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B-17G Aluminium Skin finish


Helles Belle

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I've started working on the B-17G skin in the hope one day it will have people actually flying in it.

 

What I'm hoping to achieve is a (newer) more natural aluminium finish than the stock standard game finish.

 

I know people will argue that is what they looked like. But at the moment they really do look like they have come out of the factory with a coat of dull, worn out gull grey.

 

The problem I'm having is the skin in Model Viewer 2 is not like that in game.

 

I vaguely remember there being something mentioned that it may be a problem with the lack of a roughmet file but I can't confirm this.

 

I'm using diffuse, spec & norm file & have them all selected correctly in the description.lua

 

I've played around with different RGB on both the spec & norm file and while it sometimes has disasterous effects I just can't quite get it to give a more shiny aluminium appearance.

 

It almost appears that there is another file somewhere overiding the spec & normal file when in game.

 

Any ideas will be appreciated. :confused:

 

Model Viewer 2: very close to the final finish I'm looking for.

0fd5806bbc3bcc9e3f45010ea89c7d54a5fac124.jpg

 

 

What it looks like in game: boring non-reflective gull grey

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Send lawyers, guns and money......... for the …. has hit the fan.

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