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GTM:Normandy by Barthek

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    GTM:Normandy by Barthek

    Hello,

    it has been a while since I was active last time. Today I want to share a couple of screenshots of my new project. Normandy by Ugra Media was the first map that put us in the WWII setting. While I absolutely love the amount of details this map offers, I was often put off by the colour tones which seemed a little too cartoonish. Hence my attempt to change that. First three pictures show Normandy with stock textures, the rest of them with modified ones. Maybe some of you will find them more appealing. The plan is to focus first on the summer set of textures. Once they are ready, I will provide you with a download link. Till then - stay tuned!

    Barthek


    STOCK TEXTURES








    GTM:NORMANDY:



    Click image for larger version  Name:	M8Nbx9e.jpg Views:	0 Size:	2.22 MB ID:	7127757

    Click image for larger version  Name:	tgJ4AGs.jpg Views:	0 Size:	1.63 MB ID:	7127758

    Click image for larger version  Name:	yLhglTk.jpg Views:	0 Size:	2.40 MB ID:	7127759

    Click image for larger version  Name:	MbZKB0G.jpg Views:	0 Size:	1.73 MB ID:	7127760

    Click image for larger version  Name:	DRCPXwf.jpg Views:	0 Size:	716.9 KB ID:	7127762


    DOWNLOAD LINK: https://drive.google.com/file/d/1SDu...ew?usp=sharing

    INSTALLATION GUIDE


    1. If you're using any Normandy terrain mods, please deactivate them to avoid potential complications.

    2. Download the MOD in JSGME-ready format using the download link.

    3. Unzip the content of this package to your JSGME mods folder within your DCS main folder.

    4. Activate the mod in JSGME.
    Last edited 10-19-2020, 05:59 PM.

    #2
    This looks awesome

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    Maps: Normandy, Nevada

    sigpic

    Comment


      #3
      Welcome back Barthek.

      Thanks for your works.
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        #4
        Could you do a texture that covers up the AGLs?
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          #5
          Very nice

          Comment


            #6
            Originally posted by 71st_AH Rob View Post
            Could you do a texture that covers up the AGLs?
            +1. In in particular wondering if a fix could be done with the grass fields however. When the light hits them at the right angle, you can see the roughmet/PBR map doesn't match the terrain. It's too shiny, glossy

            Sent from my SM-A715F using Tapatalk
            Hardware: T-16000M Pack, Saitek 3 Throttle Quadrant, Homemade 32-function Leo Bodnar Button Box, MFG Crosswind Pedals Oculus Rift S
            System Specs: MSI MPG X570 GAMING PLUS, GTX 1070 SC2, AMD RX3700, 32GB DDR4-3200, Samsung 860 EVO, Samsung 970 EVO 250GB
            Modules: Ka-50, Mi-8MTV2, FC3, F/A-18C, F-14B, F-5E, P-51D, Spitfire Mk LF Mk. IXc, Bf-109K-4, Fw-190A-8
            Maps: Normandy, Nevada

            sigpic

            Comment


              #7
              Originally posted by Magic Zach View Post
              +1. In in particular wondering if a fix could be done with the grass fields however. When the light hits them at the right angle, you can see the roughmet/PBR map doesn't match the terrain. It's too shiny, glossy

              Sent from my SM-A715F using Tapatalk
              No promises but I'll see what I can do about it.

              Some pics from higher altitude:









              Comment


                #8
                It's looking very good !
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                Comment


                  #9
                  Just amazing barthek! It's to bad that you need to take time to look it more real and not cartoony... This also goes for Caucusus ofcourse.
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                  VR must have

                  Comment


                    #10
                    Holy carp! You are my new favourite person on this forum.

                    Comment


                      #11
                      Really worthwhile mod
                      sigpic

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                        #12
                        So much YES!!! I have been waiting for someone to finally have the skill and guts to have a go at the Normandy map, and now Barthek steps up! Looks great!

                        Comment


                          #13
                          That's far better, good job. Looking forward to try it.

                          Comment


                            #14
                            Does this texture mod demand more from my video card or less or the same? Thanks for sharing. I really liked your other texture mods so I guess I will take to this one too. I use vr and need all the frames I can get so thats why Im asking.

                            Comment


                              #15
                              Originally posted by Bob1 View Post
                              Does this texture mod demand more from my video card or less or the same? Thanks for sharing. I really liked your other texture mods so I guess I will take to this one too. I use vr and need all the frames I can get so thats why Im asking.
                              Thank you! It should demand from your GPU no more than the vanila version. I haven't resized any textures whatsoever.

                              Comment


                                #16
                                Do you have a time scale barthtek?
                                sigpic

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                                Comment


                                  #17
                                  Well, frankly speaking, the mod is ready. I have sent a PM to MAESTR0 (Ugra Media), to ask the company for permission to make it public. Haven't received any answers so far .

                                  Comment


                                    #18
                                    Hi Barthek, I appreciate the Caucasus Redone 2020 v1 Mod very much! Your Normandy Edition looks so refreshing and detailed.
                                    I would think MAESTR0 and Urga Media will have no concerns, especially since I believe this Mod could help get additional sales for the beautiful Normandy Map.
                                    Good luck. I already own Normandy and Syria, so this update will mean I fly in Normandy more often. Alternatively, if Urga Media really appreciates the MOD, they could eventually adopt it into the core textures. One can hope, either way, it is a Win-Win for all of us.
                                    Thanks again!
                                    Master of None: | A-10C | P-51D | FC3 | F-86F | Ka-50 | SA342 | F-5E | UH-1H | F/A-18C | Suppercarrier | F-14 | Christen Eagle II |F-16C | M-2000C | AJS-37 | AV-8B | MiG-19 | MiG-21 | I-16 | P-47D | C-101 | A-10C II | MiG-15 | L-39 | Spitfire | >> i5-3570k 32GB - Vega56 - <<

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                                      #19
                                      Originally posted by Barthek View Post
                                      Well, frankly speaking, the mod is ready. I have sent a PM to MAESTR0 (Ugra Media), to ask the company for permission to make it public. Haven't received any answers so far .
                                      It´s great to see Normandy getting some love!
                                      My favourite Map for low flying Jets.

                                      Looking forward the release.

                                      Comment


                                        #20
                                        Originally posted by Barthek View Post
                                        Well, frankly speaking, the mod is ready. I have sent a PM to MAESTR0 (Ugra Media) to ask the company for permission to make it public. I haven't received any answers so far .
                                        Barthek, any positive News from Urga Media? Or are you just doing the proper professional and gentlemanly thing by asking permission?.. either way.. good for you!
                                        Master of None: | A-10C | P-51D | FC3 | F-86F | Ka-50 | SA342 | F-5E | UH-1H | F/A-18C | Suppercarrier | F-14 | Christen Eagle II |F-16C | M-2000C | AJS-37 | AV-8B | MiG-19 | MiG-21 | I-16 | P-47D | C-101 | A-10C II | MiG-15 | L-39 | Spitfire | >> i5-3570k 32GB - Vega56 - <<

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