Mustang (we need a 150octane option) especially in packs of 2 or more. A diving Tempest or Mustang is in the speedrange to be a very serious threat to the Schwalbe. Teamplay is a key factor here.

            I think this is more a psychological thing that so many are afraid of the 262. The Me262 is by far no guarantee for being at the top of the score list. Your chances of survival are high if you are fast, but your hit-chance is then significantly reduced for anything that turns faster than a pregnant cow. And then there is this engine management... Did you try to fight in a 262 for yourself to see how it performs in a dogfight scenario?

            Once we finally get synced clouds, we can use them and hide from enemy aircraft. That will change a lot for the WWII scenario even with the current planeset.

            I think that the Me262 adds something to the WWII theater. It will lead to more teamwork and increase the tension during the transit flight already or during bomber escorts.

            The 262 will be a very interesting SP experience as well. There were Me262 operating in Normandy(end of July). Well the Normandy-map would have to be expanded a bit to the south to cover the historical airfield of departure.

            Did you know that Mustang pilots during the Korean war had the thread of MiG-15s? They had balls of steel.


            Fox
            Eagle Dynamics, ceterum censeo: dare nobis ME CCLXII!

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              Originally posted by iFoxRomeo View Post
              You do realize that the Me262 is part of the initial DCS WWII effort? Have you been around here when the whole DCS WWII thing started?

              I often see this Me262 angst. This thing is fast, yes, but has no real chance to turn with its enemies. And the Mk108 is not a very good weapon to fight against a turning fighter that is aware of the 262's presence.

              I sometimes take the methadone-program for the 262 and fly dogfights on the Berloga server. And guess what: Some cry when I shoot them down. But I only catch others when they are not checking their six regularly. Once they realize my presence they easily outturn me. The biggest threads are the Tempest V (that's why I'd like to see this plane after the 262/those Hispanos hurt even at high distances) and the Mustang (we need a 150octane option) especially in packs of 2 or more. A diving Tempest or Mustang is in the speedrange to be a very serious threat to the Schwalbe. Teamplay is a key factor here.

              I think this is more a psychological thing that so many are afraid of the 262. The Me262 is by far no guarantee for being at the top of the score list. Your chances of survival are high if you are fast, but your hit-chance is then significantly reduced for anything that turns faster than a pregnant cow. And then there is this engine management... Did you try to fight in a 262 for yourself to see how it performs in a dogfight scenario?

              Once we finally get synced clouds, we can use them and hide from enemy aircraft. That will change a lot for the WWII scenario even with the current planeset.

              I think that the Me262 adds something to the WWII theater. It will lead to more teamwork and increase the tension during the transit flight already or during bomber escorts.

              The 262 will be a very interesting SP experience as well. There were Me262 operating in Normandy(end of July). Well the Normandy-map would have to be expanded a bit to the south to cover the historical airfield of departure.

              Did you know that Mustang pilots during the Korean war had the thread of MiG-15s? They had balls of steel.


              Fox
              ^ This

              I cant wait to get an in depth simulation of this awesome aircraft.
              Kein Anderer als ein Jäger spürt,
              Den Kampf und Sieg so konzentriert.

              Das macht uns glücklich, stolz und froh,
              Der Jägerei ein Horrido!

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                Originally posted by pmiceli View Post
                Me-262 is a wasted effort. It will be a hangar queen after a brief period of interest. 100 mph faster than its contemporaries and even faster against our current modules and severely outclassed by the next generation of jets. MP mission builders won't include it and SP will be intensely boring in it. A WWII module I will not buy, primarily because it is a very poor choice from a gameplay standpoint.
                Me-262 was part of the old WW2 Kickstarter before rescue them by ED, and has the only module missing to complete the old KS. ED has confirmed that aircraft to get honnor to the old KS backers, on develop process actually and expected build a realistic module, with your good and bad features of the real aircraft. That is a long process and as the P-47, required a extensal research to build a propper hardcore module.

                That can open a door to ED and 3rd parties build other first generation jets to a late WW2 / early cold war scenery as Meteor, de Havilland Vampire, P-80 and others (remember DCS has a multy era simulator).
                More news to the front
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                  Originally posted by iFoxRomeo View Post
                  You do realize that the Me262 is part of the initial DCS WWII effort? Have you been around here when the whole DCS WWII thing started?

