Helles Belle Posted March 30, 2020 Share Posted March 30, 2020 I've started working on the B-17G skin in the hope one day it will have people actually flying in it. What I'm hoping to achieve is a (newer) more natural aluminium finish than the stock standard game finish. I know people will argue that is what they looked like. But at the moment they really do look like they have come out of the factory with a coat of dull, worn out gull grey. The problem I'm having is the skin in Model Viewer 2 is not like that in game. I vaguely remember there being something mentioned that it may be a problem with the lack of a roughmet file but I can't confirm this. I'm using diffuse, spec & norm file & have them all selected correctly in the description.lua I've played around with different RGB on both the spec & norm file and while it sometimes has disasterous effects I just can't quite get it to give a more shiny aluminium appearance. It almost appears that there is another file somewhere overiding the spec & normal file when in game. Any ideas will be appreciated. :confused: Model Viewer 2: very close to the final finish I'm looking for. What it looks like in game: boring non-reflective gull grey Send lawyers, guns and money......... for the …. has hit the fan. Windows 10 Home 64-bit | CPU: AMD Ryzen 7 5800X3D 8-Core Processor | RAM: Corsair 32.0GB Dual-Channel | MOBO: ROG STRIX X570-F GAMING (AM4) | GPU: MSI G271CQP on NVIDIA GeForce RTX 3080 | SSD: Samsung SSD 860 EVO 2TB & Samsung SSD 970 EVO Plus 1TB for Gaming CH Fightersick - Pro Throttle - Pro Pedals | Thrustmaster MFD Cougar x 3 | Buddy Fox A-10C UFC Link to comment Share on other sites More sharing options...
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