                  I often see this Me262 angst. This thing is fast, yes, but has no real chance to turn with its enemies. And the Mk108 is not a very good weapon to fight against a turning fighter that is aware of the 262's presence.

                  I sometimes take the methadone-program for the 262 and fly dogfights on the Berloga server. And guess what: Some cry when I shoot them down. But I only catch others when they are not checking their six regularly. Once they realize my presence they easily outturn me. The biggest threads are the Tempest V (that's why I'd like to see this plane after the 262/those Hispanos hurt even at high distances) and the Mustang (we need a 150octane option) especially in packs of 2 or more. A diving Tempest or Mustang is in the speedrange to be a very serious threat to the Schwalbe. Teamplay is a key factor here.

                  I think this is more a psychological thing that so many are afraid of the 262. The Me262 is by far no guarantee for being at the top of the score list. Your chances of survival are high if you are fast, but your hit-chance is then significantly reduced for anything that turns faster than a pregnant cow. And then there is this engine management... Did you try to fight in a 262 for yourself to see how it performs in a dogfight scenario?

                  Once we finally get synced clouds, we can use them and hide from enemy aircraft. That will change a lot for the WWII scenario even with the current planeset.

                  I think that the Me262 adds something to the WWII theater. It will lead to more teamwork and increase the tension during the transit flight already or during bomber escorts.

                  The 262 will be a very interesting SP experience as well. There were Me262 operating in Normandy(end of July). Well the Normandy-map would have to be expanded a bit to the south to cover the historical airfield of departure.

                  Did you know that Mustang pilots during the Korean war had the thread of MiG-15s? They had balls of steel.


                  Fox
                  I am not afraid of it. Its boring to fight and easy to dodge. I just think it is an awful development decision.
                  475th Fighter Group Discord https://discord.gg/xkKsApD
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                  Comment


                    Originally posted by iFoxRomeo View Post
                    You do realize that the Me262 is part of the initial DCS WWII effort? Have you been around here when the whole DCS WWII thing started?

                    I often see this Me262 angst. This thing is fast, yes, but has no real chance to turn with its enemies. And the Mk108 is not a very good weapon to fight against a turning fighter that is aware of the 262's presence.

                    I sometimes take the methadone-program for the 262 and fly dogfights on the Berloga server. And guess what: Some cry when I shoot them down. But I only catch others when they are not checking their six regularly. Once they realize my presence they easily outturn me. The biggest threads are the Tempest V (that's why I'd like to see this plane after the 262/those Hispanos hurt even at high distances) and the Mustang (we need a 150octane option) especially in packs of 2 or more. A diving Tempest or Mustang is in the speedrange to be a very serious threat to the Schwalbe. Teamplay is a key factor here.

                    I think this is more a psychological thing that so many are afraid of the 262. The Me262 is by far no guarantee for being at the top of the score list. Your chances of survival are high if you are fast, but your hit-chance is then significantly reduced for anything that turns faster than a pregnant cow. And then there is this engine management... Did you try to fight in a 262 for yourself to see how it performs in a dogfight scenario?

                    Once we finally get synced clouds, we can use them and hide from enemy aircraft. That will change a lot for the WWII scenario even with the current planeset.

                    I think that the Me262 adds something to the WWII theater. It will lead to more teamwork and increase the tension during the transit flight already or during bomber escorts.

                    The 262 will be a very interesting SP experience as well. There were Me262 operating in Normandy(end of July). Well the Normandy-map would have to be expanded a bit to the south to cover the historical airfield of departure.

                    Did you know that Mustang pilots during the Korean war had the thread of MiG-15s? They had balls of steel.


                    Fox
                    The 262 is the sole reason that I thankfully steered clear of the Kick-starter debacle. I knew at that point that they were not serious and am glad I gave it a pass. I wish that ED would too and focus on making better decisions about content. The P-47 that they eventually gave us was not the one that was promised, I assume that they gave up trying to find information on the P-47D-28 and went with the -30, I wish they had gone with a -15 or -22 instead since they didn't deliver the -28. I also wish they would admit defeat and deliver a different aircraft that would have something to add rather than peruse the 262 any further. If some day all the major a/c have been made and time and enough information are available, sure, why not make it, but for now it really adds nothing.
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